Fix for console_client fails. Bug #93880
authorAlfredo Tupone <tupone@gentoo.org>
Sun, 14 Jan 2007 14:34:59 +0000 (14:34 +0000)
committerAlfredo Tupone <tupone@gentoo.org>
Sun, 14 Jan 2007 14:34:59 +0000 (14:34 +0000)
Package-Manager: portage-2.1.1-r2

games-fps/quakeforge/ChangeLog
games-fps/quakeforge/Manifest
games-fps/quakeforge/files/digest-quakeforge-0.5.5-r1 [new file with mode: 0644]
games-fps/quakeforge/files/quakeforge-0.5.5-keys.patch [new file with mode: 0644]
games-fps/quakeforge/quakeforge-0.5.5-r1.ebuild [new file with mode: 0644]

index 556e8fc21d137eb931d64722e5c53f6d0c2f14f9..322b6d1759e109d04a2faa586b85b25a1a6b1705 100644 (file)
@@ -1,6 +1,12 @@
 # ChangeLog for games-fps/quakeforge
-# Copyright 2002-2006 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/quakeforge/ChangeLog,v 1.14 2006/12/05 17:24:01 wolf31o2 Exp $
+# Copyright 2002-2007 Gentoo Foundation; Distributed under the GPL v2
+# $Header: /var/cvsroot/gentoo-x86/games-fps/quakeforge/ChangeLog,v 1.15 2007/01/14 14:34:59 tupone Exp $
+
+*quakeforge-0.5.5-r1 (14 Jan 2007)
+
+  14 Jan 2007; <tupone@gentoo.org> +files/quakeforge-0.5.5-keys.patch,
+  +quakeforge-0.5.5-r1.ebuild:
+  Fix for console_client fails. Bug #93880 by Jordan
 
   05 Dec 2006; Chris Gianelloni <wolf31o2@gentoo.org>
   quakeforge-0.5.5.ebuild:
index 097a2b79a61610408fe4715ccf5c7f162e4c0d52..1b1015b78cfbe906d56ef96f9395151ae7575cd6 100644 (file)
@@ -9,15 +9,23 @@ AUX quakeforge-0.5.5-gcc41.patch 11887 RMD160 927ccee1af7ce986317c5a865dd67caf1b
 MD5 84da17ca227ffe373c5870acf6fc5135 files/quakeforge-0.5.5-gcc41.patch 11887
 RMD160 927ccee1af7ce986317c5a865dd67caf1bb2f489 files/quakeforge-0.5.5-gcc41.patch 11887
 SHA256 a8409922b14d1690f3a0f58a7961371944f1c96798f5e5f85ee8247ea1bab20d files/quakeforge-0.5.5-gcc41.patch 11887
+AUX quakeforge-0.5.5-keys.patch 2732 RMD160 e12fe9e7738294130b2efc6f47287e9c0d05b6d1 SHA1 1af9524474c8c4cf00d327c5d741f1c8ec133975 SHA256 4e43f001fdb31822d6c97fb7414f1515c1d1b5f3f92231405df46e7c9bc05acb
+MD5 83eea014a026dddf3080115a55c8ba2f files/quakeforge-0.5.5-keys.patch 2732
+RMD160 e12fe9e7738294130b2efc6f47287e9c0d05b6d1 files/quakeforge-0.5.5-keys.patch 2732
+SHA256 4e43f001fdb31822d6c97fb7414f1515c1d1b5f3f92231405df46e7c9bc05acb files/quakeforge-0.5.5-keys.patch 2732
 DIST quakeforge-0.5.5.tar.bz2 1954072 RMD160 1caf8d7b272c9e588708ac39841d46aac2c5df79 SHA1 680e47a189de508f8cc7c5c525537f0aa2dafb05 SHA256 9ff29340f571fc26d19992a32f58e767e1b811248688f383083bc2ccb263ec6a
+EBUILD quakeforge-0.5.5-r1.ebuild 3880 RMD160 102aa7291e98e2b3e84a6800a20243e54695dad7 SHA1 395f14bbf67048446136d5e87499de7b5549c7e2 SHA256 dfe79c7b8aae52bd4a0bb3f81386955aeae3d0899e74b478170b0a657ebe20e7
+MD5 aa19c214c4cd6543cc5698c51d84d3b8 quakeforge-0.5.5-r1.ebuild 3880
+RMD160 102aa7291e98e2b3e84a6800a20243e54695dad7 quakeforge-0.5.5-r1.ebuild 3880
