SHA256 0884a4f7e5ed6e8a1b8abc6ede5ca4399d7e3b498c9f04d2dc0dcba55a9b7bec files/warsow-0.21-inverted-mouse.patch 391
DIST warsow_0.21_linux.tar.gz 80219586 RMD160 1d4e5672a79bb38c594e9bcfcad09b6a1a59c47d SHA1 9faf775721ee88c3db98aa186aa8e805ff4edb7b SHA256 fa927e2559620bea8926eed141106815c28099c8fff227f21463ebb1be9748d4
DIST warsow_0.21_sdk.zip 7469755 RMD160 416e646463fd4a4bc51bf84eebceed725dab1744 SHA1 a79b50dfb7e0ab83337371d9ef1eecc812dd2053 SHA256 81b9fd550d826cb0b466b05106bff1729270ceb7682debb4c0a333b8b8dfa3f7
-EBUILD warsow-0.21-r1.ebuild 4054 RMD160 c97070e86a98c69b15f7d1026a02dbd51a1cdfef SHA1 9a13c9d22599dd7bea9312394a9189766e590a0b SHA256 ae612bf6e44547252d45f57ea1ecaf9790f4319c5ca0af85e97ff5be1a5ec36c
-MD5 085f7ba2967fc54fd103f46e7cc3fa33 warsow-0.21-r1.ebuild 4054
-RMD160 c97070e86a98c69b15f7d1026a02dbd51a1cdfef warsow-0.21-r1.ebuild 4054
-SHA256 ae612bf6e44547252d45f57ea1ecaf9790f4319c5ca0af85e97ff5be1a5ec36c warsow-0.21-r1.ebuild 4054
-EBUILD warsow-0.21.ebuild 4004 RMD160 e06abaeb9a021733258f94d0d3e68cb6cfb90b24 SHA1 76c430d23a5fd2ac53ffe6b43358f8e7cc6f8855 SHA256 d10e0638f0885a5c4c02cd1c4a340b065cb870500225de0c6f5964a999bba4cc
-MD5 862e790d02ff52c57f2e8d52ec6a4905 warsow-0.21.ebuild 4004
-RMD160 e06abaeb9a021733258f94d0d3e68cb6cfb90b24 warsow-0.21.ebuild 4004
-SHA256 d10e0638f0885a5c4c02cd1c4a340b065cb870500225de0c6f5964a999bba4cc warsow-0.21.ebuild 4004
+EBUILD warsow-0.21-r1.ebuild 3680 RMD160 a56cb41cc4fb3193f9d285d30d9b67d68ab8df75 SHA1 b29630845d347ae688f887396c6ac9bfa4e4e61c SHA256 380d22e84bfa3ea36059ebf5c0ffce7d158fa36484c28af749ecd3a7a2fc7353
+MD5 0bd0770ab5b8d5cd04befef5c26c07c9 warsow-0.21-r1.ebuild 3680
+RMD160 a56cb41cc4fb3193f9d285d30d9b67d68ab8df75 warsow-0.21-r1.ebuild 3680
+SHA256 380d22e84bfa3ea36059ebf5c0ffce7d158fa36484c28af749ecd3a7a2fc7353 warsow-0.21-r1.ebuild 3680
MISC ChangeLog 652 RMD160 2ab167305611493e1cf4087690eb2b3284e2a5fc SHA1 ac066c8bde58968bf2e2da4f35c68d710dea1490 SHA256 7d027a269761678d66e693fce1ef8db94e36bbf7c9cfb0fc9628648051cc782b
MD5 874199162af840da07e4c5dab342c793 ChangeLog 652
RMD160 2ab167305611493e1cf4087690eb2b3284e2a5fc ChangeLog 652
MD5 f17b9b8fa07a38914fe1c03268f51678 metadata.xml 158
RMD160 cbd9984bb6b426c8c9cee5022fe0a26261612fea metadata.xml 158
SHA256 1423a4fdd4a79b1728a2056d9e300f7e1074253095d82726218d9e9b953888a3 metadata.xml 158
-MD5 49ee91b0d73835723e0df47a505cfd5d files/digest-warsow-0.21 500
-RMD160 c62e208455dea7faa087739cb8a19920edfad6af files/digest-warsow-0.21 500
-SHA256 84f51f0e02d127a3ea3809c0ce12c4ab5932bacacda14d3a22e2d35cdcdafd57 files/digest-warsow-0.21 500
MD5 49ee91b0d73835723e0df47a505cfd5d files/digest-warsow-0.21-r1 500
RMD160 c62e208455dea7faa087739cb8a19920edfad6af files/digest-warsow-0.21-r1 500
