--- /dev/null
+#!/usr/bin/env python
+#
+# Module for handling SCons documentation processing.
+#
+import os.path
+import imp
+import sys
+import xml.sax.handler
+
+class Item:
+ def __init__(self, name):
+ self.name = name
+ self.sort_name = name.lower()
+ if self.sort_name[0] == '_':
+ self.sort_name = self.sort_name[1:]
+ self.summary = []
+ self.uses = None
+ def cmp_name(self, name):
+ if name[0] == '_':
+ name = name[1:]
+ return name.lower()
+ def __cmp__(self, other):
+ return cmp(self.sort_name, other.sort_name)
+
+class Builder(Item):
+ pass
+
+class Tool(Item):
+ def __init__(self, name):
+ Item.__init__(self, name)
+ self.entity = self.name.replace('+', 'X')
+
+class ConstructionVariable(Item):
+ pass
+
+class Chunk:
+ def __init__(self, tag, body=None):
+ self.tag = tag
+ if not body:
+ body = []
+ self.body = body
+ def __str__(self):
+ body = ''.join(self.body)
+ return "<%s>%s</%s>\n" % (self.tag, body, self.tag)
+ def append(self, data):
+ self.body.append(data)
+
+class Summary:
+ def __init__(self):
+ self.body = []
+ self.collect = []
+ def append(self, data):
+ self.collect.append(data)
+ def end_para(self):
+ text = ''.join(self.collect)
+ paras = text.split('\n\n')
+ if paras == ['\n']:
+ return
+ if paras[0] == '':
+ self.body.append('\n')
+ paras = paras[1:]
+ paras[0] = '\n' + paras[0]
+ if paras[-1] == '':
+ paras = paras[:-1]
+ paras[-1] = paras[-1] + '\n'
+ last = '\n'
+ else:
+ last = None
+ sep = None
+ for p in paras:
+ c = Chunk("para", p)
+ if sep:
+ self.body.append(sep)
+ self.body.append(c)
+ sep = '\n'
+ if last:
+ self.body.append(last)
+ def begin_chunk(self, chunk):
+ self.end_para()
+ self.collect = chunk
+ def end_chunk(self):
+ self.body.append(self.collect)
+ self.collect = []
+
+class SConsDocHandler(xml.sax.handler.ContentHandler,
+ xml.sax.handler.ErrorHandler):
+ def __init__(self):
+ self._start_dispatch = {}
+ self._end_dispatch = {}
+ keys = self.__class__.__dict__.keys()
+ start_tag_method_names = filter(lambda k: k[:6] == 'start_', keys)
+ end_tag_method_names = filter(lambda k: k[:4] == 'end_', keys)
+ for method_name in start_tag_method_names:
+ tag = method_name[6:]
+ self._start_dispatch[tag] = getattr(self, method_name)
+ for method_name in end_tag_method_names:
+ tag = method_name[4:]
+ self._end_dispatch[tag] = getattr(self, method_name)
+ self.stack = []
+ self.collect = []
+ self.current_object = []
+ self.builders = {}
+ self.tools = {}
+ self.cvars = {}
+
+ def startElement(self, name, attrs):
+ try:
+ start_element_method = self._start_dispatch[name]
+ except KeyError:
+ self.characters('<%s>' % name)
+ else:
+ start_element_method(attrs)
+
+ def endElement(self, name):
+ try:
+ end_element_method = self._end_dispatch[name]
+ except KeyError:
+ self.characters('</%s>' % name)
+ else:
+ end_element_method()
+
+ #
+ #
+ def characters(self, chars):
+ self.collect.append(chars)
+
+ def begin_collecting(self, chunk):
+ self.collect = chunk
+ def end_collecting(self):
+ self.collect = []
+
+ def begin_chunk(self):
+ pass
+ def end_chunk(self):
+ pass
+
+ #
+ #
+ #
+
+ def begin_xxx(self, obj):
+ self.stack.append(self.current_object)
+ self.current_object = obj
+ def end_xxx(self):
+ self.current_object = self.stack.pop()
+
+ #
+ #
+ #
+ def start_scons_doc(self, attrs):
+ pass
+ def end_scons_doc(self):
+ pass
+
+ def start_builder(self, attrs):
+ name = attrs.get('name')
+ try:
+ builder = self.builders[name]
+ except KeyError:
+ builder = Builder(name)
+ self.builders[name] = builder
+ self.begin_xxx(builder)
+ def end_builder(self):
+ self.end_xxx()
+
+ def start_tool(self, attrs):
+ name = attrs.get('name')
+ try:
+ tool = self.tools[name]
+ except KeyError:
+ tool = Tool(name)
+ self.tools[name] = tool
+ self.begin_xxx(tool)
+ def end_tool(self):
+ self.end_xxx()
+
+ def start_cvar(self, attrs):
+ name = attrs.get('name')
+ try:
+ cvar = self.cvars[name]
+ except KeyError:
+ cvar = ConstructionVariable(name)
+ self.cvars[name] = cvar
+ self.begin_xxx(cvar)
+ def end_cvar(self):
+ self.end_xxx()
+
+ def start_summary(self, attrs):
+ summary = Summary()
+ self.current_object.summary = summary
+ self.begin_xxx(summary)
+ self.begin_collecting(summary)
+ def end_summary(self):
+ self.current_object.end_para()
+ self.end_xxx()
+
+ def start_example(self, attrs):
+ example = Chunk("programlisting")
+ self.current_object.begin_chunk(example)
+ def end_example(self):
+ self.current_object.end_chunk()
+
+ def start_uses(self, attrs):
+ self.begin_collecting([])
+ def end_uses(self):
+ self.current_object.uses = ''.join(self.collect).split()
+ self.end_collecting()
+
+ # Stuff for the ErrorHandler portion.
+ def error(self, exception):
+ linenum = exception._linenum - self.preamble_lines
+ sys.stderr.write('%s:%d:%d: %s (error)\n' % (self.filename, linenum, exception._colnum, ''.join(exception.args)))
+
+ def fatalError(self, exception):
+ linenum = exception._linenum - self.preamble_lines
+ sys.stderr.write('%s:%d:%d: %s (fatalError)\n' % (self.filename, linenum, exception._colnum, ''.join(exception.args)))
+
+ def set_file_info(self, filename, preamble_lines):
+ self.filename = filename
+ self.preamble_lines = preamble_lines
+
+# lifted from Ka-Ping Yee's way cool pydoc module.
+def importfile(path):
+ """Import a Python source file or compiled file given its path."""
+ magic = imp.get_magic()
+ file = open(path, 'r')
+ if file.read(len(magic)) == magic:
+ kind = imp.PY_COMPILED
+ else:
+ kind = imp.PY_SOURCE
+ file.close()
+ filename = os.path.basename(path)
+ name, ext = os.path.splitext(filename)
+ file = open(path, 'r')
+ try:
+ module = imp.load_module(name, file, path, (ext, 'r', kind))
+ except ImportError, e:
+ sys.stderr.write("Could not import %s: %s\n" % (path, e))
+ return None
+ file.close()
+ return module
--- /dev/null
+#!/usr/bin/env python
+#
+# Process a list of Python and/or XML files containing SCons documentation.
+#
+# Depending on the options, this script creates DocBook-formatted lists
+# of the Builders, Tools or construction variables in generated SGML
+# files containing the summary text and/or .mod files contining the
+# ENTITY definitions for each item.
+#
+import getopt
+import os.path
+import re
+import string
+import StringIO
+import sys
+import xml.sax
+
+import SConsDoc
+
+base_sys_path = [os.getcwd() + '/build/test-tar-gz/lib/scons'] + sys.path
+
+helpstr = """\
+Usage: scons-varlist.py [-b .gen,.mod] [-t .gen,.mod] [-v .gen,.mod] [infile]
+Options:
+ -m, --modfile .mod file to hold Builder entities
+"""
+
+opts, args = getopt.getopt(sys.argv[1:],
+ "b:t:v:",
+ ['builders=', 'tools=', 'variables='])
+
+buildersfiles = None
+toolsfiles = None
+variablesfiles = None
+
+for o, a in opts:
+ if o == '-b' or o == '--builders':
+ buildersfiles = a
+ elif o == '-t' or o == '--tools':
+ toolsfiles = a
+ elif o == '-v' or o == '--variables':
+ variablesfiles = a
+
+h = SConsDoc.SConsDocHandler()
+saxparser = xml.sax.make_parser()
+saxparser.setContentHandler(h)
+saxparser.setErrorHandler(h)
+
+preamble = """\
+<?xml version="1.0"?>
+<scons_doc>
+"""
+
+postamble = """\
+</scons_doc>
+"""
+
+for f in args:
+ _, ext = os.path.splitext(f)
+ if ext == '.py':
+ dir, _ = os.path.split(f)
+ if dir:
+ sys.path = [dir] + base_sys_path
+ module = SConsDoc.importfile(f)
+ h.set_file_info(f, len(preamble.split('\n')))
+ try:
+ content = module.__scons_doc__
+ except AttributeError:
+ content = None
+ else:
+ del module.__scons_doc__
+ else:
+ h.set_file_info(f, len(preamble.split('\n')))
+ content = open(f).read()
+ if content:
+ content = content.replace('&', '&')
+ input = preamble + content + postamble
+ try:
+ saxparser.parse(StringIO.StringIO(input))
+ except:
+ sys.stderr.write("error in %s\n" % f)
+ raise
+
+Warning = """\
+<!--
+THIS IS AN AUTOMATICALLY-GENERATED FILE. DO NOT EDIT.
+-->
+"""
+
+Regular_Entities_Header = """\
+<!--
+
+ Regular %s entities.
+
+-->
+"""
+
+Link_Entities_Header = """\
+<!--
+
+ Entities that are links to the %s entries in the appendix.
+
+-->
+"""
+
+class XXX:
+ def __init__(self, entries, **kw):
+ values = entries.values()
+ values.sort()
+ self.values = values
+ for k, v in kw.items():
+ setattr(self, k, v)
+ def write_gen(self, filename):
+ if not filename:
+ return
+ f = open(filename, 'w')
+ for v in self.values:
+ f.write('\n<varlistentry id="%s%s">\n' %
+ (self.prefix, self.idfunc(v.name)))
+ for term in self.termfunc(v.name):
+ f.write('<term><%s>%s</%s></term>\n' %
+ (self.tag, term, self.tag))
+ f.write('<listitem>\n')
+ for chunk in v.summary.body:
+ f.write(str(chunk))
+ #if v.uses:
+ # u = map(lambda x, s: '&%slink-%s;' % (s.prefix, x), v.uses)
+ # f.write('<para>\n')
+ # f.write('Uses: ' + ', '.join(u) + '.\n')
+ # f.write('</para>\n')
+ f.write('</listitem>\n')
+ f.write('</varlistentry>\n')
+ def write_mod(self, filename):
+ if not filename:
+ return
+ f = open(filename, 'w')
+ f.write(Warning)
+ f.write('\n')
+ f.write(Regular_Entities_Header % self.description)
+ f.write('\n')
+ for v in self.values:
+ f.write('<!ENTITY %s%s "<%s>%s</%s>">\n' %
+ (self.prefix, self.idfunc(v.name),
+ self.tag, self.entityfunc(v.name), self.tag))
+ f.write('\n')
+ f.write(Warning)
+ f.write('\n')
+ f.write(Link_Entities_Header % self.description)
+ f.write('\n')
+ for v in self.values:
+ f.write('<!ENTITY %slink-%s \'<link linkend="%s%s"><%s>%s</%s></link>\'>\n' %
+ (self.prefix, self.idfunc(v.name),
+ self.prefix, self.idfunc(v.name),
+ self.tag, self.entityfunc(v.name), self.tag))
+ f.write('\n')
+ f.write(Warning)
+
+if buildersfiles:
+ g = XXX(h.builders,
+ description = 'builder',
+ prefix = 'b-',
+ tag = 'function',
+ idfunc = lambda x: x,
+ termfunc = lambda x: [x+'()', 'env.'+x+'()'],
+ entityfunc = lambda x: x)
+
+ gen, mod = string.split(buildersfiles, ',')
+ g.write_gen(gen)
+ g.write_mod(mod)
+
+if toolsfiles:
+ g = XXX(h.tools,
+ description = 'tool',
+ prefix = 't-',
+ tag = 'literal',
+ idfunc = lambda x: string.replace(x, '+', 'X'),
+ termfunc = lambda x: [x],
+ entityfunc = lambda x: x)
+
+ gen, mod = string.split(toolsfiles, ',')
+ g.write_gen(gen)
+ g.write_mod(mod)
+
+if variablesfiles:
+ g = XXX(h.cvars,
+ description = 'construction variable',
+ prefix = 'cv-',
+ tag = 'envar',
+ idfunc = lambda x: x,
+ termfunc = lambda x: [x],
+ entityfunc = lambda x: '$'+x)
+
+ gen, mod = string.split(variablesfiles, ',')
+ g.write_gen(gen)
+ g.write_mod(mod)
# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#
-__revision__ = "src/sconsoutput.py 0.D003 2003/09/22 22:17:34 software"
+__revision__ = "/home/scons/sconsoutput/branch.0/baseline/src/sconsoutput.py 0.4.D001 2004/11/27 18:44:37 knight"
#
# sconsoutput.py - an SGML preprocessor for capturing SCons output
# SCons output is generated from the following sort of tag:
#
# <scons_output example="ex1" os="posix">
-# <command>scons -Q foo</command>
-# <command>scons -Q foo</command>
+# <scons_output_command>scons -Q foo</scons_output_command>
+# <scons_output_command>scons -Q foo</scons_output_command>
# </scons_output>
#
-# You tell it which example to use with the "example" attribute, and
-# then give it a list of <command> tags to execute. You can also supply
-# an "os" tag, which specifies the type of operating system this example
-# is intended to show; if you omit this, default value is "posix".
+# You tell it which example to use with the "example" attribute, and then
+# give it a list of <scons_output_command> tags to execute. You can also
+# supply an "os" tag, which specifies the type of operating system this
+# example is intended to show; if you omit this, default value is "posix".
#
# The generated SGML will show the command line (with the appropriate
# command-line prompt for the operating system), execute the command in
import SCons.Defaults
import SCons.Node.FS
-platform = '%s'
+platform = '%(osname)s'
Sep = {
'posix' : '/',
env[v] = SCons.Action.Action(self.func,
strfunction=strfunction,
varlist=self.varlist)
+ def __repr__(self):
+ # This is for the benefit of printing the 'TOOLS'
+ # variable through env.Dump().
+ return repr(self.tool)
def Null(target, source, env):
pass
],
}
-tools = map(lambda t: apply(ToolSurrogate, t), ToolList[platform])
+toollist = ToolList[platform]
+filter_tools = string.split('%(tools)s')
+if filter_tools:
+ toollist = filter(lambda x, ft=filter_tools: x[0] in ft, toollist)
+
+toollist = map(lambda t: apply(ToolSurrogate, t), toollist)
def surrogate_spawn(sh, escape, cmd, args, env):
pass
SCons.Defaults.ConstructionEnvironment.update({
'PLATFORM' : platform,
- 'TOOLS' : tools,
+ 'TOOLS' : toollist,
'SPAWN' : surrogate_spawn,
'PSPAWN' : surrogate_pspawn,
})
"""
# "Commands" that we will execute in our examples.
-def command_scons(args, c, test, osname):
+def command_scons(args, c, test, dict):
save_vals = {}
delete_keys = []
try:
program = scons_py,
arguments = '-f - ' + string.join(args),
chdir = test.workpath('WORK'),
- stdin = Stdin % osname)
+ stdin = Stdin % dict)
os.environ.update(save_vals)
for key in delete_keys:
del(os.environ[key])
# sys.stderr.write(err)
return lines
-def command_touch(args, c, test, osname):
+def command_touch(args, c, test, dict):
time.sleep(1)
for file in args:
if not os.path.isabs(file):
os.utime(file, None)
return []
-def command_edit(args, c, test, osname):
+def command_edit(args, c, test, dict):
try:
add_string = c.edit[:]
except AttributeError:
open(file, 'wb').write(contents + add_string)
return []
-def command_ls(args, c, test, osname):
+def command_ls(args, c, test, dict):
def ls(a):
files = os.listdir(a)
files = filter(lambda x: x[0] != '.', files)
'ls' : command_ls,
}
-def ExecuteCommand(args, c, t, osname):
+def ExecuteCommand(args, c, t, dict):
try:
func = CommandDict[args[0]]
except KeyError:
- func = lambda args, c, t, osname: []
- return func(args[1:], c, t, osname)
+ func = lambda args, c, t, dict: []
+ return func(args[1:], c, t, dict)
class MySGML(sgmllib.SGMLParser):
"""A subclass of the standard Python 2.2 sgmllib SGML parser.
o = Output()
o.preserve = None
o.os = 'posix'
+ o.tools = ''
o.e = e
# Locally-set.
for name, value in attrs:
e = string.replace(c.data, '__ROOT__', t.workpath('ROOT'))
args = string.split(e)
- lines = ExecuteCommand(args, c, t, o.os)
+ lines = ExecuteCommand(args, c, t, {'osname':o.os, 'tools':o.tools})
+ content = None
if c.output:
- sys.stdout.write(p + c.output + '\n')
+ content = c.output
elif lines:
- sys.stdout.write(p + string.join(lines, '\n' + p) + '\n')
+ content = string.join(lines, '\n' + p)
+ if content:
+ content = string.replace(content, '<', '<')
+ content = string.replace(content, '>', '>')
+ sys.stdout.write(p + content + '\n')
if o.data[0] == '\n':
o.data = o.data[1:]
delattr(self, 'o')
self.afunclist = self.afunclist[:-1]
- def start_command(self, attrs):
+ def start_scons_output_command(self, attrs):
try:
o = self.o
except AttributeError:
- self.error("<command> tag outside of <scons_output>")
+ self.error("<scons_output_command> tag outside of <scons_output>")
try:
o.prefix
except AttributeError:
o.commandlist.append(c)
self.afunclist.append(c.afunc)
- def end_command(self):
+ def end_scons_output_command(self):
self.o.data = ""
self.afunclist = self.afunclist[:-1]
Import('env', 'whereis')
+env = env.Copy()
+
+env.TargetSignatures('content')
+
build = os.path.join('#build', 'doc')
#
return includes
s = Scanner(name = 'sgml', function = scansgml, skeys = ['.sgml', '.mod'])
+
orig_env = env
-env = orig_env.Copy(SCANNERS = [s])
+env = orig_env.Copy(SCANNERS = [s],
+ SCONS_PROC_PY = File('#bin/scons-proc.py').rfile(),
+ SCONSOUTPUT_PY = File('#bin/sconsoutput.py').rfile())
+
+# Fetch the list of files in the build engine that contain
+# SCons documentation XML for processing.
+def chop(s): return s[:-1]
+
+# If we ever read doc from __scons_doc__ strings in *.py files again,
+# here's how it's done:
+#manifest_in = File('#src/engine/MANIFEST.in').rstr()
+#manifest_xml_in = File('#src/engine/MANIFEST-xml.in').rstr()
+#scons_doc_files = map(chop, open(manifest_in).readlines() +\
+# open(manifest_xml_in).readlines())
+#scons_doc_files = map(lambda x: '#src/engine/'+x, scons_doc_files)
+#manifest_in = File('#src/engine/MANIFEST.in').rstr()
+
+manifest_xml_in = File('#src/engine/MANIFEST-xml.in').rstr()
+scons_doc_files = map(chop, open(manifest_xml_in).readlines())
+scons_doc_files = map(lambda x: File('#src/engine/'+x).rstr(), scons_doc_files)
if jw:
#
<!ENTITY buildrevision "%s">
""" % (date, ver, rev))
+ builders_gen = os.path.join(build, 'user', 'builders.gen')
+ builders_mod = os.path.join(build, 'user', 'builders.mod')
+ tools_gen = os.path.join(build, 'user', 'tools.gen')
+ tools_mod = os.path.join(build, 'user', 'tools.mod')
+ variables_gen = os.path.join(build, 'user', 'variables.gen')
+ variables_mod = os.path.join(build, 'user', 'variables.mod')
+
+ b = env.Command([builders_gen, builders_mod,
+ tools_gen, tools_mod,
+ variables_gen, variables_mod],
+ scons_doc_files,
+ "python $SCONS_PROC_PY -b ${TARGETS[0]},${TARGETS[1]} -t ${TARGETS[2]},${TARGETS[3]} -v ${TARGETS[4]},${TARGETS[5]} $SOURCES")
+ env.Depends(b, "$SCONS_PROC_PY")
+
#
# Each document will live in its own subdirectory. List them here
# as hash keys, with a hash of the info to control its build.
'pdf' : 1,
'text' : 0,
},
- 'python10' : {
- 'htmlindex' : 't1.html',
- 'html' : 1,
- 'ps' : 1,
- 'pdf' : 0,
- 'text' : 0,
- 'graphics' : [
- 'arch.fig',
- 'builder.fig',
- 'job-task.fig',
- 'node.fig',
- 'scanner.fig',
- 'sig.fig'
- ],
- },
+ # This doesn't build on all systems, and the document is old
+ # enough that there's reallyno need to build it every time any
+ # more, so just comment it out for now.
+ #'python10' : {
+ # 'htmlindex' : 't1.html',
+ # 'html' : 1,
+ # 'ps' : 1,
+ # 'pdf' : 0,
+ # 'text' : 0,
+ # 'graphics' : [
+ # 'arch.fig',
+ # 'builder.fig',
+ # 'job-task.fig',
+ # 'node.fig',
+ # 'scanner.fig',
+ # 'sig.fig'
+ # ],
+ #},
'reference' : {
'htmlindex' : 'book1.html',
'html' : 1,
'SCons-win32-install-3.jpg',
'SCons-win32-install-4.jpg',
],
+ 'sconsoutput' : 1,
},
}
manifest = File(os.path.join(doc, 'MANIFEST')).rstr()
src_files = map(lambda x: x[:-1],
open(manifest).readlines())
+ build_doc = docs[doc].get('sconsoutput') and int(ARGUMENTS.get('BUILDDOC', 0))
for s in src_files:
- base, ext = os.path.splitext(s)
+ doc_s = os.path.join(doc, s)
+ build_s = os.path.join(build, doc, s)
+ base, ext = os.path.splitext(doc_s)
if ext in ['.fig', '.jpg']:
- orig_env.Install(os.path.join(build, doc), os.path.join(doc, s))
+ orig_env.InstallAs(build_s, doc_s)
else:
- orig_env.SCons_revision(os.path.join(build, doc, s),
- os.path.join(doc, s))
- Local(os.path.join(build, doc, s))
+ if build_doc and ext == '.sgml':
+ env.Command(doc_s,
+ base + '.in',
+ "python $SCONSOUTPUT_PY $SOURCE > $TARGET")
+ orig_env.SCons_revision(build_s, doc_s)
+ Local(build_s)
main = os.path.join(build, doc, 'main.sgml')
out = 'main.out'
tar_list.extend([html, htmldir])
for g in docs[doc].get('graphics', []):
- if g[-4:] == '.fig' and fig2dev:
- fig = os.path.join(build, doc, g)
- jpg = os.path.join(htmldir, g[:-4] + '.jpg')
- env.Command(jpg, fig,
- "%s -L jpeg -q 100 $SOURCES $TARGET" % fig2dev)
- env.Depends(html, jpg)
- Local(jpg)
+ base, ext = os.path.splitext(g)
+ if ext == '.fig':
+ jpg = base + '.jpg'
+ htmldir_jpg = os.path.join(htmldir, jpg)
+ if fig2dev:
+ fig = os.path.join(build, doc, g)
+ env.Command(htmldir_jpg, fig,
+ "%s -L jpeg -q 100 $SOURCES $TARGET" % fig2dev)
+ else:
+ env.InstallAs(htmldir_jpg, jpg)
+ env.Depends(html, htmldir_jpg)
+ Local(htmldir_jpg)
else:
src = os.path.join(build, doc, g)
Local(env.Install(htmldir, src))
tar_list.append(ps)
for g in docs[doc].get('graphics', []):
- if g[-4:] == '.fig' and fig2dev:
- fig = os.path.join(build, doc, g)
- eps = os.path.join(build, 'PS', g[:-4] + '.eps')
- env.Command(eps, fig, "%s -L eps $SOURCES $TARGET" % fig2dev)
- env.Depends(ps, eps)
- Local(eps)
+ base, ext = os.path.splitext(g)
+ if ext == '.fig':
+ eps = base + '.eps'
+ build_eps = os.path.join(build, 'PS', eps)
+ if fig2dev:
+ fig = os.path.join(build, doc, g)
+ env.Command(build_eps, fig, "%s -L eps $SOURCES $TARGET" % fig2dev)
+ else:
+ env.InstallAs(build_eps, eps)
+ env.Depends(ps, build_eps)
+ Local(build_eps)
else:
src = os.path.join(build, doc, g)
Local(env.Install(htmldir, src))
main.sgml
native.sgml
overview.sgml
+scons.mod
<blockquote>
<para>
- Copyright (c) 2001, 2002, 2003 Steven Knight
+ Copyright (c) 2001 Steven Knight
Portions of this document, by the same author, were previously
published Copyright 2000 by CodeSourcery LLC, under the Software Carpentry
<!doctype book PUBLIC "-//OASIS//DTD DocBook V4.1//EN"
[
+ <!--
+ We haven't updated the design document in ages.
+ Rather than fool people into thinking that it's
+ actually up-to-date and reflects the current design,
+ hard-code the version from back when we last updated it.
<!ENTITY % version SYSTEM "../version.sgml">
%version;
-
+ -->
+ <!ENTITY builddate "2001/12/13 20:55:46">
+ <!ENTITY buildversion "0.91">
+ <!ENTITY buildrevision "0.01.D177">
+
+ <!--
+ Also freeze the scons.mod DTD extensions
+ to what they were way back when.
