switch -- $type {
blob {
- set image file_plain
+ set image file_mod
}
tree {
set image file_dir
0xfa, 0x17, 0x02, 0x10, 0xfe, 0x1f};
} -maskdata $filemask
-image create bitmap file_dir -background white -foreground blue -data {
-#define mod_width 14
-#define mod_height 15
-static unsigned char mod_bits[] = {
- 0xfe, 0x01, 0x02, 0x03, 0x7a, 0x05, 0x02, 0x09, 0x7a, 0x1f, 0x02, 0x10,
- 0xfa, 0x17, 0x02, 0x10, 0xfa, 0x17, 0x02, 0x10, 0xfa, 0x17, 0x02, 0x10,
- 0xfa, 0x17, 0x02, 0x10, 0xfe, 0x1f};
-} -maskdata $filemask
-
-image create bitmap file_uplevel -background white -foreground blue -data {
-#define mod_width 14
-#define mod_height 15
-static unsigned char mod_bits[] = {
- 0xfe, 0x01, 0x02, 0x03, 0x7a, 0x05, 0x02, 0x09, 0x7a, 0x1f, 0x02, 0x10,
- 0xfa, 0x17, 0x02, 0x10, 0xfa, 0x17, 0x02, 0x10, 0xfa, 0x17, 0x02, 0x10,
- 0xfa, 0x17, 0x02, 0x10, 0xfe, 0x1f};
-} -maskdata $filemask
+set file_dir_data {
+#define file_width 18
+#define file_height 18
+static unsigned char file_bits[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x03, 0x00,
+ 0x0c, 0x03, 0x00, 0x04, 0xfe, 0x00, 0x06, 0x80, 0x00, 0xff, 0x9f, 0x00,
+ 0x03, 0x98, 0x00, 0x02, 0x90, 0x00, 0x06, 0xb0, 0x00, 0x04, 0xa0, 0x00,
+ 0x0c, 0xe0, 0x00, 0x08, 0xc0, 0x00, 0xf8, 0xff, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+}
+image create bitmap file_dir -background white -foreground blue \
+ -data $file_dir_data -maskdata $file_dir_data
+unset file_dir_data
+
+set file_uplevel_data {
+#define up_width 15
+#define up_height 15
+static unsigned char up_bits[] = {
+ 0x80, 0x00, 0xc0, 0x01, 0xe0, 0x03, 0xf0, 0x07, 0xf8, 0x0f, 0xfc, 0x1f,
+ 0xfe, 0x3f, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01,
+ 0xc0, 0x01, 0xc0, 0x01, 0x00, 0x00};
+}
+image create bitmap file_uplevel -background white -foreground red \
+ -data $file_uplevel_data -maskdata $file_uplevel_data
+unset file_uplevel_data
set ui_index .vpane.files.index.list
set ui_workdir .vpane.files.workdir.list