self.template_lib = TEMPLATE_LIBRARY
self.buf = buf
self.line_width = line_width
- self.line_color = 'black'
+ self.line_color = 'grey'
+ self.route_color = 'black'
self.dpcm = dpcm
def render(self, world):
template = self.template_lib.get(world.name)
drawn_rts[id(rt)] = rt
lines.extend([
'<polyline stroke="%s" stroke-width="%d"'
- % (self.line_color, self.line_width),
+ % (self.route_color, self.line_width),
' points="%s" />'
% ' '.join(['%d,%d' % ((region_pos[id(r)]+rt_start+p)
*(1,-1) # svg y value increases down