<!ENTITY % scons SYSTEM "../scons.mod">
+ -->
+ <!ENTITY % scons SYSTEM "scons.mod">
%scons;
<!ENTITY acks SYSTEM "acks.sgml">
--- /dev/null
+<!--
+
+ __COPYRIGHT__
+
+ An SCons-specific DTD module, for use with SCons DocBook
+ documentation, that contains names, phrases, acronyms, etc. used
+ throughout the SCons documentation.
+
+-->
+
+
+
+<!--
+
+ Other applications that we reference.
+
+-->
+
+<!ENTITY Aegis "<application>Aegis</application>">
+<!ENTITY Ant "<application>Ant</application>">
+<!ENTITY Autoconf "<application>Autoconf</application>">
+<!ENTITY Automake "<application>Automake</application>">
+<!ENTITY cc "<application>cc</application>">
+<!ENTITY Cons "<application>Cons</application>">
+<!ENTITY cp "<application>cp</application>">
+<!ENTITY csh "<application>csh</application>">
+<!ENTITY gcc "<application>gcc</application>">
+<!ENTITY Jam "<application>Jam</application>">
+<!ENTITY jar "<application>jar</application>">
+<!ENTITY javac "<application>javac</application>">
+<!ENTITY javah "<application>javah</application>">
+<!ENTITY Make "<application>Make</application>">
+<!ENTITY Makepp "<application>Make++</application>">
+<!ENTITY Python "<application>Python</application>">
+<!ENTITY ranlib "<application>ranlib</application>">
+<!ENTITY rmic "<application>rmic</application>">
+<!ENTITY SCons "<application>SCons</application>">
+<!ENTITY scons "<application>scons</application>">
+<!ENTITY ScCons "<application>ScCons</application>">
+<!ENTITY tar "<application>tar</application>">
+<!ENTITY touch "<application>touch</application>">
+<!ENTITY zip "<application>zip</application>">
+
+
+<!--
+
+ Classes.
+
+-->
+
+<!ENTITY Action "<classname>Action</classname>">
+<!ENTITY ActionBase "<classname>ActionBase</classname>">
+<!ENTITY CommandAction "<classname>CommandAction</classname>">
+<!ENTITY FunctionAction "<classname>FunctionAction</classname>">
+<!ENTITY ListAction "<classname>ListAction</classname>">
+<!ENTITY Builder "<classname>Builder</classname>">
+<!ENTITY BuilderBase "<classname>BuilderBase</classname>">
+<!ENTITY CompositeBuilder "<classname>CompositeBuilder</classname>">
+<!ENTITY MultiStepBuilder "<classname>MultiStepBuilder</classname>">
+<!ENTITY Job "<classname>Job</classname>">
+<!ENTITY Jobs "<classname>Jobs</classname>">
+<!ENTITY Serial "<classname>Serial</classname>">
+<!ENTITY Parallel "<classname>Parallel</classname>">
+<!ENTITY Node "<classname>Node</classname>">
+<!ENTITY Node_FS "<classname>Node.FS</classname>">
+<!ENTITY Scanner "<classname>Scanner</classname>">
+<!ENTITY Sig "<classname>Sig</classname>">
+<!ENTITY Signature "<classname>Signature</classname>">
+<!ENTITY Taskmaster "<classname>Taskmaster</classname>">
+<!ENTITY TimeStamp "<classname>TimeStamp</classname>">
+<!ENTITY Walker "<classname>Walker</classname>">
+<!ENTITY Wrapper "<classname>Wrapper</classname>">
+
+
+
+<!--
+
+ Options, command-line.
+
+-->
+
+<!ENTITY debug-explain "<literal>--debug=explain</literal>">
+<!ENTITY implicit-cache "<literal>--implicit-cache</literal>">
+<!ENTITY implicit-deps-changed "<literal>--implicit-deps-changed</literal>">
+<!ENTITY implicit-deps-unchanged "<literal>--implicit-deps-unchanged</literal>">
+<!ENTITY Q "<literal>-Q</literal>">
+
+<!--
+
+ Options, SConscript-settable.
+
+-->
+
+<!ENTITY implicit_cache "<literal>implicit_cache</literal>">
+<!ENTITY implicit_deps_changed "<literal>implicit_deps_changed</literal>">
+<!ENTITY implicit_deps_unchanged "<literal>implicit_deps_unchanged</literal>">
+
+
+
+<!--
+
+ File and directory names.
+
+-->
+
+<!ENTITY build "<filename>build</filename>">
+<!ENTITY Makefile "<filename>Makefile</filename>">
+<!ENTITY Makefiles "<filename>Makefiles</filename>">
+<!ENTITY SConscript "<filename>SConscript</filename>">
+<!ENTITY SConstruct "<filename>SConstruct</filename>">
+<!ENTITY Sconstruct "<filename>Sconstruct</filename>">
+<!ENTITY sconstruct "<filename>sconstruct</filename>">
+<!ENTITY sconsign "<filename>.sconsign</filename>">
+<!ENTITY src "<filename>src</filename>">
+
+
+
+<!--
+
+ Methods and functions. This includes functions from both
+ the Build Engine and the Native Python Interface.
+
+-->
+
+<!ENTITY Add "<function>Add</function>">
+<!ENTITY AddOptions "<function>AddOptions</function>">
+<!ENTITY Alias "<function>Alias</function>">
+<!ENTITY Aliases "<function>Aliases</function>">
+<!ENTITY Append "<function>Append</function>">
+<!ENTITY BoolOption "<function>BoolOption</function>">
+<!ENTITY Build "<function>Build</function>">
+<!ENTITY CacheDir "<function>CacheDir</function>">
+<!ENTITY Clean "<function>Clean</function>">
+<!ENTITY Clone "<function>Clone</function>">
+<!ENTITY Command "<function>Command</function>">
+<!ENTITY Configure "<function>Configure</function>">
+<!ENTITY Copy "<function>Copy</function>">
+<!ENTITY Default "<function>Default</function>">
+<!ENTITY DefaultRules "<function>DefaultRules</function>">
+<!ENTITY Depends "<function>Depends</function>">
+<!ENTITY Dir "<function>Dir</function>">
+<!ENTITY Entry "<function>Entry</function>">
+<!ENTITY EnumOption "<function>EnumOption</function>">
+<!ENTITY Environment "<function>Environment</function>">
+<!ENTITY Export "<function>Export</function>">
+<!ENTITY File "<function>File</function>">
+<!ENTITY Finish "<function>Finish</function>">
+<!ENTITY GenerateHelpText "<function>GenerateHelpText</function>">
+<!ENTITY Help "<function>Help</function>">
+<!ENTITY Ignore "<function>Ignore</function>">
+<!ENTITY Import "<function>Import</function>">
+<!ENTITY Install "<function>Install</function>">
+<!ENTITY InstallAs "<function>InstallAs</function>">
+<!ENTITY Link "<function>Link</function>">
+<!ENTITY ListOption "<function>ListOption</function>">
+<!ENTITY Local "<function>Local</function>">
+<!ENTITY Module "<function>Module</function>">
+<!ENTITY Objects "<function>Objects</function>">
+<!ENTITY Options "<function>Options</function>">
+<!ENTITY PackageOption "<function>PackageOption</function>">
+<!ENTITY PathOption "<function>PathOption</function>">
+<!ENTITY Precious "<function>Precious</function>">
+<!ENTITY Prepend "<function>Prepend</function>">
+<!ENTITY Replace "<function>Replace</function>">
+<!ENTITY Repository "<function>Repository</function>">
+<!ENTITY Return "<function>Return</function>">
+<!ENTITY RuleSet "<function>RuleSet</function>">
+<!ENTITY Salt "<function>Salt</function>">
+<!ENTITY SetBuildSignatureType "<function>SetBuildSignatureType</function>">
+<!ENTITY SetContentSignatureType "<function>SetContentSignatureType</function>">
+<!ENTITY SourceSignature "<function>SourceSignature</function>">
+<!ENTITY SourceSignatures "<function>SourceSignatures</function>">
+<!ENTITY Split "<function>Split</function>">
+<!ENTITY TargetSignatures "<function>TargetSignatures</function>">
+<!ENTITY Task "<function>Task</function>">
+
+<!-- Environment methods -->
+<!ENTITY subst "<function>subst</function>">
+
+<!-- Configure context functions -->
+<!ENTITY Message "<function>Message</function>">
+<!ENTITY Result "<function>Result</function>">
+<!ENTITY CheckCHeader "<function>CheckCHeader</function>">
+<!ENTITY CheckCXXHeader "<function>CheckCXXHeader</function>">
+<!ENTITY CheckFunc "<function>CheckFunc</function>">
+<!ENTITY CheckHeader "<function>CheckHeader</function>">
+<!ENTITY CheckLib "<function>CheckLib</function>">
+<!ENTITY CheckLibWithHeader "<function>CheckLibWithHeader</function>">
+<!ENTITY CheckType "<function>CheckType</function>">
+<!ENTITY TryAction "<function>TryAction</function>">
+<!ENTITY TryBuild "<function>TryBuild</function>">
+<!ENTITY TryCompile "<function>TryCompile</function>">
+<!ENTITY TryLink "<function>TryLink</function>">
+<!ENTITY TryRun "<function>TryRun</function>">
+
+<!-- Python functions -->
+<!ENTITY str "<function>str</function>">
+<!ENTITY zipfile "<function>zipfile</function>">
+
+<!-- Obsolete, but referenced in old documents. -->
+<!ENTITY Cache "<function>Cache</function>">
+
+
+
+<!--
+
+ Global variables.
+
+-->
+
+<!ENTITY ARGUMENTS "<varname>ARGUMENTS</varname>">
+<!ENTITY BUILD_TARGETS "<varname>BUILD_TARGETS</varname>">
+<!ENTITY COMMAND_LINE_TARGETS "<varname>COMMAND_LINE_TARGETS</varname>">
+<!ENTITY DEFAULT_TARGETS "<varname>DEFAULT_TARGETS</varname>">
+
+
+
+<!--
+
+ Construction variables.
+
+-->
+
+<!ENTITY BUILDERMAP "<varname>BUILDERMAP</varname>">
+<!ENTITY BUILDERS "<varname>BUILDERS</varname>">
+<!ENTITY CC "<varname>CC</varname>">
+<!ENTITY CCFLAGS "<varname>CCFLAGS</varname>">
+<!ENTITY CCCOM "<varname>CCCOM</varname>">
+<!ENTITY COLOR "<varname>COLOR</varname>">
+<!ENTITY COLORS "<varname>COLORS</varname>">
+<!ENTITY CONFIG "<varname>CONFIG</varname>">
+<!ENTITY CPPDEFINES "<varname>CPPDEFINES</varname>">
+<!ENTITY ENV "<varname>ENV</varname>">
+<!ENTITY JAVACLASSDIR "<varname>JAVACLASSDIR</varname>">
+<!ENTITY LIBDIRPREFIX "<varname>LIBDIRPREFIX</varname>">
+<!ENTITY LIBDIRSUFFIX "<varname>LIBDIRSUFFIX</varname>">
+<!ENTITY LIBLINKPREFIX "<varname>LIBLINKPREFIX</varname>">
+<!ENTITY LIBLINKSUFFIX "<varname>LIBLINKSUFFIX</varname>">
+<!ENTITY LIBPATH "<varname>LIBPATH</varname>">
+<!ENTITY LIBS "<varname>LIBS</varname>">
+<!ENTITY LINK "<varname>LINK</varname>">
+<!ENTITY LINKCOM "<varname>LINKCOM</varname>">
+<!ENTITY LINKFLAGS "<varname>LINKFLAGS</varname>">
+<!ENTITY RELEASE "<varname>RELEASE</varname>">
+<!ENTITY RELEASE_BUILD "<varname>RELEASE_BUILD</varname>">
+<!ENTITY SCANNERMAP "<varname>SCANNERMAP</varname>">
+<!ENTITY SCANNERS "<varname>SCANNERS</varname>">
+<!ENTITY TARFLAGS "<varname>TARFLAGS</varname>">
+<!ENTITY TARSUFFIX "<varname>TARSUFFIX</varname>">
+
+
+
+<!--
+
+ Environment variables.
+
+-->
+
+<!ENTITY PATH "<varname>PATH</varname>">
+<!ENTITY PYTHONPATH "<varname>PYTHONPATH</varname>">
+<!ENTITY SCONSFLAGS "<varname>SCONSFLAGS</varname>">
+
+
+
+<!--
+
+ Function and method arguments.
+
+-->
+
+<!ENTITY allowed_values "<varname>allowed_values</varname>">
+<!ENTITY build_dir "<varname>build_dir</varname>">
+<!ENTITY map "<varname>map</varname>">
+<!ENTITY ignorecase "<varname>ignorecase</varname>">
+<!ENTITY options "<varname>options</varname>">
+<!ENTITY exports "<varname>exports</varname>">
+<!ENTITY source "<varname>source</varname>">
+<!ENTITY target "<varname>target</varname>">
+
+
+
+<!--
+
+ Values of function and method arguments.
+
+-->
+
+<!ENTITY all "<literal>all</literal>">
+<!ENTITY none "<literal>none</literal>">
+
+
+
+<!--
+
+ Builder and Scanner objects.
+
+-->
+
+<!ENTITY BuildDir "<function>BuildDir</function>">
+<!ENTITY CFile "<function>CFile</function>">
+<!ENTITY CXXFile "<function>CXXFile</function>">
+<!ENTITY DVI "<function>DVI</function>">
+<!ENTITY Jar "<function>Jar</function>">
+<!ENTITY Java "<function>Java</function>">
+<!ENTITY JavaH "<function>JavaH</function>">
+<!ENTITY Library "<function>Library</function>">
+<!ENTITY Object "<function>Object</function>">
+<!ENTITY PCH "<function>PCH</function>">
+<!ENTITY PDF "<function>PDF</function>">
+<!ENTITY PostScript "<function>PostScript</function>">
+<!ENTITY Program "<function>Program</function>">
+<!ENTITY RES "<function>RES</function>">
+<!ENTITY RMIC "<function>RMIC</function>">
+<!ENTITY SharedLibrary "<function>SharedLibrary</function>">
+<!ENTITY SharedObject "<function>SharedObject</function>">
+<!ENTITY StaticLibrary "<function>StaticLibrary</function>">
+<!ENTITY StaticObject "<function>StaticObject</function>">
+<!ENTITY Tar "<function>Tar</function>">
+<!ENTITY Zip "<function>Zip</function>">
+
+<!-- Obsolete, but referenced in old documents. -->
+<!ENTITY MakeBuilder "<function>Make</function>">
+
+
+
+<!--
+
+ Terms. Define both singular and plural forms in various
+ case-sensitive combinations for use in titles, in-line, etc.
+
+-->
+
+<!ENTITY buildfunc "<literal>builder function</literal>">
+<!ENTITY builder_method "<literal>builder method</literal>">
+
+<!ENTITY Configure_Contexts "<literal>Configure Contexts</literal>">
+<!ENTITY configure_context "<literal>configure context</literal>">
+
+<!ENTITY ConsEnv "<literal>Construction Environment</literal>">
+<!ENTITY ConsEnvs "<literal>Construction Environments</literal>">
+<!ENTITY Consenv "<literal>Construction environment</literal>">
+<!ENTITY Consenvs "<literal>Construction environments</literal>">
+<!ENTITY consenv "<literal>construction environment</literal>">
+<!ENTITY consenvs "<literal>construction environments</literal>">
+
+<!ENTITY ConsVar "<literal>Construction Variable</literal>">
+<!ENTITY ConsVars "<literal>Construction Variables</literal>">
+<!ENTITY Consvar "<literal>Construction variable</literal>">
+<!ENTITY Consvars "<literal>Construction variables</literal>">
+<!ENTITY consvar "<literal>construction variable</literal>">
+<!ENTITY consvars "<literal>construction variables</literal>">
+
+<!ENTITY CPPPATH "<literal>CPPPATH</literal>">
+
+<!ENTITY Dictionary "<literal>Dictionary</literal>">
+
+<!ENTITY Emitter "<literal>Emitter</literal>">
+<!ENTITY emitter "<literal>emitter</literal>">
+<!ENTITY Generator "<literal>Generator</literal>">
+<!ENTITY generator "<literal>generator</literal>">
+
+<!ENTITY Nodes "<literal>Nodes</literal>">
+
+<!ENTITY signature "<literal>signature</literal>">
+<!ENTITY buildsignature "<literal>build signature</literal>">
+
+<!ENTITY true "<literal>true</literal>">
+<!ENTITY false "<literal>false</literal>">
+
+<!ENTITY typedef "<literal>typedef</literal>">
+
+<!--
+
+ File and program names used in examples.
+
+-->
+
+<!ENTITY bar "<application>bar</application>">
+<!ENTITY common1_c "<filename>common1.c</filename>">
+<!ENTITY common2_c "<filename>common2.c</filename>">
+<!ENTITY custom_py "<filename>custom.py</filename>">
+<!ENTITY goodbye "<application>goodbye</application>">
+<!ENTITY goodbye_o "<filename>goodbye.o</filename>">
+<!ENTITY goodbye_obj "<filename>goodbye.obj</filename>">
+<!ENTITY file_dll "<filename>file.dll</filename>">
+<!ENTITY file_in "<filename>file.in</filename>">
+<!ENTITY file_lib "<filename>file.lib</filename>">
+<!ENTITY file_o "<filename>file.o</filename>">
+<!ENTITY file_obj "<filename>file.obj</filename>">
+<!ENTITY file_out "<filename>file.out</filename>">
+<!ENTITY foo "<application>foo</application>">
+<!ENTITY foo_o "<filename>foo.o</filename>">
+<!ENTITY foo_obj "<filename>foo.obj</filename>">
+<!ENTITY hello "<application>hello</application>">
+<!ENTITY hello_c "<filename>hello.c</filename>">
+<!ENTITY hello_exe "<filename>hello.exe</filename>">
+<!ENTITY hello_h "<filename>hello.h</filename>">
+<!ENTITY hello_o "<filename>hello.o</filename>">
+<!ENTITY hello_obj "<filename>hello.obj</filename>">
+<!ENTITY libfile_a "<filename>libfile_a</filename>">
+<!ENTITY libfile_so "<filename>libfile_so</filename>">
+<!ENTITY new_hello "<application>new_hello</application>">
+<!ENTITY new_hello_exe "<application>new_hello.exe</application>">
+<!ENTITY prog "<filename>prog</filename>">
+<!ENTITY prog1 "<filename>prog1</filename>">
+<!ENTITY prog2 "<filename>prog2</filename>">
+<!ENTITY prog_c "<filename>prog.c</filename>">
+<!ENTITY prog_exe "<filename>prog.exe</filename>">
+<!ENTITY stdio_h "<filename>stdio.h</filename>">
+
+<!--
+
+ Punctuation.
+
+-->
+
+<!ENTITY plus "<literal>+</literal>">
+<!ENTITY hash "<literal>#</literal>">
+
+<!--
+
+ Mailing lists
+
+-->
+
+<!ENTITY scons-announce "<literal>announce@scons.tigris.org</literal>">
+<!ENTITY scons-devel "<literal>dev@scons.tigris.org</literal>">
+<!ENTITY scons-users "<literal>users@scons.tigris.org</literal>">
.fi
.RE
..
-.TH SCONS 1 "October 2004"
+.TH SCONS 1 "January 2005"
.SH NAME
scons \- a software construction tool
.SH SYNOPSIS
The
.B generate()
function
-modifies the passed in environment
+modifies the passed-in environment
to set up variables so that the tool
can be executed;
it may use any keyword arguments
flag when compiling one specific object file:
.ES
-bar_obj_list = env.StaticObject('bar.c', CCFLAGS='-DBAR')
+bar_obj_list = env.StaticObject('bar.c', CPPDEFINES='-DBAR')
env.Program(source = ['foo.c', bar_obj_list, 'main.c'])
.EE
function:
.ES
-bar_obj_list = env.StaticObject('bar.c', CCFLAGS='-DBAR')
+bar_obj_list = env.StaticObject('bar.c', CPPDEFINES='-DBAR')
print "The path to bar_obj is:", str(bar_obj_list[0])
.EE
.IP CXXFLAGS
General options that are passed to the C++ compiler.
+By default, this includes the value of $CCFLAGS,
+so that setting $CCFLAGS affects both C and C++ compilation.
+If you want to add C++-specific flags,
+you must set or override the value of $CXXFLAGS.
.IP CXXVERSION
The version number of the C++ compiler.
.IP FRAMEWORKSFLAGS
On Mac OS X,
-frameworks options to be addad at
+frameworks options to be added at
the end of a command
line building a loadable module.
The prefix used for loadable module file names.
On Mac OS X, this is null;
on other systems, this is
-the same $SHLIBPREFIX.
+the same as $SHLIBPREFIX.
.IP LDMODULESUFFIX
The suffix used for loadable module file names.
On Mac OS X, this is null;
on other systems, this is
-the same $SHLIBSUFFIX.
+the same as $SHLIBSUFFIX.
.IP LEX
The lexical analyzer generator.
The value of $_LIBFLAGS is created
by appending $LIBLINKPREFIX and $LIBLINKSUFFIX
to the beginning and end
-of each directory in $LIBS.
+of each filename in $LIBS.
.IP LIBLINKPREFIX
The prefix used to specify a library to link on the linker command line.
$LIBLINKPREFIX and $LIBLINKSUFFIX
construction variables
to the beginning and end
-of each directory in $LIBS.
+of each filename in $LIBS.
Any command lines you define that need
the LIBS library list should
include $_LIBFLAGS:
env = Environment(LINKCOM="my_linker $_LIBDIRFLAGS $_LIBFLAGS -o $TARGET $SOURCE")
.EE
+.IP
+If you add a
+File
+object to the
+LIBS
+list, the name of that file will be added to
+$_LIBFLAGS,
+and thus the link line, as is, without
+$LIBLINKPREFIX
+or
+$LIBLINKSUFFIX.
+For example:
+.ES
+env.Append(LIBS=File('/tmp/mylib.so'))
+.EE
+
+.IP
+In all cases, scons will add dependencies from the executable program to
+all the libraries in this list.
+
.IP LIBSUFFIX
The suffix used for (static) library file names.
A default value is set for each platform
and
.BR PathOption.PathIsDirCreate ,
which verifies that the specified path is a directory,
-and will create the specified directory if the path exist.
+and will create the specified directory if the path does not exist.
You may supply your own
.I validator
function,
env.MakeDirectory('new_directory', [])
.EE
+Note that the call to the MakeDirectory Builder
+needs to specify an empty source list
+to make the string represent the builder's target;
+without that, it would assume the argument is the source,
+and would try to deduce the target name from it,
+which in the absence of an automatically-added prefix or suffix
+would lead to a matching target and source name
+and a circular dependency.
+
.IP source_factory
A factory function that the Builder will use
to turn any sources specified as strings into SCons Nodes.
${TARGET.suffix} => .x
${TARGET.abspath} => /top/dir/sub/dir/file.x
-BuildDir('sub/dir','src')
+SConscript('src/SConscript', build_dir='sub/dir')
$SOURCE => sub/dir/file.x
${SOURCE.srcpath} => src/file.x
${SOURCE.srcdir} => src
.SS Building Multiple Variants From the Same Source
-Use the BuildDir() method to establish
+Use the build_dir keyword argument to
+the SConscript function to establish
one or more separate build directories for
-a given source directory,
-then use the SConscript() method
-to specify the SConscript files
-in the build directories:
+a given source directory:
.ES
SConstruct:
- ccflags = '-DFOO'
- Export("ccflags")
- BuildDir('foo', 'src')
- SConscript('foo/SConscript')
+ cppdefines = ['FOO']
+ Export("cppdefines")
+ SConscript('src/SConscript', build_dir='foo')
- ccflags = '-DBAR'
- Export("ccflags")
- BuildDir('bar', 'src')
- SConscript('bar/SConscript')
+ cppdefines = ['BAR']
+ Export("cppdefines")
+ SConscript('src/SConscript', build_dir='bar')
src/SConscript:
- Import("ccflags")
- env = Environment(CCFLAGS = ccflags)
+ Import("cppdefines")
+ env = Environment(CPPDEFINES = cppdefines)
env.Program(target = 'src', source = 'src.c')
.EE
Note the use of the Export() method
-to set the "ccflags" variable to a different
-value for each variant build.
+to set the "cppdefines" variable to a different
+value each time we call the SConscript function.
