Either the source-based or binary quake3 ebuild will do.
authorMichael Sterrett <mr_bones_@gentoo.org>
Tue, 25 Oct 2005 14:18:07 +0000 (14:18 +0000)
committerMichael Sterrett <mr_bones_@gentoo.org>
Tue, 25 Oct 2005 14:18:07 +0000 (14:18 +0000)
eclass/games-q3mod.eclass

index 7dcf65f9f4f15eb4defe35a588d3dd644f55c906..5500cf566f7df959ad2434fd74af90127f2e9f99 100644 (file)
@@ -1,6 +1,6 @@
 # Copyright 1999-2004 Gentoo Foundation
 # Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/eclass/games-q3mod.eclass,v 1.30 2005/10/25 04:53:25 mr_bones_ Exp $
+# $Header: /var/cvsroot/gentoo-x86/eclass/games-q3mod.eclass,v 1.31 2005/10/25 14:18:07 mr_bones_ Exp $
 
 inherit games
 
@@ -13,7 +13,7 @@ KEYWORDS="-* x86 amd64"
 IUSE="opengl X dedicated"
 
 DEPEND="app-arch/unzip"
-RDEPEND="games-fps/quake3-bin
+RDEPEND="|| ( games-fps/quake3 games-fps/quake3-bin )
        amd64? ( app-emulation/emul-linux-x86-baselibs
                X? ( app-emulation/emul-linux-x86-xlibs ) )
        dedicated? ( app-misc/screen )