+SHA256 dfe79c7b8aae52bd4a0bb3f81386955aeae3d0899e74b478170b0a657ebe20e7 quakeforge-0.5.5-r1.ebuild 3880
 EBUILD quakeforge-0.5.5.ebuild 3834 RMD160 54d2d26ec8312982f6db79102af41b890291ef35 SHA1 0d08ff3d4817ab8ef983ceaa58da2c449fcff004 SHA256 96eea6fe472755a687db9339aecc1b8ec32ad909739ecd634bb942a6a8fe9ae7
 MD5 6c1c75c20bf8c3df3e4cf980efd6ec62 quakeforge-0.5.5.ebuild 3834
 RMD160 54d2d26ec8312982f6db79102af41b890291ef35 quakeforge-0.5.5.ebuild 3834
 SHA256 96eea6fe472755a687db9339aecc1b8ec32ad909739ecd634bb942a6a8fe9ae7 quakeforge-0.5.5.ebuild 3834
-MISC ChangeLog 2901 RMD160 b7fee9f3ddf97687a10d107a6a6e8e8739693a5d SHA1 4ddf326b2a6334bca0f19e0eaa925d60bf4097c1 SHA256 0e80b131cee1110ca87b0bae1995dcb102fab294bbaa2db438873a1ba68ac9f5
-MD5 9e5dac468767c44b00c920502172b242 ChangeLog 2901
-RMD160 b7fee9f3ddf97687a10d107a6a6e8e8739693a5d ChangeLog 2901
-SHA256 0e80b131cee1110ca87b0bae1995dcb102fab294bbaa2db438873a1ba68ac9f5 ChangeLog 2901
+MISC ChangeLog 3091 RMD160 3eb553ece756796c6575e9cae852bdcb56263cb8 SHA1 1f6f711374b6fcb90ff539f1d66ef81d738e6c79 SHA256 123da769e08c43cac8fc7ce33af552a62faec5989c2991f3337aa9170bea0a57
+MD5 8855ca75fcf5e018e2415113b7bc99bb ChangeLog 3091
+RMD160 3eb553ece756796c6575e9cae852bdcb56263cb8 ChangeLog 3091
+SHA256 123da769e08c43cac8fc7ce33af552a62faec5989c2991f3337aa9170bea0a57 ChangeLog 3091
 MISC metadata.xml 1396 RMD160 b7e31184f0351596c32f9014e0c0b6b9a31ad4f1 SHA1 2ff09d93c6d3c1a1f5947ad4039d9160d9b0df48 SHA256 21be4035c9338cf0635afcaf8b23e1a0e98affcabbddd47f6a7663b2afa0d2bb
 MD5 9f8e89d5bb6023c22bd6e5868bd72257 metadata.xml 1396
 RMD160 b7e31184f0351596c32f9014e0c0b6b9a31ad4f1 metadata.xml 1396
@@ -25,10 +33,13 @@ SHA256 21be4035c9338cf0635afcaf8b23e1a0e98affcabbddd47f6a7663b2afa0d2bb metadata
 MD5 8e0ded9bacd00a5ada85e067ec836730 files/digest-quakeforge-0.5.5 256
 RMD160 08c8b29e2db4c3a9a9445ae0b6b1f9fcfe3a5a78 files/digest-quakeforge-0.5.5 256
 SHA256 f756f5e7c5537b16c33fa21f6f68c997e00c6a724e074d483423256a0805ab97 files/digest-quakeforge-0.5.5 256
+MD5 8e0ded9bacd00a5ada85e067ec836730 files/digest-quakeforge-0.5.5-r1 256
+RMD160 08c8b29e2db4c3a9a9445ae0b6b1f9fcfe3a5a78 files/digest-quakeforge-0.5.5-r1 256
+SHA256 f756f5e7c5537b16c33fa21f6f68c997e00c6a724e074d483423256a0805ab97 files/digest-quakeforge-0.5.5-r1 256
 -----BEGIN PGP SIGNATURE-----
-Version: GnuPG v1.4.5 (GNU/Linux)
+Version: GnuPG v1.4.6 (GNU/Linux)
 
-iD8DBQFFdas3kT4lNIS36YERAn2WAJ4rnYBHR8NEq1YiX3ijc27MbhLNEACaAjos
-g0ChlEPEuFUS5ohB8lS9Yf0=
-=dEqy
+iD8DBQFFqj+ebfN2jvlVAhwRAi82AKCJFukAXeYoZeTiguib4Kv0YtgRFACgn8RB
+4gy56NxAbZAkDcB8OF9lRZo=
+=jDCD
 -----END PGP SIGNATURE-----
diff --git a/games-fps/quakeforge/files/digest-quakeforge-0.5.5-r1 b/games-fps/quakeforge/files/digest-quakeforge-0.5.5-r1
new file mode 100644 (file)