.SS Hierarchical Build of Two Libraries Linked With a Program
node.fig
process.sgml
scanner.fig
+scons.mod
sig.fig
--- /dev/null
+%!PS-Adobe-2.0 EPSF-2.0
+%%Title: build/doc/python10/arch.fig
+%%Creator: /usr/bin/fig2dev Version 3.2 Patchlevel 3d
+%%CreationDate: Sun Jan 2 01:21:05 2005
+%%For: knight@casablanca.home.baldmt.com (Steven Knight)
+%%BoundingBox: 0 0 218 182
+%%Magnification: 1.0000
+%%EndComments
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<!ENTITY GenerateHelpText "<function>GenerateHelpText</function>">
+<!ENTITY GetOption "<function>GetOption</function>">
<!ENTITY Help "<function>Help</function>">
<!ENTITY Ignore "<function>Ignore</function>">
<!ENTITY Import "<function>Import</function>">
<!ENTITY Link "<function>Link</function>">
<!ENTITY ListOption "<function>ListOption</function>">
<!ENTITY Local "<function>Local</function>">
+<!ENTITY Mkdir "<function>Mkdir</function>">
<!ENTITY Module "<function>Module</function>">
+<!ENTITY Move "<function>Move</function>">
<!ENTITY Objects "<function>Objects</function>">
<!ENTITY Options "<function>Options</function>">
<!ENTITY PackageOption "<function>PackageOption</function>">
+<!ENTITY ParseConfig "<function>ParseConfig</function>">
<!ENTITY PathOption "<function>PathOption</function>">
<!ENTITY PathOption_PathAccept "<function>PathOption.PathAccept</function>">
<!ENTITY PathOption_PathExists "<function>PathOption.PathExists</function>">
<!ENTITY Split "<function>Split</function>">
<!ENTITY TargetSignatures "<function>TargetSignatures</function>">
<!ENTITY Task "<function>Task</function>">
+<!ENTITY Touch "<function>Touch</function>">
<!-- Environment methods -->
<!ENTITY subst "<function>subst</function>">
<!ENTITY TryLink "<function>TryLink</function>">
<!ENTITY TryRun "<function>TryRun</function>">
+
<!-- Python functions -->
<!ENTITY str "<function>str</function>">
<!ENTITY zipfile "<function>zipfile</function>">
-->
<!ENTITY BUILDERMAP "<varname>BUILDERMAP</varname>">
-<!ENTITY BUILDERS "<varname>BUILDERS</varname>">
-<!ENTITY CC "<varname>CC</varname>">
-<!ENTITY CCFLAGS "<varname>CCFLAGS</varname>">
-<!ENTITY CCCOM "<varname>CCCOM</varname>">
<!ENTITY COLOR "<varname>COLOR</varname>">
<!ENTITY COLORS "<varname>COLORS</varname>">
<!ENTITY CONFIG "<varname>CONFIG</varname>">
-<!ENTITY CPPDEFINES "<varname>CPPDEFINES</varname>">
-<!ENTITY ENV "<varname>ENV</varname>">
-<!ENTITY JAVACLASSDIR "<varname>JAVACLASSDIR</varname>">
-<!ENTITY LIBDIRPREFIX "<varname>LIBDIRPREFIX</varname>">
-<!ENTITY LIBDIRSUFFIX "<varname>LIBDIRSUFFIX</varname>">
-<!ENTITY LIBLINKPREFIX "<varname>LIBLINKPREFIX</varname>">
-<!ENTITY LIBLINKSUFFIX "<varname>LIBLINKSUFFIX</varname>">
-<!ENTITY LIBPATH "<varname>LIBPATH</varname>">
-<!ENTITY LIBS "<varname>LIBS</varname>">
-<!ENTITY LINK "<varname>LINK</varname>">
-<!ENTITY LINKCOM "<varname>LINKCOM</varname>">
-<!ENTITY LINKFLAGS "<varname>LINKFLAGS</varname>">
<!ENTITY RELEASE "<varname>RELEASE</varname>">
<!ENTITY RELEASE_BUILD "<varname>RELEASE_BUILD</varname>">
<!ENTITY SCANNERMAP "<varname>SCANNERMAP</varname>">
-<!ENTITY SCANNERS "<varname>SCANNERS</varname>">
<!ENTITY TARFLAGS "<varname>TARFLAGS</varname>">
<!ENTITY TARSUFFIX "<varname>TARSUFFIX</varname>">
<!ENTITY Emitter "<literal>Emitter</literal>">
<!ENTITY emitter "<literal>emitter</literal>">
+
+<!ENTITY factory "<literal>factory</literal>">
+
<!ENTITY Generator "<literal>Generator</literal>">
<!ENTITY generator "<literal>generator</literal>">
the same external environment
that you used to execute &SCons;.
Instead, it uses the dictionary
- stored in the &ENV; construction variable
+ stored in the &cv-link-ENV; construction variable
as the external environment
for executing commands.
If you want to execute any commands--compilers, linkers, etc.--that
are not in these default locations,
you need to set the &PATH; value
- in the &ENV; dictionary
+ in the &cv-ENV; dictionary
in your construction environment.
</para>
<para>
- Assign a dictionary to the &ENV;
+ Assign a dictionary to the &cv-ENV;
construction variable in this way
completely resets the external environment
so that the only variable that will be
set when external commands are executed
will be the &PATH; value.
If you want to use the rest of
- the values in &ENV; and only
+ the values in &cv-ENV; and only
set the value of &PATH;,
the most straightforward way is probably:
</para>
<scons_output example="ex1">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
-->
the same external environment
that you used to execute &SCons;.
Instead, it uses the dictionary
- stored in the &ENV; construction variable
+ stored in the &cv-link-ENV; construction variable
as the external environment
for executing commands.
If you want to execute any commands--compilers, linkers, etc.--that
are not in these default locations,
you need to set the &PATH; value
- in the &ENV; dictionary
+ in the &cv-ENV; dictionary
in your construction environment.
</para>
<para>
- Assign a dictionary to the &ENV;
+ Assign a dictionary to the &cv-ENV;
construction variable in this way
completely resets the external environment
so that the only variable that will be
set when external commands are executed
will be the &PATH; value.
If you want to use the rest of
- the values in &ENV; and only
+ the values in &cv-ENV; and only
set the value of &PATH;,
the most straightforward way is probably:
</para>
<scons_output example="ex1">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
-->
actions.sgml
alias.sgml
ant.sgml
+builders.sgml
builders-built-in.sgml
builders-commands.sgml
builders-writing.sgml
environments.sgml
errors.sgml
example.sgml
+factories.sgml
help.sgml
hierarchy.sgml
install.sgml
main.sgml
make.sgml
nodes.sgml
+parseconfig.sgml
precious.sgml
preface.sgml
+python.sgml
repositories.sgml
run.sgml
scanners.sgml
simple.sgml
sourcecode.sgml
tasks.sgml
+tools.sgml
troubleshoot.sgml
variants.sgml
+variables.sgml
SCons-win32-install-1.jpg
SCons-win32-install-2.jpg
SCons-win32-install-3.jpg
</para>
<scons_output example="ex1" os="posix">
- <command>scons -Q install</command>
+ <scons_output_command>scons -Q install</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex2" os="posix">
- <command>scons -Q install-bin</command>
- <command>scons -Q install-lib</command>
- <command>scons -Q -c __ROOT__/</command>
- <command>scons -Q install</command>
+ <scons_output_command>scons -Q install-bin</scons_output_command>
+ <scons_output_command>scons -Q install-lib</scons_output_command>
+ <scons_output_command>scons -Q -c __ROOT__/</scons_output_command>
+ <scons_output_command>scons -Q install</scons_output_command>
</scons_output>
</para>
+ <!--
+ Robert P.J. Day has suggested using "python -V",
+ but that's not supported in 1.5.2, so we're going
+ to leave this as is for now.
+ -->
+
<screen>
$ <userinput>python</userinput>
Python 2.2.2 (#1, Feb 24 2003, 19:13:11)
&SCons; comes in RPM (Red Hat Package Manager) format,
pre-built and ready to install on Red Hat Linux,
+ Fedora Core,
or any other Linux distribution that uses RPM.
Your distribution may
already have an &SCons; RPM built specifically for it;
</para>
- <section>
- <title>Building and Installing &SCons; Without Administrative Privileges</title>
-
- <para>
-
- If you don't have the right privileges to install &SCons;
- in a system location,
- you can install it in a location of your choosing
- by specifying the <literal>--prefix=</literal> option:
-
- </para>
-
- <screen>
- # <userinput>python setup.py install --prefix=$HOME</userinput>
- </screen>
-
- <para>
-
- This would install &SCons; in appropriate locations
- relative to the user's <literal>$HOME</literal> directory,
- the <application>scons</application> script in
- <filename>$HOME/bin</filename>
- and the build engine in
- <filename>$HOME/lib/scons</filename>.
- You may, of course, specify any other location you prefer.
-
- </para>
-
- </section>
-
<!--
<section>
or
<filename>C:\Python2.2\scons-__VERSION__</filename>
directory, for example.
- You can also specify <option>--prefix=</option>,
- in which case <filename>setup.py</filename>
- will install the build engine
- in a version-specific directory
- relative to the specified prefix.
</para>
</section>
+ <section>
+ <title>Installing &SCons; in Other Locations</title>
+
+ <para>
+
+ You can install &SCons; in locations other than
+ the default by specifying the <option>--prefix=</option> option:
+
+ </para>
+
+ <screen>
+ # <userinput>python setup.py install --prefix=/opt/scons</userinput>
+ </screen>
+
+ <para>
+
+ This would
+ install the <application>scons</application> script in
+ <filename>/opt/scons/bin</filename>
+ and the build engine in
+ <filename>/opt/scons/lib/scons</filename>,
+
+ </para>
+
+ <para>
+
+ Note that you can specify both the <option>--prefix=</option>
+ and the <option>--version-lib</option> options
+ at the same type,
+ in which case <filename>setup.py</filename>
+ will install the build engine
+ in a version-specific directory
+ relative to the specified prefix.
+ Adding <option>--version-lib</option> to the
+ above example would install the build engine in
+ <filename>/opt/scons/lib/scons-__VERSION__</filename>.
+
+ </para>
+
+ </section>
+
+ <section>
+ <title>Building and Installing &SCons; Without Administrative Privileges</title>
+
+ <para>
+
+ If you don't have the right privileges to install &SCons;
+ in a system location,
+ simply use the <literal>--prefix=</literal> option
+ to install it in a location of your choosing.
+ For example,
+ to install &SCons; in appropriate locations
+ relative to the user's <literal>$HOME</literal> directory,
+ the <application>scons</application> script in
+ <filename>$HOME/bin</filename>
+ and the build engine in
+ <filename>$HOME/lib/scons</filename>,
+ simply type:
+
+ </para>
+
+ <screen>
+ $ <userinput>python setup.py install --prefix=$HOME</userinput>
+ </screen>
+
+ <para>
+
+ You may, of course, specify any other location you prefer,
+ and may use the <option>--version-lib</option> option
+ if you would like to install version-specific directories
+ relative to the specified prefix.
+
+ </para>
+
+ </section>
+
</section>
<!--
</para>
+ <!--
+ Robert P.J. Day has suggested using "python -V",
+ but that's not supported in 1.5.2, so we're going
+ to leave this as is for now.
+ -->
+
<screen>
$ <userinput>python</userinput>
Python 2.2.2 (#1, Feb 24 2003, 19:13:11)
&SCons; comes in RPM (Red Hat Package Manager) format,
pre-built and ready to install on Red Hat Linux,
+ Fedora Core,
or any other Linux distribution that uses RPM.
Your distribution may
already have an &SCons; RPM built specifically for it;
</para>
- <section>
- <title>Building and Installing &SCons; Without Administrative Privileges</title>
-
- <para>
-
- If you don't have the right privileges to install &SCons;
- in a system location,
- you can install it in a location of your choosing
- by specifying the <literal>--prefix=</literal> option:
-
- </para>
-
- <screen>
- # <userinput>python setup.py install --prefix=$HOME</userinput>
- </screen>
-
- <para>
-
- This would install &SCons; in appropriate locations
- relative to the user's <literal>$HOME</literal> directory,
- the <application>scons</application> script in
- <filename>$HOME/bin</filename>
- and the build engine in
- <filename>$HOME/lib/scons</filename>.
- You may, of course, specify any other location you prefer.
-
- </para>
-
- </section>
-
<!--
<section>
or
<filename>C:\Python2.2\scons-__VERSION__</filename>
directory, for example.
- You can also specify <option>--prefix=</option>,
- in which case <filename>setup.py</filename>
- will install the build engine
- in a version-specific directory
- relative to the specified prefix.
</para>
</section>
+ <section>
+ <title>Installing &SCons; in Other Locations</title>
+
+ <para>
+
+ You can install &SCons; in locations other than
+ the default by specifying the <option>--prefix=</option> option:
+
+ </para>
+
+ <screen>
+ # <userinput>python setup.py install --prefix=/opt/scons</userinput>
+ </screen>
+
+ <para>
+
+ This would
+ install the <application>scons</application> script in
+ <filename>/opt/scons/bin</filename>
+ and the build engine in
+ <filename>/opt/scons/lib/scons</filename>,
+
+ </para>
+
+ <para>
+
+ Note that you can specify both the <option>--prefix=</option>
+ and the <option>--version-lib</option> options
+ at the same type,
+ in which case <filename>setup.py</filename>
+ will install the build engine
+ in a version-specific directory
+ relative to the specified prefix.
+ Adding <option>--version-lib</option> to the
+ above example would install the build engine in
+ <filename>/opt/scons/lib/scons-__VERSION__</filename>.
+
+ </para>
+
+ </section>
+
+ <section>
+ <title>Building and Installing &SCons; Without Administrative Privileges</title>
+
+ <para>
+
+ If you don't have the right privileges to install &SCons;
+ in a system location,
+ simply use the <literal>--prefix=</literal> option
+ to install it in a location of your choosing.
+ For example,
+ to install &SCons; in appropriate locations
+ relative to the user's <literal>$HOME</literal> directory,
+ the <application>scons</application> script in
+ <filename>$HOME/bin</filename>
+ and the build engine in
+ <filename>$HOME/lib/scons</filename>,
+ simply type:
+
+ </para>
+
+ <screen>
+ $ <userinput>python setup.py install --prefix=$HOME</userinput>
+ </screen>
+
+ <para>
+
+ You may, of course, specify any other location you prefer,
+ and may use the <option>--version-lib</option> option
+ if you would like to install version-specific directories
+ relative to the specified prefix.
+
+ </para>
+
+ </section>
+
</section>
<!--
<para>
- As we've seen, the &Program; Builder
+ As we've seen, the &b-link-Program; Builder
is used to build an executable program.
The &source; argument is one or more
source-code files or object files,
The target file's prefix and suffix may be omitted,
and the values from the
- $PROGPREFIX
+ &cv-link-PROGPREFIX;
and
- $PROGSUFFIX
+ &cv-link-PROGSUFFIX;
construction variables
will be appended appropriately.
For example:
Two construction variables control what libraries
will be linked with the resulting program.
- The &LIBS; variable is a list of the names of
+ The &cv-link-LIBS; variable is a list of the names of
libraries that will be linked into any programs,
- and the &LIBPATH; variables is a list of
+ and the &cv-link-LIBPATH; variables is a list of
directories that will be searched for
the specified libraries.
&SCons; will construct the right command-line
</para>
<scons_output example="libs" os="posix">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="libs" os="win32">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
- The &LIBS; construction variable
+ The &cv-LIBS; construction variable
is turned into command line options
- by appending the &LIBLINKPREFIX; and &LIBLINKSUFFIX;
+ by appending the &cv-link-LIBLINKPREFIX; and &cv-link-LIBLINKSUFFIX;
construction variables to the beginning and end,
respectively, of each specified library.
<para>
- The &LIBPATH; construction variable
+ The &cv-LIBPATH; construction variable
is turned into command line options
- by appending the &LIBDIRPREFIX; and &LIBDIRSUFFIX;
+ by appending the &cv-link-LIBDIRPREFIX; and &cv-link-LIBDIRSUFFIX;
construction variables to the beginning and end,
respectively, of each specified library.
<para>
Other relevant construction variables
- include those used by the &Object;
+ include those used by the &b-link-Object;
builders to affect how the
- source files specified as input to the &Program;
+ source files specified as input to the &t-Program;
builders are turned into object files;
see the next section.
<para>
The command line used to control how a program is linked
- is specified by the &LINKCOM; construction variable.
+ is specified by the &cv-link-LINKCOM; construction variable.
By default, it uses the
- &LINK; construction variable
- and the &LINKFLAGS; construction variable.
+ &cv-link-LINK; construction variable
+ and the &cv-link-LINKFLAGS; construction variable.
</para>
<para>
- The &StaticObject; Builder
+ The &b-link-StaticObject; Builder
is used to build an object file
suitable for static linking into a program,
or for inclusion in a static library.
The target file's prefix and suffix may be omitted,
and the values from the
- $OBJPREFIX
+ &cv-link-OBJPREFIX;
and
- $OBJSUFFIX
+ &cv-link-OBJSUFFIX;
construction variables
will be appended appropriately.
For example:
<para>
- The &SharedObject; Builder
+ The &b-link-SharedObject; Builder
is used to build an object file
suitable for shared linking into a program,
or for inclusion in a shared library.
The target file's prefix and suffix may be omitted,
and the values from the
- $SHOBJPREFIX
+ &cv-link-SHOBJPREFIX;
and
- $SHOBJSUFFIX
+ &cv-link-SHOBJSUFFIX;
construction variables
will be appended appropriately.
For example:
<para>
- The &Object; Builder is a synonym for &StaticObject;
+ The &b-link-Object; Builder is a synonym for &b-link-StaticObject;
and is completely equivalent.
</para>
<para>
- The &StaticLibrary; Builder
+ The &b-link-StaticLibrary; Builder
is used to create a library
suitable for static linking into a program.
The &source; argument is one or more
The target file's prefix and suffix may be omitted,
and the values from the
- $LIBPREFIX
+ &cv-link-LIBPREFIX;
and
- $LIBSUFFIX
+ &cv-link-LIBSUFFIX;
construction variables
will be appended appropriately.
For example:
<para>
- The &SharedLibrary; Builder
+ The &b-link-SharedLibrary; Builder
is used to create a shared library
suitable for linking with a program.
The &source; argument is one or more
The target file's prefix and suffix may be omitted,
and the values from the
- $SHLIBPREFIX
+ &cv-link-SHLIBPREFIX;
and
- $SHLIBSUFFIX
+ &cv-link-SHLIBSUFFIX;
construction variables
will be appended appropriately.
For example:
<para>
- The &Library; Builder is a synonym for &StaticLibrary;
+ The &b-link-Library; Builder is a synonym for &b-link-StaticLibrary;
and is completely equivalent.
</para>
<para>
- The &Tar; Builder object uses the &tar;
+ The &b-link-Tar; Builder object uses the &tar;
utility to create archives of files
and/or directory trees:
</scons_example>
<scons_output example="ex1" os="posix">
- <command>scons -Q .</command>
+ <scons_output_command>scons -Q .</scons_output_command>
</scons_output>
<para>
is to create a compressed archive using the
<option>-z</option> option.
This is easily handled by specifying
- the value of the &TARFLAGS; variable
+ the value of the &cv-link-TARFLAGS; variable
when you create the construction environment.
Note, however, that the <option>-c</option> used to
to instruct &tar; to create the archive
- is part of the default value of &TARFLAGS;,
+ is part of the default value of &cv-TARFLAGS;,
so you need to set it both options:
</para>
</scons_example>
<scons_output example="ex2" os="posix">
- <command>scons -Q .</command>
+ <scons_output_command>scons -Q .</scons_output_command>
</scons_output>
<para>
you may also wish to set the value of the
- &TARSUFFIX; construction variable
+ &cv-link-TARSUFFIX; construction variable
to your desired suffix for compress &tar; archives,
so that &SCons; can append it to the target file name
without your having to specify it explicitly:
</scons_example>
<scons_output example="ex3" os="posix">
- <command>scons -Q .</command>
+ <scons_output_command>scons -Q .</scons_output_command>
</scons_output>
</section>
<para>
- The &Zip; Builder object creates archives of files
+ The &b-link-Zip; Builder object creates archives of files
and/or directory trees in the ZIP file format.
Python versions 1.6 or later
contain an internal &zipfile; module
</para>
<scons_output example="ex4" os="posix">
- <command>scons -Q .</command>
+ <scons_output_command>scons -Q .</scons_output_command>
</scons_output>
<para>
<para>
- The &Java; builder takes one or more input
+ The &b-link-Java; builder takes one or more input
<filename>.java</filename> files
and turns them into one or more
<filename>.class</filename> files
<para>
- As we've seen, the &Program; Builder
+ As we've seen, the &b-link-Program; Builder
is used to build an executable program.
The &source; argument is one or more
source-code files or object files,
The target file's prefix and suffix may be omitted,
and the values from the
- $PROGPREFIX
+ &cv-link-PROGPREFIX;
and
- $PROGSUFFIX
+ &cv-link-PROGSUFFIX;
construction variables
will be appended appropriately.
For example:
Two construction variables control what libraries
will be linked with the resulting program.
- The &LIBS; variable is a list of the names of
+ The &cv-link-LIBS; variable is a list of the names of
libraries that will be linked into any programs,
- and the &LIBPATH; variables is a list of
+ and the &cv-link-LIBPATH; variables is a list of
directories that will be searched for
the specified libraries.
&SCons; will construct the right command-line
<para>
- The &LIBS; construction variable
+ The &cv-LIBS; construction variable
is turned into command line options
- by appending the &LIBLINKPREFIX; and &LIBLINKSUFFIX;
+ by appending the &cv-link-LIBLINKPREFIX; and &cv-link-LIBLINKSUFFIX;
construction variables to the beginning and end,
respectively, of each specified library.
<para>
- The &LIBPATH; construction variable
+ The &cv-LIBPATH; construction variable
is turned into command line options
- by appending the &LIBDIRPREFIX; and &LIBDIRSUFFIX;
+ by appending the &cv-link-LIBDIRPREFIX; and &cv-link-LIBDIRSUFFIX;
construction variables to the beginning and end,
respectively, of each specified library.
<para>
Other relevant construction variables
- include those used by the &Object;
+ include those used by the &b-link-Object;
builders to affect how the
- source files specified as input to the &Program;
+ source files specified as input to the &t-Program;
builders are turned into object files;
see the next section.
<para>
The command line used to control how a program is linked
- is specified by the &LINKCOM; construction variable.
+ is specified by the &cv-link-LINKCOM; construction variable.
By default, it uses the
- &LINK; construction variable
- and the &LINKFLAGS; construction variable.
+ &cv-link-LINK; construction variable
+ and the &cv-link-LINKFLAGS; construction variable.
</para>
<para>
- The &StaticObject; Builder
+ The &b-link-StaticObject; Builder
is used to build an object file
suitable for static linking into a program,
or for inclusion in a static library.
The target file's prefix and suffix may be omitted,
and the values from the
- $OBJPREFIX
+ &cv-link-OBJPREFIX;
and
- $OBJSUFFIX
+ &cv-link-OBJSUFFIX;
construction variables
will be appended appropriately.
For example:
<para>
- The &SharedObject; Builder
+ The &b-link-SharedObject; Builder
is used to build an object file
suitable for shared linking into a program,
or for inclusion in a shared library.
The target file's prefix and suffix may be omitted,
and the values from the
- $SHOBJPREFIX
+ &cv-link-SHOBJPREFIX;
and
- $SHOBJSUFFIX
+ &cv-link-SHOBJSUFFIX;
construction variables
will be appended appropriately.
For example:
<para>
- The &Object; Builder is a synonym for &StaticObject;
+ The &b-link-Object; Builder is a synonym for &b-link-StaticObject;
and is completely equivalent.
</para>
<para>
- The &StaticLibrary; Builder
+ The &b-link-StaticLibrary; Builder
is used to create a library
suitable for static linking into a program.
The &source; argument is one or more
The target file's prefix and suffix may be omitted,
and the values from the
- $LIBPREFIX
+ &cv-link-LIBPREFIX;
and
- $LIBSUFFIX
+ &cv-link-LIBSUFFIX;
construction variables
will be appended appropriately.
For example:
<para>
- The &SharedLibrary; Builder
+ The &b-link-SharedLibrary; Builder
is used to create a shared library
suitable for linking with a program.
The &source; argument is one or more
The target file's prefix and suffix may be omitted,
and the values from the
- $SHLIBPREFIX
+ &cv-link-SHLIBPREFIX;
and
- $SHLIBSUFFIX
+ &cv-link-SHLIBSUFFIX;
construction variables
will be appended appropriately.
For example:
<para>
- The &Library; Builder is a synonym for &StaticLibrary;
+ The &b-link-Library; Builder is a synonym for &b-link-StaticLibrary;
and is completely equivalent.
</para>
<para>
- The &Tar; Builder object uses the &tar;
+ The &b-link-Tar; Builder object uses the &tar;
utility to create archives of files
and/or directory trees:
is to create a compressed archive using the
<option>-z</option> option.
This is easily handled by specifying
- the value of the &TARFLAGS; variable
+ the value of the &cv-link-TARFLAGS; variable
when you create the construction environment.
Note, however, that the <option>-c</option> used to
to instruct &tar; to create the archive
- is part of the default value of &TARFLAGS;,
+ is part of the default value of &cv-TARFLAGS;,
so you need to set it both options:
</para>
<para>
you may also wish to set the value of the
- &TARSUFFIX; construction variable
+ &cv-link-TARSUFFIX; construction variable
to your desired suffix for compress &tar; archives,
so that &SCons; can append it to the target file name
without your having to specify it explicitly:
<para>
- The &Zip; Builder object creates archives of files
+ The &b-link-Zip; Builder object creates archives of files
and/or directory trees in the ZIP file format.
Python versions 1.6 or later
contain an internal &zipfile; module
<para>
- The &Java; builder takes one or more input
+ The &b-link-Java; builder takes one or more input
<filename>.java</filename> files
and turns them into one or more
<filename>.class</filename> files
for a specific action to be executed
to build a specific file or files.
This looks a lot like the other builders
- (like &Program;, &Object;, etc.),
+ (like &b-link-Program;, &b-link-Object;, etc.),
but takes as an additional argument
the command to be executed to build the file:
</scons_example>
<scons_output example="ex1">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
This is often more convenient than
creating a &Builder; object
- and adding it to the &BUILDERS; variable
+ and adding it to the &cv-link-BUILDERS; variable
of a &consenv;
</para>
</scons_example>
<scons_output example="ex2">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
for a specific action to be executed
to build a specific file or files.