SHA256 84f51f0e02d127a3ea3809c0ce12c4ab5932bacacda14d3a22e2d35cdcdafd57 files/digest-warsow-0.21-r1 500
-----BEGIN PGP SIGNATURE-----
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+Version: GnuPG v2.0.3 (GNU/Linux)
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+iD8DBQFGFdvpdz7hIScOURERArYBAKDdCE0ACqi1/pr7hwJTgUkh55ibiQCeLynj
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+++ /dev/null
-MD5 0ee0835a1fe9092c9562113253d0f79a warsow_0.21_linux.tar.gz 80219586
-RMD160 1d4e5672a79bb38c594e9bcfcad09b6a1a59c47d warsow_0.21_linux.tar.gz 80219586
-SHA256 fa927e2559620bea8926eed141106815c28099c8fff227f21463ebb1be9748d4 warsow_0.21_linux.tar.gz 80219586
-MD5 ce66288c5d345c8cf3985cbb1e51e199 warsow_0.21_sdk.zip 7469755
-RMD160 416e646463fd4a4bc51bf84eebceed725dab1744 warsow_0.21_sdk.zip 7469755
-SHA256 81b9fd550d826cb0b466b05106bff1729270ceb7682debb4c0a333b8b8dfa3f7 warsow_0.21_sdk.zip 7469755
# Copyright 1999-2007 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/warsow/warsow-0.21-r1.ebuild,v 1.1 2007/02/02 00:26:13 nyhm Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-fps/warsow/warsow-0.21-r1.ebuild,v 1.2 2007/04/06 05:34:06 nyhm Exp $
inherit eutils toolchain-funcs games
-MY_PV=${PV/_/}
-F=${PN}_${MY_PV}_linux.tar.gz
-SDK=${PN}_${MY_PV}_sdk.zip
DESCRIPTION="Multiplayer FPS based on the QFusion engine (evolved from Quake 2)"
HOMEPAGE="http://www.warsow.net/"
-SRC_URI="ftp://ftp.club-internet.fr/pub/games/nofrag/${PN}/${F}
- ftp://ftp.club-internet.fr/pub/games/nofrag/${PN}/${SDK}
- http://www.bef-warsow.de/files/${F}
- http://www.bef-warsow.de/files/${SDK}
- http://wsw.surreal-xenotronic.com/${F}
- http://wsw.surreal-xenotronic.com/${SDK}
- http://ik.spinther.com/${PN}/${F}
- http://warsow.routed-gaming.co.uk/downloads/${F}
- http://warsownews.game-server.cc/${F}
- http://warsownews.game-server.cc/${SDK}"
+SRC_URI="ftp://ftp.club-internet.fr/pub/games/nofrag/${PN}/${PN}_${PV/_/}_linux.tar.gz
+ ftp://ftp.club-internet.fr/pub/games/nofrag/${PN}/${PN}_${PV/_/}_sdk.zip"
LICENSE="GPL-2"
SLOT="0"
app-arch/unzip"
S=${WORKDIR}/source
-SDATA=${WORKDIR}/${PN}
-dir=${GAMES_DATADIR}/${PN}
-libdir=${GAMES_LIBDIR}/${PN}
src_unpack() {
unpack ${A}
# Add libdir as game directory.
sed -i qcommon/files.c \
-e 's:"fs_usehomedir", "0":"fs_usehomedir", "1":' \
- -e "s:\"fs_basepath\", \"\.\":\"fs_basepath\", \"${dir}\":" \
+ -e "s:\"fs_basepath\", \"\.\":\"fs_basepath\", \"${GAMES_DATADIR}/${PN}\":" \
|| die "sed files.c failed"
# Remove pre-compiled binaries, because they are compiled in src_compile()
# Also remove the startup scripts.
- rm "${SDATA}"/{${PN}*,wsw_server*}
- rm -r "${SDATA}"/libs/*.so
-
- # Remove copy of licence.
