games-strategy/0ad: Removed "sound" USE flag.
authorLars Wendler <polynomial-c@gentoo.org>
Tue, 22 Aug 2017 07:13:55 +0000 (09:13 +0200)
committerLars Wendler <polynomial-c@gentoo.org>
Tue, 22 Aug 2017 07:14:12 +0000 (09:14 +0200)
A game without sound does not really provide optimal game experience.

Package-Manager: Portage-2.3.8, Repoman-2.3.3

games-strategy/0ad/0ad-0.0.22_alpha.ebuild

index 2bc96642ea2d8da1ab438f61f6b165f0f2cc4513..73de7d6ddbe6eab6fc7f245d2c662d1f21dd18aa 100644 (file)
@@ -18,7 +18,7 @@ SRC_URI="http://releases.wildfiregames.com/${MY_P}-unix-build.tar.xz"
 LICENSE="GPL-2 LGPL-2.1 MIT CC-BY-SA-3.0 ZLIB"
 SLOT="0"
 KEYWORDS="~amd64 ~x86"
-IUSE="editor +lobby nvtt pch sound test"
+IUSE="editor +lobby nvtt pch test"
 RESTRICT="test"
 
 RDEPEND="
@@ -29,6 +29,8 @@ RDEPEND="
        ~games-strategy/0ad-data-${PV}
        media-libs/libpng:0
        media-libs/libsdl2[X,opengl,video]
+       media-libs/libvorbis
+       media-libs/openal
        net-libs/enet:1.3
        net-libs/miniupnpc:=
        net-misc/curl
@@ -39,9 +41,7 @@ RDEPEND="
        x11-libs/libXcursor
        editor? ( x11-libs/wxGTK:${WX_GTK_VER}[X,opengl] )
        lobby? ( >=net-libs/gloox-1.0.20 )
-       nvtt? ( media-gfx/nvidia-texture-tools )
-       sound? ( media-libs/libvorbis
-               media-libs/openal )"
+       nvtt? ( media-gfx/nvidia-texture-tools )"
 DEPEND="${RDEPEND}
        ${PYTHON_DEPS}
        virtual/pkgconfig
@@ -65,7 +65,6 @@ src_configure() {
                $(usex nvtt "" "--without-nvtt")
                $(usex pch "" "--without-pch")
                $(usex test "" "--without-tests")
-               $(usex sound "" "--without-audio")
                $(usex editor "--atlas" "")
                $(usex lobby "" "--without-lobby")
                --collada