This looks a lot like the other builders
- (like &Program;, &Object;, etc.),
+ (like &b-link-Program;, &b-link-Object;, etc.),
but takes as an additional argument
the command to be executed to build the file:
<screen>
% <userinput>scons -Q</userinput>
- sed 's/x/y/' < foo.in > foo.out
+ sed 's/x/y/' < foo.in > foo.out
</screen>
<para>
This is often more convenient than
creating a &Builder; object
- and adding it to the &BUILDERS; variable
+ and adding it to the &cv-link-BUILDERS; variable
of a &consenv;
</para>
until it's attached to a &consenv;
so that we can call it to arrange
for files to be built.
- This is done through the &BUILDERS;
+ This is done through the &cv-link-BUILDERS;
&consvar; in an environment.
- The &BUILDERS; variable is a Python dictionary
+ The &cv-BUILDERS; variable is a Python dictionary
that maps the names by which you want to call
various &Builder; objects to the objects themselves.
For example, if we want to call the
</para>
<scons_output example="ex1">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
- Note, however, that the default &BUILDERS;
+ Note, however, that the default &cv-BUILDERS;
variable in a &consenv;
comes with a default set of &Builder; objects
already defined:
- &Program;, &Library;, etc.
- And when we explicitly set the &BUILDERS; variable
+ &b-link-Program;, &b-link-Library;, etc.
+ And when we explicitly set the &cv-BUILDERS; variable
when we create the &consenv;,
the default &Builder;s are no longer part of
the environment:
</scons_example>
<scons_output example="ex2">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
To be able use both our own defined &Builder; objects
and the default &Builder; objects in the same &consenv;,
- you can either add to the &BUILDERS; variable
+ you can either add to the &cv-BUILDERS; variable
using the &Append; function:
</para>
<para>
Or you can explicitly set the appropriately-named
- key in the &BUILDERS; dictionary:
+ key in the &cv-BUILDERS; dictionary:
</para>
Either way, the same &consenv;
can then use both the newly-defined
<function>Foo</function> &Builder;
- and the default &Program; &Builder;:
+ and the default &b-link-Program; &Builder;:
</para>
<scons_output example="ex3">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
</section>
</sconstruct>
<scons_output example="ex4">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex5">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
</section>
</sconstruct>
<scons_output example="ex6">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</sconstruct>
<scons_output example="ex7">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<programlisting>
</scons_example>
<scons_output example="ex8">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
</section>
until it's attached to a &consenv;
so that we can call it to arrange
for files to be built.
- This is done through the &BUILDERS;
+ This is done through the &cv-link-BUILDERS;
&consvar; in an environment.
- The &BUILDERS; variable is a Python dictionary
+ The &cv-BUILDERS; variable is a Python dictionary
that maps the names by which you want to call
various &Builder; objects to the objects themselves.
For example, if we want to call the
<screen>
% <userinput>scons -Q</userinput>
- foobuild < file.input > file.foo
+ foobuild < file.input > file.foo
</screen>
<para>
- Note, however, that the default &BUILDERS;
+ Note, however, that the default &cv-BUILDERS;
variable in a &consenv;
comes with a default set of &Builder; objects
already defined:
- &Program;, &Library;, etc.
- And when we explicitly set the &BUILDERS; variable
+ &b-link-Program;, &b-link-Library;, etc.
+ And when we explicitly set the &cv-BUILDERS; variable
when we create the &consenv;,
the default &Builder;s are no longer part of
the environment:
<screen>
% <userinput>scons -Q</userinput>
- AttributeError: SConsEnvironment instance has no attribute 'Program':
+ AttributeError: 'SConsEnvironment' object has no attribute 'Program':
File "SConstruct", line 4:
env.Program('hello.c')
</screen>
To be able use both our own defined &Builder; objects
and the default &Builder; objects in the same &consenv;,
- you can either add to the &BUILDERS; variable
+ you can either add to the &cv-BUILDERS; variable
using the &Append; function:
</para>
<para>
Or you can explicitly set the appropriately-named
- key in the &BUILDERS; dictionary:
+ key in the &cv-BUILDERS; dictionary:
</para>
Either way, the same &consenv;
can then use both the newly-defined
<function>Foo</function> &Builder;
- and the default &Program; &Builder;:
+ and the default &b-link-Program; &Builder;:
</para>
<screen>
% <userinput>scons -Q</userinput>
- foobuild < file.input > file.foo
+ foobuild < file.input > file.foo
cc -c -o hello.o hello.c
cc -o hello hello.o
</screen>
<screen>
% <userinput>scons -Q</userinput>
- foobuild < file1.input > file1.foo
- foobuild < file2.input > file2.foo
+ foobuild < file1.input > file1.foo
+ foobuild < file2.input > file2.foo
</screen>
<para>
<screen>
% <userinput>scons -Q</userinput>
- foobuild < file.input > file.foo
+ foobuild < file.input > file.foo
</screen>
<para>
</scons_example>
<scons_output example="ex8">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
</section>
--- /dev/null
+<!--
+
+ __COPYRIGHT__
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice shall be included
+ in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
+ KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
+ WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+-->
+
+<!--
+<!doctype refentry PUBLIC "-//OASIS//DTD DocBook V4.1//EN">
+
+<refentry id="Command">
+
+<refmeta>
+<refentrytitle>Command</refentrytitle>
+</refmeta>
+
+<methodsynopsis>
+ <methodname>env.Command</methodname>
+ <methodparam>foo</methodparam>
+ <methodparam>bar</methodparam>
+</methodsynopsis>
+
+</refentry>
+-->
+
+<para>
+
+This appendix contains descriptions of all of the
+Builders that are <emphasis>potentially</emphasis>
+available "out of the box" in this version of SCons.
+
+</para>
+
+<variablelist>
+
+&builders-gen;
+
+</variablelist>
--- /dev/null
+<!--
+
+ __COPYRIGHT__
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice shall be included
+ in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
+ KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
+ WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+-->
+
+<!--
+<!doctype refentry PUBLIC "-//OASIS//DTD DocBook V4.1//EN">
+
+<refentry id="Command">
+
+<refmeta>
+<refentrytitle>Command</refentrytitle>
+</refmeta>
+
+<methodsynopsis>
+ <methodname>env.Command</methodname>
+ <methodparam>foo</methodparam>
+ <methodparam>bar</methodparam>
+</methodsynopsis>
+
+</refentry>
+-->
+
+<para>
+
+This appendix contains descriptions of all of the
+Builders that are <emphasis>potentially</emphasis>
+available "out of the box" in this version of SCons.
+
+</para>
+
+<variablelist>
+
+&builders-gen;
+
+</variablelist>
</para>
<scons_output example="ex1">
- <command>scons -Q</command>
- <command>scons -Q -c</command>
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command>scons -Q -c</scons_output_command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
</section>
</para>
<scons_output example="ex1">
- <command>scons -Q</command>
- <command>scons -Q -c</command>
- <command>scons -Q --cache-show</command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command>scons -Q -c</scons_output_command>
+ <scons_output_command>scons -Q --cache-show</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex1">
- <command>scons -Q</command>
- <command>scons -Q -c</command>
- <command>scons -Q</command>
- <command>scons -Q -c</command>
- <command>scons -Q --cache-disable</command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command>scons -Q -c</scons_output_command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command>scons -Q -c</scons_output_command>
+ <scons_output_command>scons -Q --cache-disable</scons_output_command>
</scons_output>
</section>
</para>
<scons_output example="ex1">
- <command>scons -Q --cache-disable</command>
- <command>scons -Q -c</command>
- <command>scons -Q --cache-disable</command>
- <command>scons -Q --cache-force</command>
- <command>scons -Q -c</command>
- <command>scons -Q</command>
+ <scons_output_command>scons -Q --cache-disable</scons_output_command>
+ <scons_output_command>scons -Q -c</scons_output_command>
+ <scons_output_command>scons -Q --cache-disable</scons_output_command>
+ <scons_output_command>scons -Q --cache-force</scons_output_command>
+ <scons_output_command>scons -Q -c</scons_output_command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</scons_example>
<scons_output example="SCONSFLAGS">
- <command>scons</command>
- <command>export SCONSFLAGS="-Q"</command>
- <command environment="SCONSFLAGS=-Q">scons</command>
+ <scons_output_command>scons</scons_output_command>
+ <scons_output_command>export SCONSFLAGS="-Q"</scons_output_command>
+ <scons_output_command environment="SCONSFLAGS=-Q">scons</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="COMMAND_LINE_TARGETS">
- <command>scons -Q</command>
- <command>scons -Q bar</command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command>scons -Q bar</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="Default1">
- <command>scons -Q</command>
- <command>scons -Q</command>
- <command>scons -Q goodbye</command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command>scons -Q goodbye</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="Default1">
- <command>scons -Q .</command>
+ <scons_output_command>scons -Q .</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="Default2">
- <command>scons -Q</command>
- <command>scons -Q .</command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command>scons -Q .</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="Default3">
- <command>scons -Q</command>
- <command>scons -Q</command>
- <command>scons -Q .</command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command>scons -Q .</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="Default4">
- <command>scons -Q</command>
- <command>scons -Q .</command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command>scons -Q .</scons_output_command>
</scons_output>
<section>
</para>
<scons_output example="DEFAULT_TARGETS_1">
- <command>scons</command>
+ <scons_output_command>scons</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="DEFAULT_TARGETS_2">
- <command>scons</command>
+ <scons_output_command>scons</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="BUILD_TARGETS_1">
- <command>scons -Q</command>
- <command>scons -Q prog2</command>
- <command>scons -Q -c .</command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command>scons -Q prog2</scons_output_command>
+ <scons_output_command>scons -Q -c .</scons_output_command>
</scons_output>
</section>
<para>
- The following code sets the &CCFLAGS; construction
+ The following code sets the &cv-link-CCFLAGS; construction
variable in response to the <varname>debug</varname>
flag being set in the &ARGUMENTS; dictionary:
</para>
<scons_output example="ARGUMENTS">
- <command>scons -Q debug=0</command>
- <command>scons -Q debug=0</command>
- <command>scons -Q debug=1</command>
- <command>scons -Q debug=1</command>
+ <scons_output_command>scons -Q debug=0</scons_output_command>
+ <scons_output_command>scons -Q debug=0</scons_output_command>
+ <scons_output_command>scons -Q debug=1</scons_output_command>
+ <scons_output_command>scons -Q debug=1</scons_output_command>
</scons_output>
<para>
to pass the value to the C compiler.
Here's how you might do that by setting
the appropriate value in a dictionary for the
- &CPPDEFINES; construction variable:
+ &cv-link-CPPDEFINES; construction variable:
</para>
</para>
<scons_output example="Options1">
- <command>scons -Q RELEASE=1</command>
+ <scons_output_command>scons -Q RELEASE=1</scons_output_command>
</scons_output>
</section>
</para>
<scons_output example="Options_Help">
- <command>scons -Q -h</command>
+ <scons_output_command>scons -Q -h</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="Options_custom_py_1">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="Options_custom_py_2">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
</section>
</para>
<scons_output example="BoolOption">
- <command>scons -Q RELEASE=yes foo.o</command>
+ <scons_output_command>scons -Q RELEASE=yes foo.o</scons_output_command>
</scons_output>
<scons_output example="BoolOption">
- <command>scons -Q RELEASE=t foo.o</command>
+ <scons_output_command>scons -Q RELEASE=t foo.o</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="BoolOption">
- <command>scons -Q RELEASE=no foo.o</command>
+ <scons_output_command>scons -Q RELEASE=no foo.o</scons_output_command>
</scons_output>
<scons_output example="BoolOption">
- <command>scons -Q RELEASE=f foo.o</command>
+ <scons_output_command>scons -Q RELEASE=f foo.o</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="BoolOption">
- <command>scons -Q RELEASE=bad_value foo.o</command>
+ <scons_output_command>scons -Q RELEASE=bad_value foo.o</scons_output_command>
</scons_output>
</section>
</para>
<scons_output example="EnumOption">
- <command>scons -Q COLOR=red foo.o</command>
- <command>scons -Q COLOR=blue foo.o</command>
- <command>scons -Q COLOR=green foo.o</command>
+ <scons_output_command>scons -Q COLOR=red foo.o</scons_output_command>
+ <scons_output_command>scons -Q COLOR=blue foo.o</scons_output_command>
+ <scons_output_command>scons -Q COLOR=green foo.o</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="EnumOption">
- <command>scons -Q COLOR=magenta foo.o</command>
+ <scons_output_command>scons -Q COLOR=magenta foo.o</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="EnumOption_map">
- <command>scons -Q COLOR=navy foo.o</command>
+ <scons_output_command>scons -Q COLOR=navy foo.o</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="EnumOption">
- <command>scons -Q COLOR=Red foo.o</command>
- <command>scons -Q COLOR=BLUE foo.o</command>
- <command>scons -Q COLOR=nAvY foo.o</command>
+ <scons_output_command>scons -Q COLOR=Red foo.o</scons_output_command>
+ <scons_output_command>scons -Q COLOR=BLUE foo.o</scons_output_command>
+ <scons_output_command>scons -Q COLOR=nAvY foo.o</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="EnumOption_ic1">
- <command>scons -Q COLOR=Red foo.o</command>
- <command>scons -Q COLOR=BLUE foo.o</command>
- <command>scons -Q COLOR=nAvY foo.o</command>
- <command>scons -Q COLOR=green foo.o</command>
+ <scons_output_command>scons -Q COLOR=Red foo.o</scons_output_command>
+ <scons_output_command>scons -Q COLOR=BLUE foo.o</scons_output_command>
+ <scons_output_command>scons -Q COLOR=nAvY foo.o</scons_output_command>
+ <scons_output_command>scons -Q COLOR=green foo.o</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="EnumOption_ic2">
- <command>scons -Q COLOR=Red foo.o</command>
- <command>scons -Q COLOR=nAvY foo.o</command>
- <command>scons -Q COLOR=GREEN foo.o</command>
+ <scons_output_command>scons -Q COLOR=Red foo.o</scons_output_command>
+ <scons_output_command>scons -Q COLOR=nAvY foo.o</scons_output_command>
+ <scons_output_command>scons -Q COLOR=GREEN foo.o</scons_output_command>
</scons_output>
</section>
</para>
<scons_output example="ListOption">
- <command>scons -Q COLORS=red,blue foo.o</command>
- <command>scons -Q COLORS=blue,green,red foo.o</command>
+ <scons_output_command>scons -Q COLORS=red,blue foo.o</scons_output_command>
+ <scons_output_command>scons -Q COLORS=blue,green,red foo.o</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ListOption">
- <command>scons -Q COLORS=all foo.o</command>
- <command>scons -Q COLORS=none foo.o</command>
+ <scons_output_command>scons -Q COLORS=all foo.o</scons_output_command>
+ <scons_output_command>scons -Q COLORS=none foo.o</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ListOption">
- <command>scons -Q COLORS=magenta foo.o</command>
+ <scons_output_command>scons -Q COLORS=magenta foo.o</scons_output_command>
</scons_output>
</section>
</para>
<scons_output example="PathOption">
- <command>scons -Q foo.o</command>
- <command>scons -Q CONFIG=__ROOT__/usr/local/etc/other_config foo.o</command>
+ <scons_output_command>scons -Q foo.o</scons_output_command>
+ <scons_output_command>scons -Q CONFIG=__ROOT__/usr/local/etc/other_config foo.o</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="PathOption">
- <command>scons -Q CONFIG=__ROOT__/does/not/exist foo.o</command>
+ <scons_output_command>scons -Q CONFIG=__ROOT__/does/not/exist foo.o</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="PackageOption">
- <command>scons -Q foo.o</command>
- <command>scons -Q PACKAGE=__ROOT__/usr/local/location foo.o</command>
- <command>scons -Q PACKAGE=yes foo.o</command>
- <command>scons -Q PACKAGE=no foo.o</command>
+ <scons_output_command>scons -Q foo.o</scons_output_command>
+ <scons_output_command>scons -Q PACKAGE=__ROOT__/usr/local/location foo.o</scons_output_command>
+ <scons_output_command>scons -Q PACKAGE=yes foo.o</scons_output_command>
+ <scons_output_command>scons -Q PACKAGE=no foo.o</scons_output_command>
</scons_output>
</section>
<para>
- The following code sets the &CCFLAGS; construction
+ The following code sets the &cv-link-CCFLAGS; construction
variable in response to the <varname>debug</varname>
flag being set in the &ARGUMENTS; dictionary:
to pass the value to the C compiler.
Here's how you might do that by setting
the appropriate value in a dictionary for the
- &CPPDEFINES; construction variable:
+ &cv-link-CPPDEFINES; construction variable:
</para>
</scons_example>
<scons_output example="ex1" os="posix">
- <command>scons -Q</command>
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex1" os="posix">
- <command>scons -Q hello</command>
- <command>scons -Q hello</command>
+ <scons_output_command>scons -Q hello</scons_output_command>
+ <scons_output_command>scons -Q hello</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex1" os="posix">
- <command>scons -Q hello</command>
- <command>touch hello.c</command>
- <command>scons -Q hello</command>
+ <scons_output_command>scons -Q hello</scons_output_command>
+ <scons_output_command>touch hello.c</scons_output_command>
+ <scons_output_command>scons -Q hello</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex1" os="posix">
- <command>scons -Q hello</command>
- <command output=" [CHANGE THE CONTENTS OF hello.c]">edit hello.c</command>
- <command>scons -Q hello</command>
+ <scons_output_command>scons -Q hello</scons_output_command>
+ <scons_output_command output=" [CHANGE THE CONTENTS OF hello.c]">edit hello.c</scons_output_command>
+ <scons_output_command>scons -Q hello</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex2" os="posix">
- <command>scons -Q hello</command>
- <command>touch hello.c</command>
- <command>scons -Q hello</command>
+ <scons_output_command>scons -Q hello</scons_output_command>
+ <scons_output_command>touch hello.c</scons_output_command>
+ <scons_output_command>scons -Q hello</scons_output_command>
</scons_output>
</section>
</para>
<scons_output example="ex1" os="posix">
- <command>scons -Q hello</command>
- <command output=" [CHANGE THE CONTENTS OF hello.c]">edit hello.c</command>
- <command>scons -Q hello</command>
+ <scons_output_command>scons -Q hello</scons_output_command>
+ <scons_output_command output=" [CHANGE THE CONTENTS OF hello.c]">edit hello.c</scons_output_command>
+ <scons_output_command>scons -Q hello</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex3" os="posix">
- <command>scons -Q hello</command>
- <command output=" [CHANGE A COMMENT IN hello.c]" edit="STRIP CCCOM line">edit hello.c</command>
- <command>scons -Q hello</command>
+ <scons_output_command>scons -Q hello</scons_output_command>
+ <scons_output_command output=" [CHANGE A COMMENT IN hello.c]" edit="STRIP CCCOM line">edit hello.c</scons_output_command>
+ <scons_output_command>scons -Q hello</scons_output_command>
</scons_output>
<para>
</section>
<section>
- <title>Implicit Dependencies: The &CPPPATH; Construction Variable</title>
+ <title>Implicit Dependencies: The &cv-CPPPATH; Construction Variable</title>
<para>
<para>
- The &CPPPATH; value
+ The &cv-CPPPATH; value
tells &SCons; to look in the current directory
(<literal>'.'</literal>)
for any files included by C source files
</para>
<scons_output example="ex4" os="posix">
- <command>scons -Q hello</command>
- <command>scons -Q hello</command>
- <command output=" [CHANGE THE CONTENTS OF hello.h]">edit hello.h</command>
- <command>scons -Q hello</command>
+ <scons_output_command>scons -Q hello</scons_output_command>
+ <scons_output_command>scons -Q hello</scons_output_command>
+ <scons_output_command output=" [CHANGE THE CONTENTS OF hello.h]">edit hello.h</scons_output_command>
+ <scons_output_command>scons -Q hello</scons_output_command>
</scons_output>
<para>
First, notice that &SCons;
added the <literal>-I.</literal> argument
- from the &CPPPATH; variable
+ from the &cv-CPPPATH; variable
so that the compilation would find the
&hello_h; file in the local directory.
<para>
- Like the &LIBPATH; variable,
- the &CPPPATH; variable
+ Like the &cv-LIBPATH; variable,
+ the &cv-CPPPATH; variable
may be a list of directories,
or a string separated by
the system-specific path separate character
</para>
<scons_output example="ex5" os="posix">
- <command>scons -Q hello</command>
+ <scons_output_command>scons -Q hello</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex5" os="win32">
- <command>scons -Q hello.exe</command>
+ <scons_output_command>scons -Q hello.exe</scons_output_command>
</scons_output>
</section>
</para>
<scons_output example="ex1">
- <command>scons -Q --implicit-cache hello</command>
- <command>scons -Q hello</command>
+ <scons_output_command>scons -Q --implicit-cache hello</scons_output_command>
+ <scons_output_command>scons -Q hello</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex1">
- <command>scons -Q --implicit-deps-changed hello</command>
- <command>scons -Q hello</command>
+ <scons_output_command>scons -Q --implicit-deps-changed hello</scons_output_command>
+ <scons_output_command>scons -Q hello</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex1">
- <command>scons -Q --implicit-deps-unchanged hello</command>
- <command>scons -Q hello</command>
+ <scons_output_command>scons -Q --implicit-deps-unchanged hello</scons_output_command>
+ <scons_output_command>scons -Q hello</scons_output_command>
</scons_output>
<para>
<!--
<scons_output example="ignore">
- <command>scons -Q hello</command>
- <command>scons -Q hello</command>
- <command output=" [CHANGE THE CONTENTS OF hello.h]">edit hello.h</command>
- <command>scons -Q hello</command>
+ <scons_output_command>scons -Q hello</scons_output_command>
+ <scons_output_command>scons -Q hello</scons_output_command>
+ <scons_output_command output=" [CHANGE THE CONTENTS OF hello.h]">edit hello.h</scons_output_command>
+ <scons_output_command>scons -Q hello</scons_output_command>
XXX THIS EXAMPLE SHOULD BE UP-TO-DATE! XXX
</scons_output>
-->
</section>
<section>
- <title>Implicit Dependencies: The &CPPPATH; Construction Variable</title>
+ <title>Implicit Dependencies: The &cv-CPPPATH; Construction Variable</title>
<para>
<para>
- The &CPPPATH; value
+ The &cv-CPPPATH; value
tells &SCons; to look in the current directory
(<literal>'.'</literal>)
for any files included by C source files
First, notice that &SCons;
added the <literal>-I.</literal> argument
- from the &CPPPATH; variable
+ from the &cv-CPPPATH; variable
so that the compilation would find the
&hello_h; file in the local directory.
<para>
- Like the &LIBPATH; variable,
- the &CPPPATH; variable
+ Like the &cv-LIBPATH; variable,
+ the &cv-CPPPATH; variable
may be a list of directories,
or a string separated by
the system-specific path separate character
<!--
<scons_output example="ignore">
- <command>scons -Q hello</command>
- <command>scons -Q hello</command>
- <command output=" [CHANGE THE CONTENTS OF hello.h]">edit hello.h</command>
- <command>scons -Q hello</command>
+ <scons_output_command>scons -Q hello</scons_output_command>
+ <scons_output_command>scons -Q hello</scons_output_command>
+ <scons_output_command output=" [CHANGE THE CONTENTS OF hello.h]">edit hello.h</scons_output_command>
+ <scons_output_command>scons -Q hello</scons_output_command>
XXX THIS EXAMPLE SHOULD BE UP-TO-DATE! XXX
</scons_output>
-->
and further specifies that the <literal>-O2</literal>
(optimization level two)
flag should be used when compiling the object file.
- In other words, the explicit initializations of &CC; and &CCFLAGS;
+ In other words, the explicit initializations of
+ &cv-link-CC; and &cv-link-CCFLAGS;
override the default values in the newly-created
construction environment.
So a run from this example would look like:
</para>
<scons_output example="ex1">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<section>
</scons_example>
<scons_output example="ex2">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
We can even use multiple construction environments to build
multiple versions of a single program.
If you do this by simply trying to use the
- &Program; builder with both environments, though,
+ &b-link-Program; builder with both environments, though,
like this:
</para>
</para>
<scons_output example="ex3">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
- This is because the two &Program; calls have
+ This is because the two &b-Program; calls have
each implicitly told &SCons; to generate an object file named
<filename>foo.o</filename>,
- one with a &CCFLAGS; value of
+ one with a &cv-link-CCFLAGS; value of
<literal>-O2</literal>
- and one with a &CCFLAGS; value of
+ and one with a &cv-link-CCFLAGS; value of
<literal>-g</literal>.
&SCons; can't just decide that one of them
should take precedence over the other,
that each environment compile
<filename>foo.c</filename>
to a separately-named object file
- using the &Object; call, like so:
+ using the &b-link-Object; builder, like so:
</para>
<para>
- Notice that each call to the &Object; builder
+ Notice that each call to the &b-Object; builder
returns a value,
an internal &SCons; object that
represents the object file that will be built.
We then use that object
- as input to the &Program; builder.
+ as input to the &b-Program; builder.
This avoids having to specify explicitly
the object file name in multiple places,
and makes for a compact, readable
</para>
<scons_output example="ex4">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
</section>
to create three versions of a program,
one optimized, one debug, and one with neither.
We could do this by creating a "base" construction environment
- that sets &CC; to &gcc;,
+ that sets &cv-link-CC; to &gcc;,
and then creating two copies,
- one which sets &CCFLAGS; for optimization
- and the other which sets &CCFLAGS; for debugging:
+ one which sets &cv-link-CCFLAGS; for optimization
+ and the other which sets &cv-CCFLAGS; for debugging:
</para>
</para>
<scons_output example="ex5">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
</section>
This example &SConstruct; file doesn't build anything,
but because it's actually a Python script,
- it will print the value of &CC; for us:
+ it will print the value of &cv-link-CC; for us:
</para>
<scons_output example="ex6">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex6b" os="posix">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex6b" os="win32">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
the example from the previous
section that used
<literal>env['CC']</literal>
- to fetch the value of &CC;
+ to fetch the value of &cv-link-CC;
could also be written as:
</para>
re-expanded until
there are no expansions left in the string.