- rm "${SDATA}"/docs/gnu.txt
+ rm -f "${WORKDIR}"/${PN}/{${PN}*,wsw_server*}
+ rm -rf "${WORKDIR}"/${PN}/libs/*.so
# Move docs to a convenient directory, away from the files to be installed.
- mv "${SDATA}"/docs "${S}"
+ rm -f "${WORKDIR}"/${PN}/docs/gnu.txt
+ mv "${WORKDIR}"/${PN}/docs "${S}"
sed -i Makefile \
-e '/^CFLAGS_RELEASE/s/=.* \(-fno.* \).* .* /=\1/' \
|| die "emake failed"
mv -f release/basewsw/*.so "${WORKDIR}" || die "mv *.so failed"
- cp -rf release/basewsw "${SDATA}" || die "cp basewsw failed"
+ cp -rf release/basewsw "${WORKDIR}"/${PN} || die "cp basewsw failed"
}
src_install() {
- cd "${SDATA}"
+ cd "${WORKDIR}"/${PN}
if use sdl || use openal || ! use dedicated ; then
- # Install client-only components.
- dogamesbin "${S}/release/${PN}" \
- || die "dogamesbin ${PN} failed"
+ dogamesbin "${S}"/release/${PN} || die "dogamesbin ${PN} failed"
make_desktop_entry ${PN} "Warsow"
fi
if use dedicated ; then
- # Install server-only components.
- dogamesbin "${S}/release/${PN}-ded" \
- || die "dogamesbin ${PN}-ded failed"
+ dogamesbin "${S}"/release/${PN}-ded || die "dogamesbin ${PN}-ded failed"
fi
- # Install common components.
- insinto "${dir}"
- doins -r * || die "doins -r failed"
+ insinto "${GAMES_DATADIR}"/${PN}
+ doins -r * || die "doins failed"
- # Game libraries.
- exeinto "${libdir}"/basewsw
+ exeinto "$(games_get_libdir)"/${PN}/basewsw
local lib
for lib in $(cd "${WORKDIR}" && ls -A *.so) ; do
- doexe "${WORKDIR}/${lib}" || die "doexe ${lib} failed"
- dosym "${libdir}/basewsw/${lib}" "${dir}"/basewsw/
+ doexe "${WORKDIR}"/${lib} || die "doexe ${lib} failed"
+ dosym "$(games_get_libdir)"/${PN}/basewsw/${lib} \
+ "${GAMES_DATADIR}"/${PN}/basewsw/ || die "dosym basewsw failed"
done
- # "Shared" Libraries.
- exeinto "${libdir}"
+ exeinto "$(games_get_libdir)"/${PN}
local lib2
- for lib2 in $(cd "${S}"/release/libs/ && ls -A *.so) ; do
- doexe "${S}"/release/libs/"${lib2}" || die "doexe ${lib2} failed"
- dosym "${libdir}/${lib2}" "${dir}"/libs/
+ for lib2 in $(cd "${S}"/release/libs && ls -A *.so) ; do
+ doexe "${S}"/release/libs/${lib2} || die "doexe ${lib2} failed"
+ dosym "$(games_get_libdir)"/${PN}/${lib2} \
+ "${GAMES_DATADIR}"/${PN}/libs/ || die "dosym libs failed"
done
dodoc "${S}"/docs/*
-
prepgamesdirs
}
+++ /dev/null
-# Copyright 1999-2006 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/warsow/warsow-0.21.ebuild,v 1.2 2006/11/18 19:17:26 peper Exp $
-
-inherit eutils toolchain-funcs games
-
-MY_PV=${PV/_/}
-F=${PN}_${MY_PV}_linux.tar.gz
-SDK=${PN}_${MY_PV}_sdk.zip
-
-DESCRIPTION="Multiplayer FPS based on the QFusion engine (evolved from Quake 2)"
-HOMEPAGE="http://www.warsow.net/"
-SRC_URI="ftp://ftp.club-internet.fr/pub/games/nofrag/${PN}/${F}
- ftp://ftp.club-internet.fr/pub/games/nofrag/${PN}/${SDK}
- http://www.bef-warsow.de/files/${F}
- http://www.bef-warsow.de/files/${SDK}
- http://wsw.surreal-xenotronic.com/${F}
- http://wsw.surreal-xenotronic.com/${SDK}
- http://ik.spinther.com/${PN}/${F}
- http://warsow.routed-gaming.co.uk/downloads/${F}
- http://warsownews.game-server.cc/${F}
- http://warsownews.game-server.cc/${SDK}"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="~amd64 ~x86"
-IUSE="debug dedicated irc openal sdl"
-
-UIRDEPEND="media-libs/jpeg
- media-libs/libogg
- media-libs/libvorbis
- net-misc/curl
- virtual/opengl
- >=media-libs/libsdl-1.2.8-r1
- >=media-libs/sdl-sound-1.0.1-r1
- openal? ( media-libs/openal )
- x11-libs/libX11
- x11-libs/libXau
- x11-libs/libXdmcp
- x11-libs/libXext"
-UIDEPEND="x11-proto/xf86dgaproto
- x11-proto/xf86vidmodeproto"
-RDEPEND="sdl? ( ${UIRDEPEND} )
- !sdl? ( !dedicated? ( ${UIRDEPEND} ) )"
-DEPEND="${RDEPEND}
- sdl? ( ${UIDEPEND} )
- !sdl? ( !dedicated? ( ${UIDEPEND} ) )
- app-arch/unzip"
-
-S=${WORKDIR}/source
-SDATA=${WORKDIR}/${PN}
-dir=${GAMES_DATADIR}/${PN}
-libdir=${GAMES_LIBDIR}/${PN}
-
-src_unpack() {
- unpack ${A}
- cd "${S}"
-
- # Make fs_usehomedir default to 1, so the game will write to ~/.warsow/
- # Make fs_basepath default to correct path.