index 0000000..e2b268f
--- /dev/null
@@ -0,0 +1,3 @@
+MD5 b750b491ce24135f1a4a1360029de3a2 quakeforge-0.5.5.tar.bz2 1954072
+RMD160 1caf8d7b272c9e588708ac39841d46aac2c5df79 quakeforge-0.5.5.tar.bz2 1954072
+SHA256 9ff29340f571fc26d19992a32f58e767e1b811248688f383083bc2ccb263ec6a quakeforge-0.5.5.tar.bz2 1954072
diff --git a/games-fps/quakeforge/files/quakeforge-0.5.5-keys.patch b/games-fps/quakeforge/files/quakeforge-0.5.5-keys.patch
new file mode 100644 (file)
index 0000000..fb027dd
--- /dev/null
@@ -0,0 +1,103 @@
+--- nq/source/sys_sdl.c.old    2007-01-14 12:34:48.000000000 +0100
++++ nq/source/sys_sdl.c        2007-01-14 12:35:43.000000000 +0100
+@@ -63,6 +63,7 @@
+ #include "QF/console.h"
+ #include "QF/qargs.h"
+ #include "QF/sys.h"
++#include "QF/progs.h"
+ #include "client.h"
+ #include "compat.h"
+@@ -107,6 +108,9 @@
+ #endif
+ }
++extern void Key_Progs_Init (progs_t *pr);
++void (*x)() = Key_Progs_Init;
++
+ #ifndef SDL_main
+ # define SDL_main main
+ #endif
+--- qw/source/cl_sys_sdl.c.old 2007-01-14 12:29:25.000000000 +0100
++++ qw/source/cl_sys_sdl.c     2007-01-14 12:30:50.000000000 +0100
+@@ -63,6 +63,7 @@
+ #include "QF/console.h"
+ #include "QF/qargs.h"
+ #include "QF/sys.h"
++#include "QF/progs.h"
+ #include "client.h"
+ #include "compat.h"
+@@ -108,6 +109,9 @@
+ #endif
+ }
++extern void Key_Progs_Init (progs_t *pr);
++void (*x)() = Key_Progs_Init;
++
+ #ifndef SDL_main
+ # define SDL_main main
+ #endif
+--- qw/source/cl_sys_unix.c.old        2007-01-14 12:33:15.000000000 +0100
++++ qw/source/cl_sys_unix.c    2007-01-14 12:34:02.000000000 +0100
+@@ -56,6 +56,7 @@
+ #include "QF/console.h"
+ #include "QF/qargs.h"
+ #include "QF/sys.h"
++#include "QF/progs.h"
+ #include "host.h"
+ #include "netchan.h"
+@@ -73,6 +74,9 @@
+ int         skipframes;
++extern void Key_Progs_Init (progs_t *pr);
++void (*x)() = Key_Progs_Init;
++
+ int
+ main (int c, const char *v[])
+ {
+--- nq/source/sys_unix.c.old   2007-01-14 13:01:20.000000000 +0100
++++ nq/source/sys_unix.c       2007-01-14 13:01:38.000000000 +0100
+@@ -69,6 +69,9 @@
+       fcntl (0, F_SETFL, fcntl (0, F_GETFL, 0) & ~O_NONBLOCK);
+ }
++extern void Key_Progs_Init (progs_t *pr);
++void (*x)() = Key_Progs_Init;
++
+ int
+ main (int c, const char *v[])
+ {
+--- configure.old      2007-01-14 14:06:22.000000000 +0100
++++ configure  2007-01-14 14:06:43.000000000 +0100
+@@ -22733,7 +22733,7 @@
+ int
+ main ()
+ {
+-void *(*foo)(size_t) = alloca;
++void *foo = alloca(sizeof(void));
+   ;
+   return 0;
+ }
+@@ -32304,7 +32304,7 @@
+ if test "x$BUILD_SW" = xyes; then
+-      VID_REND_NOINST_TARGETS="$VID_REND_NOINST_TARGETS libQFrenderer_sw.la"
++      VID_REND_TARGETS="$VID_REND_TARGETS libQFrenderer_sw.la"
+       VID_MODEL_TARGETS="$VID_MODEL_TARGETS libQFmodels_sw.la"
+ fi