So a simple fetch of a value like
- <varname>$CCCOM</varname>:
+ &cv-link-CCCOM;:
</para>
<para>
- Will print the unexpanded value of &CCCOM;,
+ Will print the unexpanded value of &cv-CCCOM;,
showing us the construction
variables that still need to be expanded:
(Note that because we're not expanding this
in the context of building something
there are no target or source files
- for <varname>$TARGET</varname> and <varname>$SOURCES</varname> to expand.
+ for &cv-link-TARGET; and &cv-link-SOURCES; to expand.
</para>
</para>
<scons_output example="Replace1">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="Replace-nonexistent">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="Replace2">
- <command>scons</command>
+ <scons_output_command>scons</scons_output_command>
</scons_output>
<para>
Because the replacement occurs while
the &SConscript; files are being read,
- the <literal>$CCFLAGS</literal>
+ the &cv-link-CCFLAGS;
variable has already been set to
<literal>-DDEFINE2</literal>
by the time the &foo_o; target is built,
</para>
<scons_output example="ex8">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="Append-nonexistent">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
</section>
</para>
<scons_output example="ex9">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="Prepend-nonexistent">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
</section>
and further specifies that the <literal>-O2</literal>
(optimization level two)
flag should be used when compiling the object file.
- In other words, the explicit initializations of &CC; and &CCFLAGS;
+ In other words, the explicit initializations of
+ &cv-link-CC; and &cv-link-CCFLAGS;
override the default values in the newly-created
construction environment.
So a run from this example would look like:
We can even use multiple construction environments to build
multiple versions of a single program.
If you do this by simply trying to use the
- &Program; builder with both environments, though,
+ &b-link-Program; builder with both environments, though,
like this:
</para>
<para>
- This is because the two &Program; calls have
+ This is because the two &b-Program; calls have
each implicitly told &SCons; to generate an object file named
<filename>foo.o</filename>,
- one with a &CCFLAGS; value of
+ one with a &cv-link-CCFLAGS; value of
<literal>-O2</literal>
- and one with a &CCFLAGS; value of
+ and one with a &cv-link-CCFLAGS; value of
<literal>-g</literal>.
&SCons; can't just decide that one of them
should take precedence over the other,
that each environment compile
<filename>foo.c</filename>
to a separately-named object file
- using the &Object; call, like so:
+ using the &b-link-Object; builder, like so:
</para>
<para>
- Notice that each call to the &Object; builder
+ Notice that each call to the &b-Object; builder
returns a value,
an internal &SCons; object that
represents the object file that will be built.
We then use that object
- as input to the &Program; builder.
+ as input to the &b-Program; builder.
This avoids having to specify explicitly
the object file name in multiple places,
and makes for a compact, readable
to create three versions of a program,
one optimized, one debug, and one with neither.
We could do this by creating a "base" construction environment
- that sets &CC; to &gcc;,
+ that sets &cv-link-CC; to &gcc;,
and then creating two copies,
- one which sets &CCFLAGS; for optimization
- and the other which sets &CCFLAGS; for debugging:
+ one which sets &cv-link-CCFLAGS; for optimization
+ and the other which sets &cv-CCFLAGS; for debugging:
</para>
This example &SConstruct; file doesn't build anything,
but because it's actually a Python script,
- it will print the value of &CC; for us:
+ it will print the value of &cv-link-CC; for us:
</para>
the example from the previous
section that used
<literal>env['CC']</literal>
- to fetch the value of &CC;
+ to fetch the value of &cv-link-CC;
could also be written as:
</para>
re-expanded until
there are no expansions left in the string.
So a simple fetch of a value like
- <varname>$CCCOM</varname>:
+ &cv-link-CCCOM;:
</para>
<para>
- Will print the unexpanded value of &CCCOM;,
+ Will print the unexpanded value of &cv-CCCOM;,
showing us the construction
variables that still need to be expanded:
(Note that because we're not expanding this
in the context of building something
there are no target or source files
- for <varname>$TARGET</varname> and <varname>$SOURCES</varname> to expand.
+ for &cv-link-TARGET; and &cv-link-SOURCES; to expand.
</para>
Because the replacement occurs while
the &SConscript; files are being read,
- the <literal>$CCFLAGS</literal>
+ the &cv-link-CCFLAGS;
variable has already been set to
<literal>-DDEFINE2</literal>
by the time the &foo_o; target is built,
--- /dev/null
+<!--
+
+ __COPYRIGHT__
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice shall be included
+ in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
+ KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
+ WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+-->
+
+ <para>
+
+ &SCons; provides a number of platform-independent functions,
+ called <literal>factories</literal>,
+ that perform common file system manipulations
+ like copying, moving or deleting files and directories,
+ or making directories.
+ These functions are <literal>factories</literal>
+ because they don't perform the action
+ at the time they're called,
+ they each return an &Action; object
+ that can be executed at the appropriate time.
+
+ </para>
+
+ <section>
+ <title>Copying Files or Directories: The &Copy; Factory</title>
+
+ <para>
+
+ Suppose you want to arrange to make a copy of a file,
+ and the &Install; builder isn't appropriate
+ because it may make a hard link on POSIX systems.
+ One way would be to use the &Copy; action factory
+ in conjunction with the &Command; builder:
+
+ </para>
+
+ <scons_example name="Copy1">
+ <file name="SConstruct" printme="1">
+ Command("file.out", "file.in", Copy("$TARGET", "$SOURCE"))
+ </file>
+ <file name="file.in">file.in</file>
+ </scons_example>
+
+ <para>
+
+ Notice that the action returned by the &Copy; factory
+ will expand the &cv-TARGET; and &cv-SOURCE; strings
+ at the time &file_out; is built,
+ and that the order of the arguments
+ is the same as that of a builder itself--that is,
+ target first, followed by source:
+
+ </para>
+
+ <scons_output example="Copy1">
+ <scons_output_command>scons -Q</scons_output_command>
+ </scons_output>
+
+ <para>
+
+ You can, of course, name a file explicitly
+ instead of using &cv-TARGET; or &cv-SOURCE;:
+
+ </para>
+
+ <scons_example name="Copy2">
+ <file name="SConstruct" printme="1">
+ Command("file.out", [], Copy("$TARGET", "file.in"))
+ </file>
+ <file name="file.in">file.in</file>
+ </scons_example>
+
+ <para>
+
+ Which executes as:
+
+ </para>
+
+ <scons_output example="Copy2">
+ <scons_output_command>scons -Q</scons_output_command>
+ </scons_output>
+
+ <para>
+
+ The usefulness of the &Copy; factory
+ becomes more apparent when
+ you use it in a list of actions
+ passed to the &Command; builder.
+ For example, suppose you needed to run a
+ file through a utility that only modifies files in-place,
+ and can't "pipe" input to output.
+ One solution is to copy the source file
+ to a temporary file name,
+ run the utility,
+ and then copy the modified temporary file to the target,
+ which the &Copy; factory makes extremely easy:
+
+ </para>
+
+ <scons_example name="Copy3">
+ <file name="S" printme="1">
+ Command("file.out", "file.in",
+ [
+ Copy("tempfile", "$SOURCE"),
+ "modify tempfile",
+ Copy("$TARGET", "tempfile"),
+ ])
+ </file>
+ <file name="SConstruct">
+ env = DefaultEnvironment()
+ import os
+ env['ENV']['PATH'] = env['ENV']['PATH'] + os.pathsep + os.getcwd()
+ SConscript('S')
+ </file>
+ <file name="file.in">file.in</file>
+ <file name="modify" chmod="0755">
+ touch $*
+ </file>
+ </scons_example>
+
+ <para>
+
+ The output then looks like:
+
+ </para>
+
+ <scons_output example="Copy3">
+ <scons_output_command>scons -Q</scons_output_command>
+ </scons_output>
+
+ </section>
+
+ <section>
+ <title>Deleting Files or Directories: The &Delete; Factory</title>
+
+ <para>
+
+ If you need to delete a file,
+ then the &Delete; factory
+ can be used in much the same way as
+ the &Copy; factory.
+ For example, if we want to make sure that
+ the temporary file
+ in our last example doesn't exist before
+ we copy to it,
+ we could add &Delete; to the beginning
+ of the command list:
+
+ </para>
+
+ <scons_example name="Delete1">
+ <file name="S" printme="1">
+ Command("file.out", "file.in",
+ [
+ Delete("tempfile"),
+ Copy("tempfile", "$SOURCE"),
+ "modify tempfile",
+ Copy("$TARGET", "tempfile"),
+ ])
+ </file>
+ <file name="SConstruct">
+ env = DefaultEnvironment()
+ import os
+ env['ENV']['PATH'] = env['ENV']['PATH'] + os.pathsep + os.getcwd()
+ SConscript('S')
+ </file>
+ <file name="file.in">file.in</file>
+ <file name="modify" chmod="0755">
+ touch $*
+ </file>
+ </scons_example>
+
+ <para>
+
+ When then executes as follows:
+
+ </para>
+
+ <scons_output example="Delete1">
+ <scons_output_command>scons -Q</scons_output_command>
+ </scons_output>
+
+ <para>
+
+ Of course, like all of these &Action; factories,
+ the &Delete factory also expands
+ &cv-TARGET; and &cv-SOURCE; variables appropriately.
+ For example:
+
+ </para>
+
+ <scons_example name="Delete2">
+ <file name="SConstruct" printme="1">
+ Command("file.out", "file.in",
+ [
+ Delete("$TARGET"),
+ Copy("$TARGET", "$SOURCE")
+ ])
+ </file>
+ <file name="file.in">file.in</file>
+ </scons_example>
+
+ <para>
+
+ Executes as:
+
+ </para>
+
+ <scons_output example="Delete2">
+ <scons_output_command>scons -Q</scons_output_command>
+ </scons_output>
+
+ <para>
+
+ (Note, however, that you typically don't need to
+ call the &Delete; factory explicitly in this way;
+ by default, &SCons; deletes its target(s)
+ for you before executing any action.
+
+ </para>
+
+ </section>
+
+ <section>
+ <title>Moving (Renaming) Files or Directories: The &Move; Factory</title>
+
+ <para>
+
+ The &Move; factory
+ allows you to rename a file or directory.
+ For example, if we don't want to copy the temporary file,
+ we could:
+
+ </para>
+
+ <scons_example name="Move">
+ <file name="S" printme="1">
+ Command("file.out", "file.in",
+ [
+ Copy("tempfile", "$SOURCE"),
+ "modify tempfile",
+ Move("$TARGET", "tempfile"),
+ ])
+ </file>
+ <file name="SConstruct">
+ env = DefaultEnvironment()
+ import os
+ env['ENV']['PATH'] = env['ENV']['PATH'] + os.pathsep + os.getcwd()
+ SConscript('S')
+ </file>
+ <file name="file.in">file.in</file>
+ <file name="modify" chmod="0755">
+ touch $*
+ </file>
+ </scons_example>
+
+ <para>
+
+ Which would execute as:
+
+ </para>
+
+ <scons_output example="Move">
+ <scons_output_command>scons -Q</scons_output_command>
+ </scons_output>
+
+ </section>
+
+ <section>
+ <title>Updating the Modification Time of a File: The &Touch; Factory</title>
+
+ <para>
+
+ If you just need to update the
+ recorded modification time for a file,
+ use the &Touch; factory:
+
+ </para>
+
+ <scons_example name="Touch">
+ <file name="S" printme="1">
+ Command("file.out", "file.in",
+ [
+ Copy("tempfile", "$SOURCE"),
+ "modify tempfile",
+ Move("$TARGET", "tempfile"),
+ ])
+ </file>
+ <file name="SConstruct">
+ env = DefaultEnvironment()
+ import os
+ env['ENV']['PATH'] = env['ENV']['PATH'] + os.pathsep + os.getcwd()
+ SConscript('S')
+ </file>
+ <file name="file.in">file.in</file>
+ <file name="modify" chmod="0755">
+ touch $*
+ </file>
+ </scons_example>
+
+ <para>
+
+ Which executes as:
+
+ </para>
+
+ <scons_output example="Touch">
+ <scons_output_command>scons -Q</scons_output_command>
+ </scons_output>
+
+ </section>
+
+ <section>
+ <title>Creating a Directory: The &Mkdir; Factory</title>
+
+ <para>
+
+ If you need to create a directory,
+ use the &Mkdir; factory.
+ For example, if we need to process
+ a file in a temporary directory
+ in which the processing tool
+ will create other files that we don't care about,
+ you could:
+
+ </para>
+
+ <scons_example name="Mkdir">
+ <file name="S" printme="1">
+ Command("file.out", "file.in",
+ [
+ Delete("tempdir"),
+ Mkdir("tempdir"),
+ Copy("tempdir/${SOURCE.file}", "$SOURCE"),
+ "process tempdir",
+ Move("$TARGET", "tempdir/output_file"),
+ Delete("tempdir"),
+ ])
+ </file>
+ <file name="SConstruct">
+ env = DefaultEnvironment()
+ import os
+ env['ENV']['PATH'] = env['ENV']['PATH'] + os.pathsep + os.getcwd()
+ SConscript('S')
+ </file>
+ <file name="file.in">file.in</file>
+ <file name="process" chmod="0755">
+ touch $*
+ </file>
+ </scons_example>
+
+ <para>
+
+ Which executes as:
+
+ </para>
+
+ <scons_output example="Mkdir">
+ <scons_output_command>scons -Q</scons_output_command>
+ </scons_output>
+
+ </section>
+
+ <section>
+ <title>Changing File or Directory Permissions: The &Chmod; Factory</title>
+
+ <para>
+
+ To change permissions on a file or directory,
+ use the &Chmod; factory.
+ The permission argument uses POSIX-style
+ permission bits and should typically
+ be expressed as an octal,
+ not decimal, number:
+
+ </para>
+
+ <scons_example name="Chmod">
+ <file name="SConstruct" printme="1">
+ Command("file.out", "file.in",
+ [
+ Copy("$TARGET", "$SOURCE"),
+ Chmod("$TARGET", 0755),
+ ])
+ </file>
+ <file name="file.in">file.in</file>
+ </scons_example>
+
+ <para>
+
+ Which executes:
+
+ </para>
+
+ <scons_output example="Chmod">
+ <scons_output_command>scons -Q</scons_output_command>
+ </scons_output>
+
+ </section>
+
+ <section>
+ <title>Executing an action immediately: the &Execute; Function</title>
+
+ <para>
+
+ We've been showing you how to use &Action; factories
+ in the &Command; function.
+ You can also execute an &Action; returned by a factory
+ (or actually, any &Action;)
+ at the time the &SConscript; file is read
+ by wrapping it up in the &Execute; function.
+ For example, if we need to make sure that
+ a directory exists before we build any targets,
+
+
+ </para>
+
+ <scons_example name="Execute">
+ <file name="SConstruct" printme="1">
+ Execute(Mkdir('__ROOT__/tmp/my_temp_directory'))
+ </file>
+ </scons_example>
+
+ <para>
+
+ Notice that this will
+ create the directory while
+ the &SConscript; file is being read:
+
+ </para>
+
+ <scons_output example="Execute">
+ <scons_output_command>scons</scons_output_command>
+ </scons_output>
+
+ <para>
+
+ If you're familiar with Python,
+ you may wonder why you would want to use this
+ instead of just calling the native Python
+ <function>os.mkdir()</function> function.
+ The advantage here is that the &Mkdir;
+ action will behave appropriately if the user
+ specifies the &SCons; <option>-n</option> or
+ <option>-q</option> options--that is,
+ it will print the action but not actually
+ make the directory when <option>-n</option> is specified,
+ or make the directory but not print the action
+ when <option>-q</option> is specified.
+
+ </para>
+
+ </section>
--- /dev/null
+<!--
+
+ __COPYRIGHT__
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice shall be included
+ in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
+ KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
+ WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+-->
+
+ <para>
+
+ &SCons; provides a number of platform-independent functions,
+ called <literal>factories</literal>,
+ that perform common file system manipulations
+ like copying, moving or deleting files and directories,
+ or making directories.
+ These functions are <literal>factories</literal>
+ because they don't perform the action
+ at the time they're called,
+ they each return an &Action; object
+ that can be executed at the appropriate time.
+
+ </para>
+
+ <section>
+ <title>Copying Files or Directories: The &Copy; Factory</title>
+
+ <para>
+
+ Suppose you want to arrange to make a copy of a file,
+ and the &Install; builder isn't appropriate
+ because it may make a hard link on POSIX systems.
+ One way would be to use the &Copy; action factory
+ in conjunction with the &Command; builder:
+
+ </para>
+
+ <programlisting>
+ Command("file.out", "file.in", Copy("$TARGET", "$SOURCE"))
+ </programlisting>
+
+ <para>
+
+ Notice that the action returned by the &Copy; factory
+ will expand the &cv-TARGET; and &cv-SOURCE; strings
+ at the time &file_out; is built,
+ and that the order of the arguments
+ is the same as that of a builder itself--that is,
+ target first, followed by source:
+
+ </para>
+
+ <screen>
+ % <userinput>scons -Q</userinput>
+ Copy("file.out", "file.in")
+ </screen>
+
+ <para>
+
+ You can, of course, name a file explicitly
+ instead of using &cv-TARGET; or &cv-SOURCE;:
+
+ </para>
+
+ <programlisting>
+ Command("file.out", [], Copy("$TARGET", "file.in"))
+ </programlisting>
+
+ <para>
+
+ Which executes as:
+
+ </para>
+
+ <screen>
+ % <userinput>scons -Q</userinput>
+ Copy("file.out", "file.in")
+ </screen>
+
+ <para>
+
+ The usefulness of the &Copy; factory
+ becomes more apparent when
+ you use it in a list of actions
+ passed to the &Command; builder.
+ For example, suppose you needed to run a
+ file through a utility that only modifies files in-place,
+ and can't "pipe" input to output.
+ One solution is to copy the source file
+ to a temporary file name,
+ run the utility,
+ and then copy the modified temporary file to the target,
+ which the &Copy; factory makes extremely easy:
+
+ </para>
+
+ <programlisting>
+ Command("file.out", "file.in",
+ [
+ Copy("tempfile", "$SOURCE"),
+ "modify tempfile",
+ Copy("$TARGET", "tempfile"),
+ ])
+ </programlisting>
+
+ <para>
+
+ The output then looks like:
+
+ </para>
+
+ <screen>
+ % <userinput>scons -Q</userinput>
+ Copy("tempfile", "file.in")
+ modify tempfile
+ Copy("file.out", "tempfile")
+ </screen>
+
+ </section>
+
+ <section>
+ <title>Deleting Files or Directories: The &Delete; Factory</title>
+
+ <para>
+
+ If you need to delete a file,
+ then the &Delete; factory
+ can be used in much the same way as
+ the &Copy; factory.
+ For example, if we want to make sure that
+ the temporary file
+ in our last example doesn't exist before
+ we copy to it,
+ we could add &Delete; to the beginning
+ of the command list:
+
+ </para>
+
+ <programlisting>
+ Command("file.out", "file.in",
+ [
+ Delete("tempfile"),
+ Copy("tempfile", "$SOURCE"),
+ "modify tempfile",
+ Copy("$TARGET", "tempfile"),
+ ])
+ </programlisting>
+
+ <para>
+
+ When then executes as follows:
+
+ </para>
+
+ <screen>
+ % <userinput>scons -Q</userinput>
+ Delete("tempfile")
+ Copy("tempfile", "file.in")
+ modify tempfile
+ Copy("file.out", "tempfile")
+ </screen>
+
+ <para>
+
+ Of course, like all of these &Action; factories,
+ the &Delete; factory also expands
+ &cv-TARGET; and &cv-SOURCE; variables appropriately.
+ For example:
+
+ </para>
+
+ <programlisting>
+ Command("file.out", "file.in",
+ [
+ Delete("$TARGET"),
+ Copy("$TARGET", "$SOURCE")
+ ])
+ </programlisting>
+
+ <para>
+
+ Executes as:
+
+ </para>
+
+ <screen>
+ % <userinput>scons -Q</userinput>
+ Delete("file.out")
+ Copy("file.out", "file.in")
+ </screen>
+
+ <para>
+
+ (Note, however, that you typically don't need to
+ call the &Delete; factory explicitly in this way;
+ by default, &SCons; deletes its target(s)
+ for you before executing any action.
+
+ </para>
+
+ </section>
+
+ <section>
+ <title>Moving (Renaming) Files or Directories: The &Move; Factory</title>
+
+ <para>
+
+ The &Move; factory
+ allows you to rename a file or directory.
+ For example, if we don't want to copy the temporary file,
+ we could:
+
+ </para>
+
+ <programlisting>
+ Command("file.out", "file.in",
+ [
+ Copy("tempfile", "$SOURCE"),
+ "modify tempfile",
+ Move("$TARGET", "tempfile"),
+ ])
+ </programlisting>
+
+ <para>
+
+ Which would execute as:
+
+ </para>
+
+ <screen>
+ % <userinput>scons -Q</userinput>
+ Copy("tempfile", "file.in")
+ modify tempfile
+ Move("file.out", "tempfile")
+ </screen>
+
+ </section>
+
+ <section>
+ <title>Updating the Modification Time of a File: The &Touch; Factory</title>
+
+ <para>
+
+ If you just need to update the
+ recorded modification time for a file,
+ use the &Touch; factory:
+
+ </para>
+
+ <programlisting>
+ Command("file.out", "file.in",
+ [
+ Copy("tempfile", "$SOURCE"),
+ "modify tempfile",
+ Move("$TARGET", "tempfile"),
+ ])
+ </programlisting>
+
+ <para>
+
+ Which executes as:
+
+ </para>
+
+ <screen>
+ % <userinput>scons -Q</userinput>
+ Copy("tempfile", "file.in")
+ modify tempfile
+ Move("file.out", "tempfile")
+ </screen>
+
+ </section>
+
+ <section>
+ <title>Creating a Directory: The &Mkdir; Factory</title>
+
+ <para>
+
+ If you need to create a directory,
+ use the &Mkdir; factory.
+ For example, if we need to process
+ a file in a temporary directory
+ in which the processing tool
+ will create other files that we don't care about,
+ you could:
+
+ </para>
+
+ <programlisting>
+ Command("file.out", "file.in",
+ [
+ Delete("tempdir"),
+ Mkdir("tempdir"),
+ Copy("tempdir/${SOURCE.file}", "$SOURCE"),
+ "process tempdir",
+ Move("$TARGET", "tempdir/output_file"),
+ Delete("tempdir"),
+ ])
+ </programlisting>
+
+ <para>
+
+ Which executes as:
+
+ </para>
+
+ <screen>
+ % <userinput>scons -Q</userinput>
+ Delete("tempdir")
+ Mkdir("tempdir")
+ Copy("tempdir/file.in", "file.in")
+ process tempdir
+ Move("file.out", "tempdir/output_file")
+ scons: *** [file.out] No such file or directory
+ </screen>
+
+ </section>
+
+ <section>
+ <title>Changing File or Directory Permissions: The &Chmod; Factory</title>
+
+ <para>
+
+ To change permissions on a file or directory,
+ use the &Chmod; factory.
+ The permission argument uses POSIX-style
+ permission bits and should typically
+ be expressed as an octal,
+ not decimal, number:
+
+ </para>
+
+ <programlisting>
+ Command("file.out", "file.in",
+ [
+ Copy("$TARGET", "$SOURCE"),
+ Chmod("$TARGET", 0755),
+ ])
+ </programlisting>
+
+ <para>
+
+ Which executes:
+
+ </para>
+
+ <screen>
+ % <userinput>scons -Q</userinput>
+ Copy("file.out", "file.in")
+ Chmod("file.out", 0755)
+ </screen>
+
+ </section>
+
+ <section>
+ <title>Executing an action immediately: the &Execute; Function</title>
+
+ <para>
+
+ We've been showing you how to use &Action; factories
+ in the &Command; function.
+ You can also execute an &Action; returned by a factory
+ (or actually, any &Action;)
+ at the time the &SConscript; file is read
+ by wrapping it up in the &Execute; function.
+ For example, if we need to make sure that
+ a directory exists before we build any targets,
+
+
+ </para>
+
+ <programlisting>
+ Execute(Mkdir('/tmp/my_temp_directory'))
+ </programlisting>
+
+ <para>
+
+ Notice that this will
+ create the directory while
+ the &SConscript; file is being read:
+
+ </para>
+
+ <screen>
+ % <userinput>scons</userinput>
+ scons: Reading SConscript files ...
+ Mkdir("/tmp/my_temp_directory")
+ scons: done reading SConscript files.
+ scons: Building targets ...
+ scons: `.' is up to date.
+ scons: done building targets.
+ </screen>
+
+ <para>
+
+ If you're familiar with Python,
+ you may wonder why you would want to use this
+ instead of just calling the native Python
+ <function>os.mkdir()</function> function.
+ The advantage here is that the &Mkdir;
+ action will behave appropriately if the user
+ specifies the &SCons; <option>-n</option> or
+ <option>-q</option> options--that is,
+ it will print the action but not actually
+ make the directory when <option>-n</option> is specified,
+ or make the directory but not print the action
+ when <option>-q</option> is specified.
+
+ </para>
+
+ </section>
</para>
<scons_output example="ex1">
- <command>scons -h</command>
+ <scons_output_command>scons -h</scons_output_command>
+ </scons_output>
+
+ <para>
+
+ The &SConscript; files may contain
+ multiple calls to the &Help; function,
+ in which case the specified text(s)
+ will be concatenated when displayed.