- # Add libdir as game directory.
- sed -i qcommon/files.c \
- -e 's:"fs_usehomedir", "0":"fs_usehomedir", "1":' \
- -e "s:\"fs_basepath\", \"\.\":\"fs_basepath\", \"${dir}\":" \
- || die "sed files.c failed"
-
- # Remove pre-compiled binaries, because they are compiled in src_compile()
- # Also remove the startup scripts.
- rm "${SDATA}"/{${PN}*,wsw_server*}
- rm -r "${SDATA}"/libs/*.so
-
- # Remove copy of licence.
- rm "${SDATA}"/docs/gnu.txt
-
- # Move docs to a convenient directory, away from the files to be installed.
- mv "${SDATA}"/docs "${S}"
-
- sed -i Makefile \
- -e '/^CFLAGS_RELEASE/s/=.* \(-fno.* \).* .* /=\1/' \
- -e '/^CFLAGS_DEBUG/s/-O0 -ggdb/-fno-strict-aliasing/' \
- || die "sed Makefile failed"
-}
-
-src_compile() {
- yesno() { useq $1 && echo YES || echo NO ; }
-
- local client="NO"
-
- if use sdl || ! use dedicated ; then
- client="YES"
- fi
-
- emake \
- BUILD_CLIENT=${client} \
- BUILD_SERVER=$(yesno dedicated) \
- BUILD_IRC=$(yesno irc) \
- BUILD_SND_QF=${client} \
- BUILD_SND_OPENAL=$(yesno openal) \
- DEBUG_BUILD=$(yesno debug) \
- BINDIR=release \
- SERVER_EXE=${PN}-ded \
- CLIENT_EXE=${PN} \
- CC="$(tc-getCC)" \
- LD="$(tc-getCC)" \
- || die "emake failed"
-
- mv -f release/basewsw/*.so "${WORKDIR}" || die "mv *.so failed"
- cp -rf release/basewsw "${SDATA}" || die "cp basewsw failed"
-}
-
-src_install() {
- cd "${SDATA}"
-
- if use sdl || use openal || ! use dedicated ; then
- # Install client-only components.
- dogamesbin "${S}/release/${PN}" \
- || die "dogamesbin ${PN} failed"
- make_desktop_entry ${PN} "Warsow"
- fi
-
- if use dedicated ; then
- # Install server-only components.
- dogamesbin "${S}/release/${PN}-ded" \
- || die "dogamesbin ${PN}-ded failed"
- fi
-
- # Install common components.
- insinto "${dir}"
- doins -r * || die "doins -r failed"
-
- # Game libraries.
- exeinto "${libdir}"/basewsw
- local lib
- for lib in $(cd "${WORKDIR}" && ls -A *.so) ; do
- doexe "${WORKDIR}/${lib}" || die "doexe ${lib} failed"
- dosym "${libdir}/basewsw/${lib}" "${dir}"/basewsw/
- done
-
- # "Shared" Libraries.
- exeinto "${libdir}"
- local lib2
- for lib2 in $(cd "${S}"/release/libs/ && ls -A *.so) ; do
- doexe "${S}"/release/libs/"${lib2}" || die "doexe ${lib2} failed"
- dosym "${libdir}/${lib2}" "${dir}"/libs/
- done
-
- dodoc "${S}"/docs/*
-
- prepgamesdirs
-}