+ if test "x$BUILD_SW32" = xyes; then
+--- libs/video/renderer/Makefile.in.old        2007-01-14 15:00:14.000000000 +0100
++++ libs/video/renderer/Makefile.in    2007-01-14 15:02:08.000000000 +0100
+@@ -409,7 +409,7 @@
+ libQFrenderer_gl_la_LIBADD = gl/libgl.la
+ libQFrenderer_gl_la_SOURCES = $(common_sources)
+ libQFrenderer_gl_la_DEPENDENCIES = gl/libgl.la
+-libQFrenderer_sw_la_LDFLAGS = @STATIC@
++libQFrenderer_sw_la_LDFLAGS = -version-info 1:0:0 -rpath $(libdir)
+ libQFrenderer_sw_la_LIBADD = sw/libsw.la
+ libQFrenderer_sw_la_SOURCES = $(common_sources)
+ libQFrenderer_sw_la_DEPENDENCIES = sw/libsw.la
diff --git a/games-fps/quakeforge/quakeforge-0.5.5-r1.ebuild b/games-fps/quakeforge/quakeforge-0.5.5-r1.ebuild
new file mode 100644 (file)
index 0000000..8953056
--- /dev/null
@@ -0,0 +1,132 @@
+# Copyright 1999-2007 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: /var/cvsroot/gentoo-x86/games-fps/quakeforge/quakeforge-0.5.5-r1.ebuild,v 1.1 2007/01/14 14:34:59 tupone Exp $
+
+inherit eutils autotools games
+
+DESCRIPTION="A new 3d engine based off of id Softwares's legendary Quake and QuakeWorld game engine"
+HOMEPAGE="http://www.quakeforge.net/"
+SRC_URI="mirror://sourceforge/quake/${P}.tar.bz2"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~ppc ~x86"
+IUSE="cdinstall debug 3dfx fbcon opengl sdl svga X ncurses vorbis zlib ipv6 xv dga alsa oss"
+RESTRICT="userpriv"
+
+RDEPEND="3dfx? ( media-libs/glide-v3 )
+       opengl? ( virtual/opengl )
+       sdl? ( media-libs/libsdl )
+       svga? ( media-libs/svgalib )
+       X? (
+               x11-libs/libX11
+               x11-libs/libXext
+               x11-libs/libXxf86vm )
+       ncurses? ( sys-libs/ncurses )
+       vorbis? ( media-libs/libogg media-libs/libvorbis )
+       zlib? ( sys-libs/zlib )
+       xv? (
+               x11-libs/libX11
+               x11-libs/libXext
+               x11-libs/libXxf86vm )
+       dga? ( x11-libs/libXxf86dga )
+       alsa? ( media-libs/alsa-lib )"
+DEPEND="${RDEPEND}
+       cdinstall? ( games-fps/quake1-data )
+       sys-devel/bison
+       sys-devel/flex"
+
+src_unpack() {
+       unpack ${A}
+       cd "${S}"
+       epatch "${FILESDIR}/${PV}"-ipv6.patch \
+               "${FILESDIR}/${P}"-gcc41.patch \
+               "${FILESDIR}/${P}"-keys.patch
+}
+
+src_compile() {
+       #i should do this at some point :x ... i guess if you disable all shared stuff
+       #and enable all the static options explicitly, static works ... (or so ive been told)
+       #if ! use static ; then
+       #       myconf="${myconf} --enable-shared=yes --enable-static=no"
+       #else
+       #       myconf="${myconf} --enable-shared=no --enable-static=yes"
+       #fi
+
+       local debugopts
+       use debug \
+               && debugopts="--enable-debug --disable-optimize --enable-profile" \