+ This allows you to split up the
+ help text across multiple &SConscript; files.
+ In this situation, the order in
+ which the &SConscript; files are called
+ will determine the order in which the &Help; functions are called,
+ which will determine the order in which
+ the various bits of text will get concatenated.
+
+ </para>
+
+ <para>
+
+ Another use would be to make the help text conditional
+ on some variable.
+ For example, suppose you only want to display
+ a line about building a Windows-only
+ version of a program when actually
+ run on Windows.
+ The following &SConstruct; file:
+
+ </para>
+
+ <scons_example name="ex2">
+ <file name="SConstruct" printme="1">
+ env = Environment()
+
+ Help("\nType: 'scons program' to build the production program.\n")
+
+ if env['PLATFORM'] == 'win32':
+ Help("\nType: 'scons windebug' to build the Windows debug version.\n")
+ </file>
+ </scons_example>
+
+ <para>
+
+ Will display the completely help text on Windows:
+
+ </para>
+
+ <scons_output example="ex2" os="win32">
+ <scons_output_command>scons -h</scons_output_command>
+ </scons_output>
+
+ <para>
+
+ But only show the relevant option on a Linux or UNIX system:
+
+ </para>
+
+ <scons_output example="ex2" os="posix">
+ <scons_output_command>scons -h</scons_output_command>
</scons_output>
<para>
<para>
+ The &SConscript; files may contain
+ multiple calls to the &Help; function,
+ in which case the specified text(s)
+ will be concatenated when displayed.
+ This allows you to split up the
+ help text across multiple &SConscript; files.
+ In this situation, the order in
+ which the &SConscript; files are called
+ will determine the order in which the &Help; functions are called,
+ which will determine the order in which
+ the various bits of text will get concatenated.
+
+ </para>
+
+ <para>
+
+ Another use would be to make the help text conditional
+ on some variable.
+ For example, suppose you only want to display
+ a line about building a Windows-only
+ version of a program when actually
+ run on Windows.
+ The following &SConstruct; file:
+
+ </para>
+
+ <programlisting>
+ env = Environment()
+
+ Help("\nType: 'scons program' to build the production program.\n")
+
+ if env['PLATFORM'] == 'win32':
+ Help("\nType: 'scons windebug' to build the Windows debug version.\n")
+ </programlisting>
+
+ <para>
+
+ Will display the completely help text on Windows:
+
+ </para>
+
+ <screen>
+ C:\><userinput>scons -h</userinput>
+ scons: Reading SConscript files ...
+ scons: done reading SConscript files.
+
+ Type: 'scons program' to build the production program.
+
+ Type: 'scons windebug' to build the Windows debug version.
+
+ Use scons -H for help about command-line options.
+ </screen>
+
+ <para>
+
+ But only show the relevant option on a Linux or UNIX system:
+
+ </para>
+
+ <screen>
+ % <userinput>scons -h</userinput>
+ scons: Reading SConscript files ...
+ scons: done reading SConscript files.
+
+ Type: 'scons program' to build the production program.
+
+ Use scons -H for help about command-line options.
+ </screen>
+
+ <para>
+
If there is no &Help; text in the &SConstruct; or
&SConscript; files,
&SCons; will revert to displaying its
</para>
<scons_output example="ex1">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex2">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex3">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="Return">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
</section>
</para>
<scons_output example="ex1">
- <command>scons -Q</command>
- <command>scons -Q __ROOT__/usr/bin</command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command>scons -Q __ROOT__/usr/bin</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex2">
- <command>scons -Q</command>
- <command>scons -Q install</command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command>scons -Q install</scons_output_command>
</scons_output>
<section>
</para>
<scons_output example="ex3">
- <command>scons -Q install</command>
+ <scons_output_command>scons -Q install</scons_output_command>
</scons_output>
</section>
</para>
<scons_output example="ex4">
- <command>scons -Q install</command>
+ <scons_output_command>scons -Q install</scons_output_command>
</scons_output>
</section>
</para>
<scons_output example="ex5">
- <command>scons -Q install</command>
+ <scons_output_command>scons -Q install</scons_output_command>
</scons_output>
</section>
</para>
<section>
- <title>Building Java Class Files: the &Java; Builder</title>
+ <title>Building Java Class Files: the &b-Java; Builder</title>
<para>
to turn them into one or more
<filename>.class</filename> files.
In &SCons;, you do this
- by giving the &Java; Builder
+ by giving the &b-link-Java; Builder
a target directory in which
to put the <filename>.class</filename> files,
and a source directory that contains
</para>
<scons_output example="java">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="java-classes">
- <command>scons -Q</command>
- <command>scons -Q classes</command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command>scons -Q classes</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="java-classes">
- <command>scons -Q</command>
- <command>scons -Q -c classes</command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command>scons -Q -c classes</scons_output_command>
</scons_output>
</section>
<section>
- <title>Building Java Archive (<filename>.jar</filename>) Files: the &Jar; Builder</title>
+ <title>Building Java Archive (<filename>.jar</filename>) Files: the &b-Jar; Builder</title>
<para>
After building the class files,
it's common to collect them into
a Java archive (<filename>.jar</filename>) file,
- which you do by calling the &Jar; Builder method.
+ which you do by calling the &b-link-Jar; Builder method.
If you want to just collect all of the
class files within a subdirectory,
you can just specify that subdirectory
- as the &Jar; source:
+ as the &b-Jar; source:
</para>
</para>
<scons_output example="jar1">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
for multiple programs in one location,
and only archive some of them in
each <filename>.jar</filename> file,
- you can pass the &Jar; builder a
+ you can pass the &b-Jar; builder a
list of files as its source.
It's extremely simple to create multiple
<filename>.jar</filename> files this way,
using the lists of target class files created
- by calls to the &Java; builder
- as sources to the various &Jar; calls:
+ by calls to the &b-link-Java; builder
+ as sources to the various &b-Jar; calls:
</para>
</para>
<scons_output example="jar2">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
</section>
<section>
- <title>Building C Header and Stub Files: the &JavaH; Builder</title>
+ <title>Building C Header and Stub Files: the &b-JavaH; Builder</title>
<para>
You can generate C header and source files
for implementing native methods,
- by using the &JavaH; Builder.
+ by using the &b-link-JavaH; Builder.
There are several ways of using the &JavaH Builder.
One typical invocation might look like:
<para>
The source is a list of class files generated by the
- call to the &Java; Builder,
+ call to the &b-link-Java; Builder,
and the target is the output directory in
which we want the C header files placed.
The target
</para>
<scons_output example="javah">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
Although it's more convenient to use
the list of class files returned by
- the &Java; Builder
- as the source of a call to the &JavaH; Builder,
+ the &b-Java; Builder
+ as the source of a call to the &b-JavaH; Builder,
you <emphasis>can</emphasis>
specify the list of class files
by hand, if you prefer.
If you do,
you need to set the
- &JAVACLASSDIR; construction variable
- when calling &JavaH;:
+ &cv-link-JAVACLASSDIR; construction variable
+ when calling &b-JavaH;:
</para>
<para>
- The &JAVACLASSDIR; value then
+ The &cv-JAVACLASSDIR; value then
gets converted into the <option>-classpath</option>
when &SCons; runs &javah;:
</para>
<scons_output example="JAVACLASSDIR">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
Lastly, if you don't want a separate header file
generated for each source file,
you can specify an explicit File Node
- as the target of the &JavaH; Builder:
+ as the target of the &b-JavaH; Builder:
</para>
<para>
Because &SCons; assumes by default
- that the target of the &JavaH; builder is a directory,
+ that the target of the &b-JavaH; builder is a directory,
you need to use the &File; function
to make sure that &SCons; doesn't
create a directory named <filename>native.h</filename>.
</para>
<scons_output example="javah_file">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
</section>
<section>
- <title>Building RMI Stub and Skeleton Class Files: the &RMIC; Builder</title>
+ <title>Building RMI Stub and Skeleton Class Files: the &b-RMIC; Builder</title>
<para>
You can generate Remote Method Invocation stubs
- by using the &RMIC; Builder.
+ by using the &b-link-RMIC; Builder.
The source is a list of directories,
- typically returned by a call to the &Java; Builder,
+ typically returned by a call to the &b-link-Java; Builder,
and the target is an output directory
where the <filename>_Stub.class</filename>
and <filename>_Skel.class</filename> files will
<para>
- As it did with the &JavaH; Builder,
+ As it did with the &b-link-JavaH; Builder,
&SCons; remembers the class directory
and passes it as the <option>-classpath</option> option
to &rmic:
</para>
<scons_output example="RMIC">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</para>
<section>
- <title>Building Java Class Files: the &Java; Builder</title>
+ <title>Building Java Class Files: the &b-Java; Builder</title>
<para>
to turn them into one or more
<filename>.class</filename> files.
In &SCons;, you do this
- by giving the &Java; Builder
+ by giving the &b-link-Java; Builder
a target directory in which
to put the <filename>.class</filename> files,
and a source directory that contains
</section>
<section>
- <title>Building Java Archive (<filename>.jar</filename>) Files: the &Jar; Builder</title>
+ <title>Building Java Archive (<filename>.jar</filename>) Files: the &b-Jar; Builder</title>
<para>
After building the class files,
it's common to collect them into
a Java archive (<filename>.jar</filename>) file,
- which you do by calling the &Jar; Builder method.
+ which you do by calling the &b-link-Jar; Builder method.
If you want to just collect all of the
class files within a subdirectory,
you can just specify that subdirectory
- as the &Jar; source:
+ as the &b-Jar; source:
</para>
for multiple programs in one location,
and only archive some of them in
each <filename>.jar</filename> file,
- you can pass the &Jar; builder a
+ you can pass the &b-Jar; builder a
list of files as its source.
It's extremely simple to create multiple
<filename>.jar</filename> files this way,
using the lists of target class files created
- by calls to the &Java; builder
- as sources to the various &Jar; calls:
+ by calls to the &b-link-Java; builder
+ as sources to the various &b-Jar; calls:
</para>
</section>
<section>
- <title>Building C Header and Stub Files: the &JavaH; Builder</title>
+ <title>Building C Header and Stub Files: the &b-JavaH; Builder</title>
<para>
You can generate C header and source files
for implementing native methods,
- by using the &JavaH; Builder.
+ by using the &b-link-JavaH; Builder.
There are several ways of using the &JavaH; Builder.
One typical invocation might look like:
<para>
The source is a list of class files generated by the
- call to the &Java; Builder,
+ call to the &b-link-Java; Builder,
and the target is the output directory in
which we want the C header files placed.
The target
Although it's more convenient to use
the list of class files returned by
- the &Java; Builder
- as the source of a call to the &JavaH; Builder,
+ the &b-Java; Builder
+ as the source of a call to the &b-JavaH; Builder,
you <emphasis>can</emphasis>
specify the list of class files
by hand, if you prefer.
If you do,
you need to set the
- &JAVACLASSDIR; construction variable
- when calling &JavaH;:
+ &cv-link-JAVACLASSDIR; construction variable
+ when calling &b-JavaH;:
</para>
<para>
- The &JAVACLASSDIR; value then
+ The &cv-JAVACLASSDIR; value then
gets converted into the <option>-classpath</option>
when &SCons; runs &javah;:
Lastly, if you don't want a separate header file
generated for each source file,
you can specify an explicit File Node
- as the target of the &JavaH; Builder:
+ as the target of the &b-JavaH; Builder:
</para>
<para>
Because &SCons; assumes by default
- that the target of the &JavaH; builder is a directory,
+ that the target of the &b-JavaH; builder is a directory,
you need to use the &File; function
to make sure that &SCons; doesn't
create a directory named <filename>native.h</filename>.
</section>
<section>
- <title>Building RMI Stub and Skeleton Class Files: the &RMIC; Builder</title>
+ <title>Building RMI Stub and Skeleton Class Files: the &b-RMIC; Builder</title>
<para>
You can generate Remote Method Invocation stubs
- by using the &RMIC; Builder.
+ by using the &b-link-RMIC; Builder.
The source is a list of directories,
- typically returned by a call to the &Java; Builder,
+ typically returned by a call to the &b-link-Java; Builder,
and the target is an output directory
where the <filename>_Stub.class</filename>
and <filename>_Skel.class</filename> files will
<para>
- As it did with the &JavaH; Builder,
+ As it did with the &b-link-JavaH; Builder,
&SCons; remembers the class directory
and passes it as the <option>-classpath</option> option
to &rmic;:
<para>
- You've seen that when you call the &Program; builder method,
+ You've seen that when you call the &b-link-Program; builder method,
it builds the resulting program with the same
base name as the source file.
That is, the following call to build an
</para>
<scons_output example="target" os="posix">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="target" os="win32">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
</section>
</para>
<scons_output example="ex2">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex3" os="posix">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex3" os="win32">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
</section>
</para>
<sconstruct>
- Program('hello', ['file1.c', 'file2'])
+ Program('hello', ['file1.c', 'file2.c'])
</sconstruct>
<para>
<para>
Putting the call to the &Split; function
- inside the <function>Program</function> call
+ inside the &b-Program; call
can also be a little unwieldy.
A more readable alternative is to
assign the output from the &Split; call
to a variable name,
and then use the variable when calling the
- <function>Program</function> function:
+ &b-Program; function:
</para>
In order to compile multiple programs
within the same &SConstruct; file,
- simply call the <function>Program</function> method
+ simply call the &Program; method
multiple times,
once for each program you need to build:
</para>
<scons_output example="ex4">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex5">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
<para>
- You've seen that when you call the &Program; builder method,
+ You've seen that when you call the &b-link-Program; builder method,
it builds the resulting program with the same
base name as the source file.
That is, the following call to build an
</para>
<programlisting>
- Program('hello', ['file1.c', 'file2'])
+ Program('hello', ['file1.c', 'file2.c'])
</programlisting>
<para>
<para>
Putting the call to the &Split; function
- inside the <function>Program</function> call
+ inside the &b-Program; call
can also be a little unwieldy.
A more readable alternative is to
assign the output from the &Split; call
to a variable name,
and then use the variable when calling the
- <function>Program</function> function:
+ &b-Program; function:
</para>
In order to compile multiple programs
within the same &SConstruct; file,
- simply call the <function>Program</function> method
+ simply call the &Program; method
multiple times,
once for each program you need to build:
<para>
- You build your own libraries by specifying &Library;
- instead of &Program;:
+ You build your own libraries by specifying &b-link-Library;
+ instead of &b-link-Program;:
</para>
</para>
<scons_output example="ex1" os="posix">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex1" os="win32">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</para>
<section>
- <title>Building Static Libraries Explicitly: the &StaticLibrary; Builder</title>
+ <title>Building Static Libraries Explicitly: the &b-StaticLibrary; Builder</title>
<para>
- The &Library; function builds a traditional static library.
+ The &b-link-Library; function builds a traditional static library.
If you want to be explicit about the type of library being built,
- you can use the synonym &StaticLibrary; function
- instead of &Library:
+ you can use the synonym &b-link-StaticLibrary; function
+ instead of &b-Library:
</para>
<para>
There is no functional difference between the
- &StaticLibrary; and &Library; functions.
+ &b-link-StaticLibrary; and &b-Library; functions.
</para>
</section>
<section>
- <title>Building Shared (DLL) Libraries: the &SharedLibrary; Builder</title>
+ <title>Building Shared (DLL) Libraries: the &b-SharedLibrary; Builder</title>
<para>
If you want to build a shared library (on POSIX systems)
or a DLL file (on Windows systems),
- you use the &SharedLibrary; function:
+ you use the &b-link-SharedLibrary; function:
</para>
</para>
<scons_output example="SharedLibrary" os="posix">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="SharedLibrary" os="win32">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
Usually, you build a library
because you want to link it with one or more programs.
You link libraries with a program by specifying
- the libraries in the &LIBS; construction variable,
+ the libraries in the &cv-link-LIBS; construction variable,
and by specifying the directory in which
the library will be found in the
- &LIBPATH; construction variable:
+ &cv-link-LIBPATH; construction variable:
</para>
</para>
<scons_output example="ex2" os="posix">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex2" os="win32">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</section>
<section>
- <title>Finding Libraries: the &LIBPATH; Construction Variable</title>
+ <title>Finding Libraries: the &cv-LIBPATH; Construction Variable</title>
<para>
certain system-defined directories for libraries.
&SCons; knows how to look for libraries
in directories that you specify with the
- &LIBPATH; construction variable.
- &LIBPATH; consists of a list of
+ &cv-link-LIBPATH; construction variable.
+ &cv-LIBPATH; consists of a list of
directory names, like so:
</para>
</para>
<scons_output example="ex3" os="posix">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex3" os="win32">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
<para>
- You build your own libraries by specifying &Library;
- instead of &Program;:
+ You build your own libraries by specifying &b-link-Library;
+ instead of &b-link-Program;:
</para>
</para>
<section>
- <title>Building Static Libraries Explicitly: the &StaticLibrary; Builder</title>
+ <title>Building Static Libraries Explicitly: the &b-StaticLibrary; Builder</title>
<para>
- The &Library; function builds a traditional static library.
+ The &b-link-Library; function builds a traditional static library.
If you want to be explicit about the type of library being built,
- you can use the synonym &StaticLibrary; function
- instead of &Library;:
+ you can use the synonym &b-link-StaticLibrary; function
+ instead of &b-Library:
</para>
<para>
There is no functional difference between the
- &StaticLibrary; and &Library; functions.
+ &b-link-StaticLibrary; and &b-Library; functions.
</para>
</section>
<section>
- <title>Building Shared (DLL) Libraries: the &SharedLibrary; Builder</title>
+ <title>Building Shared (DLL) Libraries: the &b-SharedLibrary; Builder</title>
<para>
If you want to build a shared library (on POSIX systems)
or a DLL file (on Windows systems),
- you use the &SharedLibrary; function:
+ you use the &b-link-SharedLibrary; function:
</para>
cl /nologo /c f2.c /Fof2.obj
cl /nologo /c f3.c /Fof3.obj
link /nologo /dll /out:foo.dll /implib:foo.lib f1.obj f2.obj f3.obj
+ RegServerFunc(target, source, env)
</screen>
<para>
Usually, you build a library
because you want to link it with one or more programs.
You link libraries with a program by specifying
- the libraries in the &LIBS; construction variable,
+ the libraries in the &cv-link-LIBS; construction variable,
and by specifying the directory in which
the library will be found in the
- &LIBPATH; construction variable:
+ &cv-link-LIBPATH; construction variable:
</para>
</section>
<section>
- <title>Finding Libraries: the &LIBPATH; Construction Variable</title>
+ <title>Finding Libraries: the &cv-LIBPATH; Construction Variable</title>
<para>
certain system-defined directories for libraries.
&SCons; knows how to look for libraries
in directories that you specify with the
- &LIBPATH; construction variable.
- &LIBPATH; consists of a list of
+ &cv-link-LIBPATH; construction variable.
+ &cv-LIBPATH; consists of a list of
directory names, like so:
</para>
<!ENTITY % scons SYSTEM "../scons.mod">
%scons;
+ <!ENTITY % builders-mod SYSTEM "builders.mod">
+ %builders-mod;
+
+ <!ENTITY % tools-mod SYSTEM "tools.mod">
+ %tools-mod;
+
+ <!ENTITY % variables-mod SYSTEM "variables.mod">
+ %variables-mod;
+
<!ENTITY actions SYSTEM "actions.sgml">
<!ENTITY alias SYSTEM "alias.sgml">
<!ENTITY ant SYSTEM "ant.sgml">
<!ENTITY build-install SYSTEM "build-install.sgml">
+ <!ENTITY builders SYSTEM "builders.sgml">
<!ENTITY builders-built-in SYSTEM "builders-built-in.sgml">
<!ENTITY builders-commands SYSTEM "builders-commands.sgml">
<!ENTITY builders-writing SYSTEM "builders-writing.sgml">
<!ENTITY environments SYSTEM "environments.sgml">
<!ENTITY errors SYSTEM "errors.sgml">
<!ENTITY example SYSTEM "example.sgml">
+ <!ENTITY factories SYSTEM "factories.sgml">
<!ENTITY help SYSTEM "help.sgml">
<!ENTITY hierarchy SYSTEM "hierarchy.sgml">
<!ENTITY java SYSTEM "java.sgml">
<!ENTITY libraries SYSTEM "libraries.sgml">
<!ENTITY make SYSTEM "make.sgml">
<!ENTITY nodes SYSTEM "nodes.sgml">
+ <!ENTITY parseconfig SYSTEM "parseconfig.sgml">
<!ENTITY precious SYSTEM "precious.sgml">
<!ENTITY preface SYSTEM "preface.sgml">
+ <!ENTITY python SYSTEM "python.sgml">
<!ENTITY repositories SYSTEM "repositories.sgml">
<!ENTITY run SYSTEM "run.sgml">
<!ENTITY scanners SYSTEM "scanners.sgml">
<!ENTITY simple SYSTEM "simple.sgml">
<!ENTITY sourcecode SYSTEM "sourcecode.sgml">
<!ENTITY tasks SYSTEM "tasks.sgml">
+ <!ENTITY tools SYSTEM "tools.sgml">
<!ENTITY troubleshoot SYSTEM "troubleshoot.sgml">
+ <!ENTITY variables SYSTEM "variables.sgml">
<!ENTITY variants SYSTEM "variants.sgml">
+ <!ENTITY builders-gen SYSTEM "builders.gen">
+ <!ENTITY tools-gen SYSTEM "tools.gen">
+ <!ENTITY variables-gen SYSTEM "variables.gen">
+
]>
<book>
&environments;
</chapter>
+ <!--
+
+ <chapter id="chap-parseconfig">
+ <title>Finding Installed Library Information: the &ParseConfig; Function</title>
+ &parseconfig;
+ </chapter>
+
+ -->
+
<chapter id="chap-ENV">
<title>Controlling the External Environment Used to Execute Build Commands</title>
&ENV_file;
&install;
</chapter>
+ <chapter id="chap-factories">
+ <title>Platform-Independent File System Manipulation</title>
+ &factories;
+ </chapter>
+
<chapter id="chap-precious">
<title>Preventing Removal of Targets: the &Precious; Function</title>
&precious;
Tools()
-->
+ <appendix id="app-variables">
+ <title>Construction Variables</title>
+ &variables;
+ </appendix>
+
+ <appendix id="app-builders">
+ <title>Builders</title>
+ &builders;
+ </appendix>
+
+ <appendix id="app-tools">
+ <title>Tools</title>
+ &tools;
+ </appendix>
+
<appendix id="app-tasks">
<title>Handling Common Tasks</title>
&tasks;
<!--
+ <appendix id="app-python">
+ <title>Python Overview</title>
+ &example;
+ </appendix>
+
<appendix id="app-example">
<title>Complex &SCons; Example</title>
&example;
<!ENTITY % scons SYSTEM "../scons.mod">
%scons;
+ <!ENTITY % builders-mod SYSTEM "builders.mod">
+ %builders-mod;
+
+ <!ENTITY % tools-mod SYSTEM "tools.mod">
+ %tools-mod;
+
+ <!ENTITY % variables-mod SYSTEM "variables.mod">
+ %variables-mod;
+
<!ENTITY actions SYSTEM "actions.sgml">
<!ENTITY alias SYSTEM "alias.sgml">
<!ENTITY ant SYSTEM "ant.sgml">
<!ENTITY build-install SYSTEM "build-install.sgml">
+ <!ENTITY builders SYSTEM "builders.sgml">
<!ENTITY builders-built-in SYSTEM "builders-built-in.sgml">
<!ENTITY builders-commands SYSTEM "builders-commands.sgml">
<!ENTITY builders-writing SYSTEM "builders-writing.sgml">
<!ENTITY environments SYSTEM "environments.sgml">
<!ENTITY errors SYSTEM "errors.sgml">
<!ENTITY example SYSTEM "example.sgml">
+ <!ENTITY factories SYSTEM "factories.sgml">
<!ENTITY help SYSTEM "help.sgml">
<!ENTITY hierarchy SYSTEM "hierarchy.sgml">
<!ENTITY java SYSTEM "java.sgml">
<!ENTITY libraries SYSTEM "libraries.sgml">
<!ENTITY make SYSTEM "make.sgml">
<!ENTITY nodes SYSTEM "nodes.sgml">
+ <!ENTITY parseconfig SYSTEM "parseconfig.sgml">
<!ENTITY precious SYSTEM "precious.sgml">
<!ENTITY preface SYSTEM "preface.sgml">
+ <!ENTITY python SYSTEM "python.sgml">
<!ENTITY repositories SYSTEM "repositories.sgml">
<!ENTITY run SYSTEM "run.sgml">
<!ENTITY scanners SYSTEM "scanners.sgml">
<!ENTITY simple SYSTEM "simple.sgml">
<!ENTITY sourcecode SYSTEM "sourcecode.sgml">
<!ENTITY tasks SYSTEM "tasks.sgml">
+ <!ENTITY tools SYSTEM "tools.sgml">
<!ENTITY troubleshoot SYSTEM "troubleshoot.sgml">
+ <!ENTITY variables SYSTEM "variables.sgml">
<!ENTITY variants SYSTEM "variants.sgml">
+ <!ENTITY builders-gen SYSTEM "builders.gen">
+ <!ENTITY tools-gen SYSTEM "tools.gen">
+ <!ENTITY variables-gen SYSTEM "variables.gen">
+
]>
<book>
&environments;
</chapter>
+ <!--
+
+ <chapter id="chap-parseconfig">
+ <title>Finding Installed Library Information: the &ParseConfig; Function</title>
+ &parseconfig;
+ </chapter>
+
+ -->
+
<chapter id="chap-ENV">
<title>Controlling the External Environment Used to Execute Build Commands</title>
&ENV_file;
&install;
</chapter>
+ <chapter id="chap-factories">
+ <title>Platform-Independent File System Manipulation</title>
+ &factories;
+ </chapter>
+
<chapter id="chap-precious">
<title>Preventing Removal of Targets: the &Precious; Function</title>
&precious;
Tools()
-->
+ <appendix id="app-variables">
+ <title>Construction Variables</title>
+ &variables;
+ </appendix>
+
+ <appendix id="app-builders">
+ <title>Builders</title>
+ &builders;
+ </appendix>
+
+ <appendix id="app-tools">
+ <title>Tools</title>
+ &tools;
+ </appendix>
+
<appendix id="app-tasks">
<title>Handling Common Tasks</title>
&tasks;
<!--
+ <appendix id="app-python">
+ <title>Python Overview</title>
+ &example;
+ </appendix>
+
<appendix id="app-example">
<title>Complex &SCons; Example</title>
&example;
For example, suppose that we want to build
the two object files that make up a program with different options.
- This would mean calling the &Object;
+ This would mean calling the &b-link-Object;
builder once for each object file,
specifying the desired options:
One way to combine these object files
into the resulting program
- would be to call the &Program;
+ would be to call the &b-link-Program;
builder with the names of the object files
listed as sources:
<para>
A better solution is to assign the lists of targets
- returned by the calls to the &Object; builder to variables,
+ returned by the calls to the &b-Object; builder to variables,
which we can then concatenate in our
- call to the &Program; builder:
+ call to the &b-Program; builder:
</para>
</para>
<scons_output example="ex1" os="posix">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex1" os="win32">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="print" os="posix">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="print" os="win32">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
</section>
</para>
<scons_output example="print" os="posix">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
</section>
</para>
<scons_output example="print" os="posix">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
</section>
For example, suppose that we want to build
the two object files that make up a program with different options.
- This would mean calling the &Object;
+ This would mean calling the &b-link-Object;
builder once for each object file,
specifying the desired options:
One way to combine these object files
into the resulting program
- would be to call the &Program;
+ would be to call the &b-link-Program;
builder with the names of the object files
listed as sources:
<para>
A better solution is to assign the lists of targets
- returned by the calls to the &Object; builder to variables,
+ returned by the calls to the &b-Object; builder to variables,
which we can then concatenate in our
- call to the &Program; builder:
+ call to the &b-Program; builder:
</para>
</para>
<scons_output example="print" os="posix">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
</section>
--- /dev/null
+<!--
+
+ __COPYRIGHT__
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice shall be included
+ in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
+ KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
+ WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+-->
+
+ <para>
+
+ Configuring the right options to build programs to work with the
+ libraries--especially shared libraries--installed on a POSIX system
+ can be very complicated.
+ Various utilies with names that end in <filename>config</filename>
+ can return command-line options for the
+ GNU Compiler Collection
+
+ </para>
+
+ <para>
+
+ &SCons; construction environments have a &ParseConfig; method
+ that executes a utility and configures
+ the appropriate construction variables
+ in the environment
+ based on the command-line options
+ returned by the specified command.
+
+ </para>
+
+ </para>
+
+ <scons_example name="ParseConfig1">
+ <file name="SConstruct" printme="1">
+ env = Environment()
+ env.ParseConfig("pkg-config")
+ </file>
+ <file name="f1.c">
+ int f1() { }
+ </file>
+ <file name="f2.c">
+ int f2() { }
+ </file>
+ <file name="f3.c">
+ int f3() { }
+ </file>
+ </scons_example>
+
+ <para>
+
+ &SCons; will execute the specified command string
+ and XXX
+
+ </para>
+
+ <scons_output example="ParseConfig1">
+ <scons_output_command>scons -Q</scons_output_command>
+ </scons_output>
+
+ <para>
+
+ XXX
+
+ </para>
--- /dev/null
+<!--
+
+ __COPYRIGHT__
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice shall be included
+ in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
+ KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
+ WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+-->
+
+ <para>
+
+ Configuring the right options to build programs to work with the
+ libraries--especially shared libraries--installed on a POSIX system
+ can be very complicated.
+ Various utilies with names that end in <filename>config</filename>
+ can return command-line options for the
+ GNU Compiler Collection
+
+ </para>
+
+ <para>
+
+ &SCons; construction environments have a &ParseConfig; method
+ that executes a utility and configures
+ the appropriate construction variables
+ in the environment
+ based on the command-line options
+ returned by the specified command.
+
+ </para>
+
+ </para>
+
+ <programlisting>
+ env = Environment()
+ env.ParseConfig("pkg-config")
+ </programlisting>
+
+ <para>
+
+ &SCons; will execute the specified command string
+ and XXX
+
+ </para>
+
+ <screen>
+ % <userinput>scons -Q</userinput>
+ scons: `.' is up to date.
+ Must specify package names on the command line
+ </screen>
+
+ <para>
+
+ XXX
+
+ </para>
</para>
<scons_output example="ex1">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
One word of warning as you read through this Guide:
Like too much Open Source software out there,
- the &SCons; documentation lags the available features.
+ the &SCons; documentation isn't always
+ kept up-to-date with the available features.
In other words,
there's a lot that &SCons; can do that
isn't yet covered in this User's Guide.
One word of warning as you read through this Guide:
Like too much Open Source software out there,
- the &SCons; documentation lags the available features.
+ the &SCons; documentation isn't always
+ kept up-to-date with the available features.
In other words,
there's a lot that &SCons; can do that
isn't yet covered in this User's Guide.
--- /dev/null
+<!--
+
+ __COPYRIGHT__
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice shall be included
+ in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
+ KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
+ WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+-->
+
+ <!--
+
+ <section>
+ <title>Python Overview</title>
+
+ <para>
+
+ This section will provide a brief overview of
+ the Python programming language.
+ Skip this section if you are already familiar with Python
+ (or you're really intent on diving into &SCons;
+ and just picking up things as you go).
+
+ </para>
+
+ <para>
+
+ Python has a lot of good
+ documentation freely available on-line
+ to help you get started.
+ The standard tutorial is available at XXX.
+
+
+ </para>
+
+ <para>
+
+ Python is very easy to pick up.
+
+ </para>
+
+ <para>
+
+ Python variables must be assigned to before they can be referenced.
+
+ </para>
+
+ <para>
+
+ Assignment is like most programming languages:
+
+ x = 1 + 2
+ z = 3 * x
+
+ </para>
+
+ <para>
+
+ Function calls look like most language function calls:
+
+ a = f(g)
+
+ </para>
+
+ <para>
+
+ Define functions like so:
+
+ def func(arg1, arg2):
+ return arg1 * arg 2
+
+ The number of parameters
+
+ </para>
+
+ <para>
+
+ Strings can be enclosed in single quotes or double quotes,
+ backslashes are used to escape characters,
+ triple-quote syntax lets you include quotes and newlines,
+ raw strings begin with 'r'.
+
+ </para>
+
+ <para>
+
+ Lists are enclosed in square brackets,
+ list items are separated by commas.
+ List references use square brackets and integer index values,
+ slice notation lets you select, delete or replace a range.
+
+ </para>
+
+ <para>
+
+ Dictionaries (hashes) are enclosed in curly brackets,
+ : separates keys from values,
+ , separates items.
+ Dictionary values are referenced using square brackets.
+
+ </para>
+
+ <para>
+
+ Access class attributes (including methods) using a '.'.
+
+ </para>
+
+ <para>
+
+ if: statements look like
+
+ elif: statements look like
+
+ else: statements look like
+
+ </para>
+
+ <para>
+
+ for: statements look like
+
+ while: statements look like
+
+ break statements look like
+
+ continue statements look like
+
+ </para>
+
+ <para>
+
+ pass
+
+ </para>
+
+ </section>
+
+ -->
--- /dev/null
+<!--
+
+ __COPYRIGHT__
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice shall be included
+ in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
+ KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
+ WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+-->
+
+ <!--
+
+ <section>
+ <title>Python Overview</title>
+
+ <para>
+
+ This section will provide a brief overview of
+ the Python programming language.
+ Skip this section if you are already familiar with Python
+ (or you're really intent on diving into &SCons;
+ and just picking up things as you go).
+
+ </para>
+
+ <para>
+
+ Python has a lot of good
+ documentation freely available on-line
+ to help you get started.
+ The standard tutorial is available at XXX.
+
+
+ </para>
+
+ <para>
+
+ Python is very easy to pick up.
+
+ </para>
+
+ <para>
+
+ Python variables must be assigned to before they can be referenced.
+
+ </para>
+
+ <para>
+
+ Assignment is like most programming languages:
+
+ x = 1 + 2
+ z = 3 * x
+
+ </para>
+
+ <para>
+
+ Function calls look like most language function calls:
+
+ a = f(g)
+
+ </para>
+
+ <para>
+
+ Define functions like so:
+
+ def func(arg1, arg2):
+ return arg1 * arg 2
+
+ The number of parameters
+
+ </para>
+
+ <para>
+
+ Strings can be enclosed in single quotes or double quotes,
+ backslashes are used to escape characters,
+ triple-quote syntax lets you include quotes and newlines,
+ raw strings begin with 'r'.
+
+ </para>
+
+ <para>
+
+ Lists are enclosed in square brackets,
+ list items are separated by commas.
+ List references use square brackets and integer index values,
+ slice notation lets you select, delete or replace a range.
+
+ </para>
+
+ <para>
+
+ Dictionaries (hashes) are enclosed in curly brackets,
+ : separates keys from values,
+ , separates items.
+ Dictionary values are referenced using square brackets.
+
+ </para>
+
+ <para>
+
+ Access class attributes (including methods) using a '.'.
+
+ </para>
+
+ <para>
+
+ if: statements look like
+
+ elif: statements look like
+
+ else: statements look like
+
+ </para>
+
+ <para>
+
+ for: statements look like
+
+ while: statements look like
+
+ break statements look like
+
+ continue statements look like
+
+ </para>
+
+ <para>
+
+ pass
+
+ </para>
+
+ </section>
+
+ -->
</para>
<scons_output example="ex1">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</scons_example>
<scons_output example="ex2">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
gcc -c /usr/repository1/hello.c -o hello.o
gcc -o hello hello.o
</scons_output>
</scons_example>
<scons_output example="ex3">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</scons_example>
<scons_output example="ex4">
- <command>cd /usr/repository1</command>
- <command>scons -Q</command>
+ <scons_output_command>cd /usr/repository1</scons_output_command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
<!--
<scons_output example="ex4">
- <command>cd $HOME/build</command>
- <command>edit hello.c</command>
- <command>scons -Q -Y __ROOT__/usr/repository1</command>
+ <scons_output_command>cd $HOME/build</scons_output_command>
+ <scons_output_command>edit hello.c</scons_output_command>
+ <scons_output_command>scons -Q -Y __ROOT__/usr/repository1</scons_output_command>
</scons_output>
-->
<screen>
<!--
<scons_output example="ex4">
- <command>cd $HOME/build</command>
- <command>edit hello.c</command>
- <command>scons -Q -Y __ROOT__/usr/repository1</command>
+ <scons_output_command>cd $HOME/build</scons_output_command>
+ <scons_output_command>edit hello.c</scons_output_command>
+ <scons_output_command>scons -Q -Y __ROOT__/usr/repository1</scons_output_command>
</scons_output>
-->
<screen>
A list of directories that form the search path for included files
for this scanner.
- This is how &SCons; handles the &CPPPATH; and &LIBPATH;
+ This is how &SCons; handles the &cv-link-CPPPATH; and &cv-link-LIBPATH;
variables.
</para>
which typically takes an <literal>skeys</literal> argument
to associate the type of file suffix with this scanner.
The Scanner object must then be associated with the
- &SCANNERS; construction variable of a construction environment,
+ &cv-link-SCANNERS; construction variable of a construction environment,
typically by using the &Append; method:
</para>
</para>
<scons_output example="scan">
- <command>scons -Q</command>
- <command output=" [CHANGE THE CONTENTS OF other_file]">edit other_file</command>
- <command>scons -Q</command>
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command output=" [CHANGE THE CONTENTS OF other_file]">edit other_file</scons_output_command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
-->
A list of directories that form the search path for included files
for this scanner.
- This is how &SCons; handles the &CPPPATH; and &LIBPATH;
+ This is how &SCons; handles the &cv-link-CPPPATH; and &cv-link-LIBPATH;
variables.
</para>
which typically takes an <literal>skeys</literal> argument
to associate the type of file suffix with this scanner.
The Scanner object must then be associated with the
- &SCANNERS; construction variable of a construction environment,
+ &cv-link-SCANNERS; construction variable of a construction environment,
typically by using the &Append; method:
</para>
</para>
<scons_output example="scan">
- <command>scons -Q</command>
- <command output=" [CHANGE THE CONTENTS OF other_file]">edit other_file</command>
- <command>scons -Q</command>
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command output=" [CHANGE THE CONTENTS OF other_file]">edit other_file</scons_output_command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
-->
<para>
+ &SCons; provides a number of basic checks,
+ as well as a mechanism for adding your own custom checks.
+
+ </para>
+
+ <para>
+
+ Note that &SCons; uses its own dependency
+ mechanism to determine when a check
+ needs to be run--that is,
+ &SCons; does not run the checks
+ every time it is invoked,
+ but caches the values returned by previous checks
+ and uses the cached values unless something has changed.
+ This saves a tremendous amount
+ of developer time while working on
+ cross-platform build issues.
+
+ </para>
+
+ <para>
+
The next sections describe
the basic checks that &SCons; supports,
as well as how to add your own custom checks.
</para>
- <programlisting>
+ <sconstruct>
env = Environment()
conf = Configure(env)
if not conf.CheckType('off_t', '#include &lt;sys/types.h&gt;\n'):
print 'Did not find off_t typedef, assuming int'
conf.env.Append(CCFLAGS = '-Doff_t=int')
env = conf.Finish()
- </programlisting>
+ </sconstruct>
</section>
</para>
- <programlisting>
+ <sconstruct>
mylib_test_source_file = """
#include &lt;mylib.h&gt;
int main(int argc, char **argv)
result = context.TryLink(mylib_test_source_file, '.c')
context.Result(result)
return result
- </programlisting>
+ </sconstruct>
<para>
</para>
- <programlisting>
+ <sconstruct>
mylib_test_source_file = """
#include &lt;mylib.h&gt;
int main(int argc, char **argv)
# We would then add actual calls like Program() to build
# something using the "env" construction environment.
- </programlisting>
+ </sconstruct>
<para>
</screen>
</section>
+
+ <section>
+ <title>Not Configuring When Cleaning Targets</title>
+
+ <para>
+
+ Using multi-platform configuration
+ as described in the previous sections
+ will run the configuration commands
+ even when invoking
+ <userinput>scons -c</userinput>
+ to clean targets:
+
+ </para>
+
+ <screen>
+ % <userinput>scons -Q -c</userinput>
+ Checking for MyLibrary... ok
+ Removed foo.o
+ Removed foo
+ </screen>
+
+ <para>
+
+ Although running the platform checks
+ when removing targets doesn't hurt anything,
+ it's usually unnecessary.
+ You can avoid this by using the
+ &GetOption(); method to
+ check whether the <option>-c</option> (clean)
+ option has been invoked on the command line:
+
+ </para>
+
+ <sconstruct>
+ env = Environment()
+ if not env.GetOption('clean'):
+ conf = Configure(env, custom_tests = {'CheckMyLibrary' : CheckMyLibrary})
+ if not conf.CheckMyLibrary():
+ print 'MyLibrary is not installed!'
+ Exit(1)
+ env = conf.Finish()
+ </sconstruct>
+
+ <screen>
+ % <userinput>scons -Q -c</userinput>
+ Removed foo.o
+ Removed foo
+ </screen>
+
+ </section>
<para>
+ &SCons; provides a number of basic checks,
+ as well as a mechanism for adding your own custom checks.
+
+ </para>
+
+ <para>
+
+ Note that &SCons; uses its own dependency
+ mechanism to determine when a check
+ needs to be run--that is,
+ &SCons; does not run the checks
+ every time it is invoked,
+ but caches the values returned by previous checks
+ and uses the cached values unless something has changed.
+ This saves a tremendous amount
+ of developer time while working on
+ cross-platform build issues.
+
+ </para>
+
+ <para>
+
The next sections describe
the basic checks that &SCons; supports,
as well as how to add your own custom checks.
</screen>
</section>
+
+ <section>
+ <title>Not Configuring When Cleaning Targets</title>
+
+ <para>
+
+ Using multi-platform configuration
+ as described in the previous sections
+ will run the configuration commands
+ even when invoking
+ <userinput>scons -c</userinput>
+ to clean targets:
+
+ </para>
+
+ <screen>
+ % <userinput>scons -Q -c</userinput>
+ Checking for MyLibrary... ok
+ Removed foo.o
+ Removed foo
+ </screen>
+
+ <para>
+
+ Although running the platform checks
+ when removing targets doesn't hurt anything,
+ it's usually unnecessary.
+ You can avoid this by using the
+ &GetOption;(); method to
+ check whether the <option>-c</option> (clean)
+ option has been invoked on the command line:
+
+ </para>
+
+ <programlisting>
+ env = Environment()
+ if not env.GetOption('clean'):
+ conf = Configure(env, custom_tests = {'CheckMyLibrary' : CheckMyLibrary})
+ if not conf.CheckMyLibrary():
+ print 'MyLibrary is not installed!'
+ Exit(1)
+ env = conf.Finish()
+ </programlisting>
+
+ <screen>
+ % <userinput>scons -Q -c</userinput>
+ Removed foo.o
+ Removed foo
+ </screen>
+
+ </section>
</para>
<scons_output example="ex1">
- <command>ls src</command>
- <command>scons -Q</command>
- <command>ls build</command>
+ <scons_output_command>ls src</scons_output_command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command>ls build</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex_builddir">
- <command>ls src</command>
- <command>scons -Q</command>
- <command>ls build</command>
+ <scons_output_command>ls src</scons_output_command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command>ls build</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex_duplicate_0">
- <command>ls src</command>
- <command>scons -Q</command>
- <command>ls build</command>
+ <scons_output_command>ls src</scons_output_command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command>ls build</scons_output_command>
</scons_output>
</section>
</para>
<scons_output example="example_builddir_sconscript">
- <command>ls src</command>
- <command>scons -Q</command>
- <command>ls build</command>
+ <scons_output_command>ls src</scons_output_command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command>ls build</scons_output_command>
</scons_output>
<para>
and the input file from
which you want it built
(the <filename>hello.c</filename> file).
- &Program; is a &builder_method;,
+ &b-link-Program; is a <firstterm>builder_method</firstterm>,
a Python call that tells &SCons; that you want to build an
executable program.
</para>
<scons_output example="ex1" os="posix">
- <command>scons</command>
+ <scons_output_command>scons</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex1" os="win32">
- <command>scons</command>
+ <scons_output_command>scons</scons_output_command>
</scons_output>
<para>
<para>
- The &Program; builder method is only one of
+ The &b-link-Program; builder method is only one of
many builder methods that &SCons; provides
to build different types of files.
- Another is the &Object; builder method,
+ Another is the &b-link-Object; builder method,
which tells &SCons; to build an object file
from the specified source file:
</para>
<scons_output example="Object" os="posix">
- <command>scons</command>
+ <scons_output_command>scons</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="Object" os="win32">
- <command>scons</command>
+ <scons_output_command>scons</scons_output_command>
</scons_output>
</section>
<para>
&SCons; also makes building with Java extremely easy.
- Unlike the &Program; and &Object; builder methods,
- however, the &Java; builder method
+ Unlike the &b-link-Program; and &b-link-Object; builder methods,
+ however, the &b-link-Java; builder method
requires that you specify
the name of a destination directory in which
you want the class files placed,
</para>
<scons_output example="java" os="posix">
- <command>scons</command>
+ <scons_output_command>scons</scons_output_command>
</scons_output>
<para>
</scons_example>
<scons_output example="clean" os="posix">
- <command>scons</command>
- <command>scons -c</command>
+ <scons_output_command>scons</scons_output_command>
+ <scons_output_command>scons -c</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="clean" os="win32">
- <command>scons</command>
- <command>scons -c</command>
+ <scons_output_command>scons</scons_output_command>
+ <scons_output_command>scons -c</scons_output_command>
</scons_output>
<para>
which to do things.
</para>
</footnote>
- In other words, when you call the &Program; builder
+ In other words, when you call the &b-link-Program; builder
(or any other builder method),
you're not telling &SCons; to build
the program at the instant the builder method is called.
<para>
&SCons; reflects this distinction between
- <emphasis>calling a builder method like</emphasis> &Program;>
+ <emphasis>calling a builder method like</emphasis> &b-Program;>
and <emphasis>actually building the program</emphasis>
by printing the status messages that indicate
when it's "just reading" the &SConstruct; file,
Python has a <literal>print</literal> statement that
prints a string of characters to the screen.
If we put <literal>print</literal> statements around
- our calls to the &Program; builder method:
+ our calls to the &b-Program; builder method:
</para>
</para>
<scons_output example="declarative" os="posix">
- <command>scons</command>
+ <scons_output_command>scons</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex1" os="win32">
- <command>scons</command>
+ <scons_output_command>scons</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex1" os="win32">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
and the input file from
which you want it built
(the <filename>hello.c</filename> file).
- &Program; is a &builder_method;,
+ &b-link-Program; is a <firstterm>builder_method</firstterm>,
a Python call that tells &SCons; that you want to build an
executable program.
<para>
- The &Program; builder method is only one of
+ The &b-link-Program; builder method is only one of
many builder methods that &SCons; provides
to build different types of files.
- Another is the &Object; builder method,
+ Another is the &b-link-Object; builder method,
which tells &SCons; to build an object file
from the specified source file:
<para>
&SCons; also makes building with Java extremely easy.
- Unlike the &Program; and &Object; builder methods,
- however, the &Java; builder method
+ Unlike the &b-link-Program; and &b-link-Object; builder methods,
+ however, the &b-link-Java; builder method
requires that you specify
the name of a destination directory in which
you want the class files placed,
which to do things.
</para>
</footnote>
- In other words, when you call the &Program; builder
+ In other words, when you call the &b-link-Program; builder
(or any other builder method),
you're not telling &SCons; to build
the program at the instant the builder method is called.
<para>
&SCons; reflects this distinction between
- <emphasis>calling a builder method like</emphasis> &Program;>
+ <emphasis>calling a builder method like</emphasis> &b-Program;>
and <emphasis>actually building the program</emphasis>
by printing the status messages that indicate
when it's "just reading" the &SConstruct; file,
Python has a <literal>print</literal> statement that
prints a string of characters to the screen.
If we put <literal>print</literal> statements around
- our calls to the &Program; builder method:
+ our calls to the &b-Program; builder method:
</para>
</scons_example>
<scons_output example="ex_bitkeeper">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
</section>
</scons_example>
<scons_output example="ex_cvs">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
</section>
</scons_example>
<scons_output example="ex_rcs">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
</section>
</scons_example>
<scons_output example="ex_sccs">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
</section>
</scons_example>
<scons_output example="ex_subversion">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
</section>
</scons_example>
<scons_output example="ex_subversion">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
</section>
--- /dev/null
+<!--
+
+ __COPYRIGHT__
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice shall be included
+ in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
+ KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
+ WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+-->
+
+<para>
+
+This appendix contains descriptions of all of the
+Tools that are
+available "out of the box" in this version of SCons.
+
+</para>
+
+<variablelist>
+
+&tools-gen;
+
+</variablelist>
--- /dev/null
+<!--
+
+ __COPYRIGHT__
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice shall be included
+ in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
+ KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
+ WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+-->
+
+<para>
+
+This appendix contains descriptions of all of the
+Tools that are
+available "out of the box" in this version of SCons.
+
+</para>
+
+<variablelist>
+
+&tools-gen;
+
+</variablelist>
</para>
<scons_output example="explain1" os="posix">
- <command>scons -Q</command>
- <command>scons -Q</command>
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="explain1" os="posix">
- <command>scons -Q --debug=explain</command>
+ <scons_output_command>scons -Q --debug=explain</scons_output_command>
</scons_output>
<para>
</scons_example>
<scons_output example="explain2" os="posix">
- <command>scons -Q</command>
- <command output=" [CHANGE THE CONTENTS OF file2.c]">edit file2.c</command>
- <command>scons -Q --debug=explain</command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command output=" [CHANGE THE CONTENTS OF file2.c]">edit file2.c</scons_output_command>
+ <scons_output_command>scons -Q --debug=explain</scons_output_command>
</scons_output>
<para>
</scons_example>
<scons_output example="explain3" os="posix">
- <command>scons -Q</command>
- <command output=" [CHANGE THE CONTENTS OF hello.h]">edit hello.h</command>
- <command>scons -Q --debug=explain</command>
+ <scons_output_command>scons -Q</scons_output_command>
+ <scons_output_command output=" [CHANGE THE CONTENTS OF hello.h]">edit hello.h</scons_output_command>
+ <scons_output_command>scons -Q --debug=explain</scons_output_command>
+ </scons_output>
+
+ </section>
+
+ <section>
+ <title>What's in That Construction Environment? the &Dump; Method</title>
+
+ <para>
+
+ When you create a construction environment,
+ &SCons; populates it
+ with construction variables that are set up
+ for various compilers, linkers and utilities
+ that it finds on your system.
+ Although this is usually helpful and what you want,
+ it might be frustrating if &SCons;
+ doesn't set certain variables that you
+ expect to be sit.
+ In situations like this,
+ it's sometimes helpful to use the
+ construction environment &Dump; method
+ to print all or some of
+ the construction variables.