+               || debugopts="--disable-debug --disable-profile"
+
+       local clients=${QF_CLIENTS}
+       use 3dfx && clients="${clients},3dfx"
+       use fbcon && clients="${clients},fbdev"
+       use opengl && clients="${clients},glx"
+       use sdl && clients="${clients},sdl,sdl32"
+       use sdl && use opengl && clients="${clients},sgl"
+       use svga && clients="${clients},svga"
+       use X && clients="${clients},x11"
+       use X && use opengl && clients="${clients},wgl"
+       [ "${clients:0:1}" == "," ] && clients=${clients:1}
+
+       local servers=${QF_SERVERS:-master,nq,qw,qtv}
+
+       local tools=${QF_TOOLS:-all}
+
+       local svgaconf  # use old school way for broken conf opts
+       use svga \
+               && svgaconf="--with-svga=/usr" \
+               || svgaconf="--without-svga"
+
+       addpredict ${GAMES_LIBDIR}
+       egamesconf \
+               $(use_enable ncurses curses) \
+               $(use_enable vorbis) \
+               $(use_enable zlib) \
+               $(use_with ipv6) \
+               $(use_with fbcon fbdev) \
+               ${svgaconf} \
+               $(use_with X x) \
+               $(use_enable xv vidmode) \
+               $(use_enable dga) \
+               $(use_enable sdl) \
+               --disable-xmms \
+               $(use_enable alsa) \
+               $(use_enable oss) \
+               --enable-sound \
+               --disable-optimize \
+               ${debugopts} \
+               --with-global-cfg=${GAMES_SYSCONFDIR}/quakeforge.conf \
+               --with-sharepath=${GAMES_DATADIR}/quake1 \
+               --with-clients=${clients} \
+               --with-servers=${servers} \
+               --with-tools=${tools} \
+               || die
+       make || die "make failed"
+}
+
+src_install() {
+       make DESTDIR=${D} install || die "install failed"
+       mv ${D}/${GAMES_PREFIX}/include ${D}/usr/
+       dodoc ChangeLog NEWS TODO doc/*
+       prepgamesdirs
+}
+
+pkg_postinst() {
+       # same warning used in quake1 / quakeforge / nprquake-sdl
+       games_pkg_postinst
+       echo
+       einfo "Before you can play, you must make sure"
+       einfo "${PN} can find your Quake .pak files"
+       echo
+       einfo "You have 2 choices to do this"
+       einfo "1 Copy pak*.pak files to ${GAMES_DATADIR}/quake1/id1"
+       einfo "2 Symlink pak*.pak files in ${GAMES_DATADIR}/quake1/id1"
+       echo
+       einfo "Example:"
+       einfo "my pak*.pak files are in /mnt/secondary/Games/Quake/Id1/"
+       einfo "ln -s /mnt/secondary/Games/Quake/Id1/pak0.pak ${GAMES_DATADIR}/quake1/id1/pak0.pak"
+       echo
+       einfo "You only need pak0.pak to play the demo version,"
+       einfo "the others are needed for registered version"
+}