+ Note that the &Dump; method
+ <emphasis>returns</emphasis>
+ the representation of the variables
+ in the environment
+ for you to print (or otherwise manipulate):
+
+ </para>
+
+ <scons_example name="Dump">
+ <file name="SConstruct" print="1">
+ env = Environment()
+ print env.Dump()
+ </file>
+ </scons_example>
+
+ <para>
+
+ On a POSIX system with gcc installed,
+ this might generate:
+
+ </para>
+
+ <scons_output example="Dump" os="posix" tools="gcc">
+ <scons_output_command>scons</scons_output_command>
+ </scons_output>
+
+ <para>
+
+ On a Windows system with Visual C++
+ the output might look like:
+
+ </para>
+
+ <scons_output example="Dump" os="win32" tools="msvc">
+ <scons_output_command>scons</scons_output_command>
+ </scons_output>
+
+ <para>
+
+ The construction environments in these examples have
+ actually been restricted to just gcc and Visual C++,
+ respectively.
+ In a real-life situation,
+ the construction environments will
+ likely contain a great many more variables.
+
+ </para>
+
+ <para>
+
+ To make it easier to see just what you're
+ interested in,
+ the &Dump; method allows you to
+ specify a specific constrcution variable
+ that you want to disply.
+ For example,
+ it's not unusual to want to verify
+ the external environment used to execute build commands,
+ to make sure that the PATH and other
+ environment variables are set up the way they should be.
+ You can do this as follows:
+
+ </para>
+
+ <scons_example name="Dump_ENV">
+ <file name="SConstruct" print="1">
+ env = Environment()
+ print env.Dump('ENV')
+ </file>
+ </scons_example>
+
+ <para>
+
+ Which might display the following when executed on a POSIX system:
+
+ </para>
+
+ <scons_output example="Dump_ENV" os="posix">
+ <scons_output_command>scons</scons_output_command>
+ </scons_output>
+
+ <para>
+
+ And the following when executed on a Windows system:
+
+ </para>
+
+ <scons_output example="Dump_ENV" os="win32">
+ <scons_output_command>scons</scons_output_command>
</scons_output>
</section>
</screen>
</section>
+
+ <section>
+ <title>What's in That Construction Environment? the &Dump; Method</title>
+
+ <para>
+
+ When you create a construction environment,
+ &SCons; populates it
+ with construction variables that are set up
+ for various compilers, linkers and utilities
+ that it finds on your system.
+ Although this is usually helpful and what you want,
+ it might be frustrating if &SCons;
+ doesn't set certain variables that you
+ expect to be sit.
+ In situations like this,
+ it's sometimes helpful to use the
+ construction environment &Dump; method
+ to print all or some of
+ the construction variables.
+ Note that the &Dump; method
+ <emphasis>returns</emphasis>
+ the representation of the variables
+ in the environment
+ for you to print (or otherwise manipulate):
+
+ </para>
+
+
+
+ <para>
+
+ On a POSIX system with gcc installed,
+ this might generate:
+
+ </para>
+
+ <screen>
+ % <userinput>scons</userinput>
+ scons: Reading SConscript files ...
+ { 'BUILDERS': {},
+ 'CPPSUFFIXES': [ '.c',
+ '.C',
+ '.cxx',
+ '.cpp',
+ '.c++',
+ '.cc',
+ '.h',
+ '.H',
+ '.hxx',
+ '.hpp',
+ '.hh',
+ '.F',
+ '.fpp',
+ '.FPP',
+ '.S',
+ '.spp',
+ '.SPP'],
+ 'DSUFFIXES': ['.d'],
+ 'Dir': <SCons.Defaults.Variable_Method_Caller instance at 0x829dcb4>,
+ 'ENV': {'PATH': '/usr/local/bin:/bin:/usr/bin'},
+ 'ESCAPE': <function escape at 0x837d2a4>,
+ 'File': <SCons.Defaults.Variable_Method_Caller instance at 0x829e0fc>,
+ 'IDLSUFFIXES': ['.idl', '.IDL'],
+ 'INSTALL': <function copyFunc at 0x829db9c>,
+ 'LIBPREFIX': 'lib',
+ 'LIBPREFIXES': '$LIBPREFIX',
+ 'LIBSUFFIX': '.a',
+ 'LIBSUFFIXES': ['$LIBSUFFIX', '$SHLIBSUFFIX'],
+ 'OBJPREFIX': '',
+ 'OBJSUFFIX': '.o',
+ 'PDFPREFIX': '',
+ 'PDFSUFFIX': '.pdf',
+ 'PLATFORM': 'posix',
+ 'PROGPREFIX': '',
+ 'PROGSUFFIX': '',
+ 'PSPAWN': <function piped_env_spawn at 0x837d384>,
+ 'PSPREFIX': '',
+ 'PSSUFFIX': '.ps',
+ 'RDirs': <SCons.Defaults.Variable_Method_Caller instance at 0x829e46c>,
+ 'SCANNERS': [],
+ 'SHELL': 'sh',
+ 'SHLIBPREFIX': '$LIBPREFIX',
+ 'SHLIBSUFFIX': '.so',
+ 'SHOBJPREFIX': '$OBJPREFIX',
+ 'SHOBJSUFFIX': '$OBJSUFFIX',
+ 'SPAWN': <function spawnvpe_spawn at 0x8377fdc>,
+ 'TEMPFILE': <class SCons.Defaults.NullCmdGenerator at 0x829ddec>,
+ 'TOOLS': [],
+ '_CPPDEFFLAGS': '${_defines(CPPDEFPREFIX, CPPDEFINES, CPPDEFSUFFIX, __env__)}',
+ '_CPPINCFLAGS': '$( ${_concat(INCPREFIX, CPPPATH, INCSUFFIX, __env__, RDirs, TARGET)} $)',
+ '_LIBDIRFLAGS': '$( ${_concat(LIBDIRPREFIX, LIBPATH, LIBDIRSUFFIX, __env__, RDirs, TARGET)} $)',
+ '_LIBFLAGS': '${_concat(LIBLINKPREFIX, LIBS, LIBLINKSUFFIX, __env__)}',
+ '__RPATH': '$_RPATH',
+ '_concat': <function _concat at 0x829dc0c>,
+ '_defines': <function _defines at 0x829dc7c>,
+ '_stripixes': <function _stripixes at 0x829dc44>}
+ scons: done reading SConscript files.
+ scons: Building targets ...
+ scons: `.' is up to date.
+ scons: done building targets.
+ </screen>
+
+ <para>
+
+ On a Windows system with Visual C++
+ the output might look like:
+
+ </para>
+
+ <screen>
+ C:\><userinput>scons</userinput>
+ scons: Reading SConscript files ...
+ { 'BUILDERS': {'Object': <SCons.Memoize.MultiStepBuilder object at 0x83493e4>, 'SharedObject': <SCons.Memoize.MultiStepBuilder object at 0x8349fec>, 'StaticObject': <SCons.Memoize.MultiStepBuilder object at 0x83493e4>, 'PCH': <SCons.Memoize.BuilderBase object at 0x83418cc>, 'RES': <SCons.Memoize.BuilderBase object at 0x8367cec>},
+ 'CC': 'cl',
+ 'CCCOM': <SCons.Memoize.FunctionAction object at 0x8340454>,
+ 'CCCOMFLAGS': '$CPPFLAGS $_CPPDEFFLAGS $_CPPINCFLAGS /c $SOURCES /Fo$TARGET $CCPCHFLAGS $CCPDBFLAGS',
+ 'CCFLAGS': ['/nologo'],
+ 'CCPCHFLAGS': ['${(PCH and "/Yu%s /Fp%s"%(PCHSTOP or "",File(PCH))) or ""}'],
+ 'CCPDBFLAGS': ['${(PDB and "/Z7") or ""}'],
+ 'CFILESUFFIX': '.c',
+ 'CPPDEFPREFIX': '/D',
+ 'CPPDEFSUFFIX': '',
+ 'CPPSUFFIXES': [ '.c',
+ '.C',
+ '.cxx',
+ '.cpp',
+ '.c++',
+ '.cc',
+ '.h',
+ '.H',
+ '.hxx',
+ '.hpp',
+ '.hh',
+ '.F',
+ '.fpp',
+ '.FPP',
+ '.S',
+ '.spp',
+ '.SPP'],
+ 'CXX': '$CC',
+ 'CXXCOM': '$CXX $CXXFLAGS $CCCOMFLAGS',
+ 'CXXFILESUFFIX': '.cc',
+ 'CXXFLAGS': ['$CCFLAGS', '$(', '/TP', '$)'],
+ 'DSUFFIXES': ['.d'],
+ 'Dir': <SCons.Defaults.Variable_Method_Caller instance at 0x829dcb4>,
+ 'ENV': { 'INCLUDE': 'C:\\Program Files\\Microsoft Visual Studio/VC98\\include',
+ 'LIB': 'C:\\Program Files\\Microsoft Visual Studio/VC98\\lib',
+ 'PATH': 'C:\\Program Files\\Microsoft Visual Studio\\Common\\tools\\WIN95;C:\\Program Files\\Microsoft Visual Studio\\Common\\MSDev98\\bin;C:\\Program Files\\Microsoft Visual Studio\\Common\\tools;C:\\Program Files\\Microsoft Visual Studio/VC98\\bin',
+ 'PATHEXT': '.COM;.EXE;.BAT;.CMD'},
+ 'ESCAPE': <function <lambda> at 0x82339ec>,
+ 'File': <SCons.Defaults.Variable_Method_Caller instance at 0x829e0fc>,
+ 'IDLSUFFIXES': ['.idl', '.IDL'],
+ 'INCPREFIX': '/I',
+ 'INCSUFFIX': '',
+ 'INSTALL': <function copyFunc at 0x829db9c>,
+ 'LIBPREFIX': '',
+ 'LIBPREFIXES': ['$LIBPREFIX'],
+ 'LIBSUFFIX': '.lib',
+ 'LIBSUFFIXES': ['$LIBSUFFIX'],
+ 'MAXLINELENGTH': 2048,
+ 'MSVS': {'VERSION': '6.0', 'VERSIONS': ['6.0']},
+ 'MSVS_VERSION': '6.0',
+ 'OBJPREFIX': '',
+ 'OBJSUFFIX': '.obj',
+ 'PCHCOM': '$CXX $CXXFLAGS $CPPFLAGS $_CPPDEFFLAGS $_CPPINCFLAGS /c $SOURCES /Fo${TARGETS[1]} /Yc$PCHSTOP /Fp${TARGETS[0]} $CCPDBFLAGS $PCHPDBFLAGS',
+ 'PCHPDBFLAGS': ['${(PDB and "/Yd") or ""}'],
+ 'PDFPREFIX': '',
+ 'PDFSUFFIX': '.pdf',
+ 'PLATFORM': 'win32',
+ 'PROGPREFIX': '',
+ 'PROGSUFFIX': '.exe',
+ 'PSPAWN': <function piped_spawn at 0x8372bc4>,
+ 'PSPREFIX': '',
+ 'PSSUFFIX': '.ps',
+ 'RC': 'rc',
+ 'RCCOM': '$RC $_CPPDEFFLAGS $_CPPINCFLAGS $RCFLAGS /fo$TARGET $SOURCES',
+ 'RCFLAGS': [],
+ 'RDirs': <SCons.Defaults.Variable_Method_Caller instance at 0x829e46c>,
+ 'SCANNERS': [],
+ 'SHCC': '$CC',
+ 'SHCCCOM': <SCons.Memoize.FunctionAction object at 0x83494bc>,
+ 'SHCCFLAGS': ['$CCFLAGS'],
+ 'SHCXX': '$CXX',
+ 'SHCXXCOM': '$SHCXX $SHCXXFLAGS $CCCOMFLAGS',
+ 'SHCXXFLAGS': ['$CXXFLAGS'],
+ 'SHELL': None,
+ 'SHLIBPREFIX': '',
+ 'SHLIBSUFFIX': '.dll',
+ 'SHOBJPREFIX': '$OBJPREFIX',
+ 'SHOBJSUFFIX': '$OBJSUFFIX',
+ 'SPAWN': <function spawn at 0x8374c34>,
+ 'STATIC_AND_SHARED_OBJECTS_ARE_THE_SAME': 1,
+ 'TEMPFILE': <class SCons.Platform.win32.TempFileMunge at 0x835edc4>,
+ 'TOOLS': ['msvc'],
+ '_CPPDEFFLAGS': '${_defines(CPPDEFPREFIX, CPPDEFINES, CPPDEFSUFFIX, __env__)}',
+ '_CPPINCFLAGS': '$( ${_concat(INCPREFIX, CPPPATH, INCSUFFIX, __env__, RDirs, TARGET)} $)',
+ '_LIBDIRFLAGS': '$( ${_concat(LIBDIRPREFIX, LIBPATH, LIBDIRSUFFIX, __env__, RDirs, TARGET)} $)',
+ '_LIBFLAGS': '${_concat(LIBLINKPREFIX, LIBS, LIBLINKSUFFIX, __env__)}',
+ '_concat': <function _concat at 0x829dc0c>,
+ '_defines': <function _defines at 0x829dc7c>,
+ '_stripixes': <function _stripixes at 0x829dc44>}
+ scons: done reading SConscript files.
+ scons: Building targets ...
+ scons: `.' is up to date.
+ scons: done building targets.
+ </screen>
+
+ <para>
+
+ The construction environments in these examples have
+ actually been restricted to just gcc and Visual C++,
+ respectively.
+ In a real-life situation,
+ the construction environments will
+ likely contain a great many more variables.
+
+ </para>
+
+ <para>
+
+ To make it easier to see just what you're
+ interested in,
+ the &Dump; method allows you to
+ specify a specific constrcution variable
+ that you want to disply.
+ For example,
+ it's not unusual to want to verify
+ the external environment used to execute build commands,
+ to make sure that the PATH and other
+ environment variables are set up the way they should be.
+ You can do this as follows:
+
+ </para>
+
+
+
+ <para>
+
+ Which might display the following when executed on a POSIX system:
+
+ </para>
+
+ <screen>
+ % <userinput>scons</userinput>
+ scons: Reading SConscript files ...
+ {'PATH': '/usr/local/bin:/bin:/usr/bin'}
+ scons: done reading SConscript files.
+ scons: Building targets ...
+ scons: `.' is up to date.
+ scons: done building targets.
+ </screen>
+
+ <para>
+
+ And the following when executed on a Windows system:
+
+ </para>
+
+ <screen>
+ C:\><userinput>scons</userinput>
+ scons: Reading SConscript files ...
+ { 'INCLUDE': 'C:\\Program Files\\Microsoft Visual Studio/VC98\\include',
+ 'LIB': 'C:\\Program Files\\Microsoft Visual Studio/VC98\\lib',
+ 'PATH': 'C:\\Program Files\\Microsoft Visual Studio\\Common\\tools\\WIN95;C:\\Program Files\\Microsoft Visual Studio\\Common\\MSDev98\\bin;C:\\Program Files\\Microsoft Visual Studio\\Common\\tools;C:\\Program Files\\Microsoft Visual Studio/VC98\\bin',
+ 'PATHEXT': '.COM;.EXE;.BAT;.CMD'}
+ scons: done reading SConscript files.
+ scons: Building targets ...
+ scons: `.' is up to date.
+ scons: done building targets.
+ </screen>
+
+ </section>
--- /dev/null
+<!--
+
+ __COPYRIGHT__
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice shall be included
+ in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
+ KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
+ WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+-->
+
+<para>
+
+This appendix contains descriptions of all of the
+construction variables that are <emphasis>potentially</emphasis>
+available "out of the box" in this version of SCons.
+Whether or not setting a construction variable
+in a construction environment
+will actually have an effect depends on
+whether any of the Tools and/or Builders
+that use the variable have been
+included in the construction environment.
+
+</para>
+
+<para>
+
+In this appendix, we have
+appended the initial <envar>$</envar>
+(dollar sign) to the beginning of each
+variable name when it appears in the text,
+but left off the dollar sign
+in the left-hand column
+where the name appears for each entry.
+
+</para>
+
+<variablelist>
+
+&variables-gen;
+
+</variablelist>
--- /dev/null
+<!--
+
+ __COPYRIGHT__
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice shall be included
+ in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
+ KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
+ WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+-->
+
+<para>
+
+This appendix contains descriptions of all of the
+construction variables that are <emphasis>potentially</emphasis>
+available "out of the box" in this version of SCons.
+Whether or not setting a construction variable
+in a construction environment
+will actually have an effect depends on
+whether any of the Tools and/or Builders
+that use the variable have been
+included in the construction environment.
+
+</para>
+
+<para>
+
+In this appendix, we have
+appended the initial <envar>$</envar>
+(dollar sign) to the beginning of each
+variable name when it appears in the text,
+but left off the dollar sign
+in the left-hand column
+where the name appears for each entry.
+
+</para>
+
+<variablelist>
+
+&variables-gen;
+
+</variablelist>
<para>
- The &BuildDir; function now gives us everything
+ The &build_dir; keyword argument of
+ the &SConscript; function provides everything
we need to show how easy it is to create
variant builds using &SCons;.
Suppose, for example, that we want to
Export('env')
env.SConscript('src/SConscript', build_dir='build/$PLATFORM')
-
- #
- #BuildDir("#build/$PLATFORM", 'src')
- #SConscript("build/$PLATFORM/hello/SConscript")
- #SConscript("build/$PLATFORM/world/SConscript")
</file>
<directory name="src"></directory>
<directory name="src/hello"></directory>
</para>
<scons_output example="ex_variants" os="posix">
- <command>scons -Q OS=linux</command>
+ <scons_output_command>scons -Q OS=linux</scons_output_command>
</scons_output>
<para>
</para>
<scons_output example="ex_variants" os="win32">
- <command>scons -Q OS=windows</command>
+ <scons_output_command>scons -Q OS=windows</scons_output_command>
</scons_output>
<!--
</scons_example>
<scons_output example="ex_var2">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
-->
<para>
- The &BuildDir; function now gives us everything
+ The &build_dir; keyword argument of
+ the &SConscript; function provides everything
we need to show how easy it is to create
variant builds using &SCons;.
Suppose, for example, that we want to
Export('env')
env.SConscript('src/SConscript', build_dir='build/$PLATFORM')
-
- #
- #BuildDir("#build/$PLATFORM", 'src')
- #SConscript("build/$PLATFORM/hello/SConscript")
- #SConscript("build/$PLATFORM/world/SConscript")
</programlisting>
<para>
</scons_example>
<scons_output example="ex_var2">
- <command>scons -Q</command>
+ <scons_output_command>scons -Q</scons_output_command>
</scons_output>
-->
- Fix Java parsing to avoid erroneously identifying a new array
of class instances as an anonymous inner class.
+ - Fix a typo in the man page description of PathIsDirCreate.
+
From Chad Austin:
- Allow Help() to be called multiple times, appending to the help
a source_scanner keyword argument to Command() that can be set to
DirScanner to get this behavior.
+ - Documentation changes: Explain that $CXXFLAGS contains $CCFLAGS
+ by default. Fix a bad target_factory example in the man page.
+ Add appendices to the User's Guide to cover the available Tools,
+ Builders and construction variables. Comment out the build of
+ the old Python 10 paper, which doesn't build on all systems and
+ is old enough at this point that it probably isn't worth the
+ effort to make it do so.
+
From Wayne Lee:
- Avoid "maximum recursion limit" errors when removing $(-$) pairs
- Supply a better error message when a construction variable expansion
has an unknown attribute.
+ - Documentation changes: Update the man page to describe use of
+ filenames or Nodes in $LIBS.
+
From Chris Pawling:
- Have the linkloc tool use $MSVS_VERSION to select the Microsoft
- Add a PathAccept validator to the list of new canned PathOption
validators.
+ From Jeff Squyres:
+
+ - Documentation changes: Use $CPPDEFINES instead of $CCFLAGS in man
+ page examples.
+
From Levi Stephen:
- Allow $JARCHDIR to be expanded to other construction variables.
--- /dev/null
+SCons/Action.xml
+SCons/Defaults.xml
+SCons/Environment.xml
+SCons/Platform/__init__.xml
+SCons/Platform/posix.xml
+SCons/Platform/win32.xml
+SCons/Tool/386asm.xml
+SCons/Tool/aixcc.xml
+SCons/Tool/aixc++.xml
+SCons/Tool/aixf77.xml
+SCons/Tool/aixlink.xml
+SCons/Tool/applelink.xml
+SCons/Tool/ar.xml
+SCons/Tool/as.xml
+SCons/Tool/bcc32.xml
+SCons/Tool/BitKeeper.xml
+SCons/Tool/cc.xml
+SCons/Tool/cvf.xml
+SCons/Tool/CVS.xml
+SCons/Tool/c++.xml
+SCons/Tool/default.xml
+SCons/Tool/dmd.xml
+SCons/Tool/dvipdf.xml
+SCons/Tool/dvips.xml
+SCons/Tool/f77.xml
+SCons/Tool/f90.xml
+SCons/Tool/f95.xml
+SCons/Tool/fortran.xml
+SCons/Tool/g77.xml
+SCons/Tool/gas.xml
+SCons/Tool/gcc.xml
+SCons/Tool/gnulink.xml
+SCons/Tool/gs.xml
+SCons/Tool/g++.xml
+SCons/Tool/hpcc.xml
+SCons/Tool/hpc++.xml
+SCons/Tool/hplink.xml
+SCons/Tool/icc.xml
+SCons/Tool/icl.xml
+SCons/Tool/ifl.xml
+SCons/Tool/ifort.xml
+SCons/Tool/ilink32.xml
+SCons/Tool/ilink.xml
+SCons/Tool/__init__.xml
+SCons/Tool/intelc.xml
+SCons/Tool/jar.xml
+SCons/Tool/javac.xml
+SCons/Tool/javah.xml
+SCons/Tool/latex.xml
+SCons/Tool/lex.xml
+SCons/Tool/linkloc.xml
+SCons/Tool/link.xml
+SCons/Tool/m4.xml
+SCons/Tool/masm.xml
+SCons/Tool/midl.xml
+SCons/Tool/mingw.xml
+SCons/Tool/mslib.xml
+SCons/Tool/mslink.xml
+SCons/Tool/msvc.xml
+SCons/Tool/msvs.xml
+SCons/Tool/mwcc.xml
+SCons/Tool/mwld.xml
+SCons/Tool/nasm.xml
+SCons/Tool/pdflatex.xml
+SCons/Tool/pdftex.xml
+SCons/Tool/Perforce.xml
+SCons/Tool/qt.xml
+SCons/Tool/RCS.xml
+SCons/Tool/rmic.xml
+SCons/Tool/rpcgen.xml
+SCons/Tool/SCCS.xml
+SCons/Tool/sgiar.xml
+SCons/Tool/sgicc.xml
+SCons/Tool/sgic++.xml
+SCons/Tool/sgilink.xml
+SCons/Tool/Subversion.xml
+SCons/Tool/sunar.xml
+SCons/Tool/suncc.xml
+SCons/Tool/sunc++.xml
+SCons/Tool/sunlink.xml
+SCons/Tool/swig.xml
+SCons/Tool/tar.xml
+SCons/Tool/tex.xml
+SCons/Tool/tlib.xml
+SCons/Tool/yacc.xml
+SCons/Tool/zip.xml
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<cvar name="PRINT_CMD_LINE_FUNC">
+<summary>
+A Python function used to print the command lines as they are executed
+(assuming command printing is not disabled by the
+<option>-q</option>
+or
+<option>-s</option>
+options or their equivalents).
+The function should take four arguments:
+<varname>s</varname>,
+the command being executed (a string),
+<varname>target</varname>,
+the target being built (file node, list, or string name(s)),
+<varname>source</varname>,
+the source(s) used (file node, list, or string name(s)), and
+<varname>env</varname>,
+the environment being used.
+
+The function must do the printing itself. The default implementation,
+used if this variable is not set or is None, is:
+<example>
+def print_cmd_line(s, target, source, env):
+ sys.stdout.write(s + "\n")
+</example>
+
+Here's an example of a more interesting function:
+
+<example>
+def print_cmd_line(s, target, source, env):
+ sys.stdout.write("Building %s -> %s...\n" %
+ (' and '.join([str(x) for x in source]),
+ ' and '.join([str(x) for x in target])))
+env=Environment(PRINT_CMD_LINE_FUNC=print_cmd_line)
+env.Program('foo', 'foo.c')
+</example>
+
+This just prints "Building <varname>targetname</varname> from <varname>sourcename</varname>..." instead
+of the actual commands.
+Such a function could also log the actual commands to a log file,
+for example.
+</summary>
+</cvar>
+
+<cvar name="SPAWN">
+<summary>
+A command interpreter function that will be called to execute command line
+strings. The function must expect the following arguments:
+
+<example>
+def spawn(shell, escape, cmd, args, env):
+</example>
+
+<varname>sh</varname>
+is a string naming the shell program to use.
+<varname>escape</varname>
+is a function that can be called to escape shell special characters in
+the command line.
+<varname>cmd</varname>
+is the path to the command to be executed.
+<varname>args</varname>
+is the arguments to the command.
+<varname>env</varname>
+is a dictionary of the environment variables
+in which the command should be executed.
+</summary>
+</cvar>
ShLinkAction = SCons.Action.Action("$SHLINKCOM", "$SHLINKCOMSTR")
LdModuleLinkAction = SCons.Action.Action("$LDMODULECOM", "$LDMODULECOMSTR")
-ArAction = SCons.Action.Action("$ARCOM", "$ARCOMSTR")
-
-LexAction = SCons.Action.Action("$LEXCOM", "$LEXCOMSTR")
-YaccAction = SCons.Action.Action("$YACCCOM", "$YACCCOMSTR")
def DVI():
"""Common function to generate a DVI file Builder."""
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<builder name="DVI">
+<summary>
+Builds a <filename>.dvi</filename> file
+from a <filename>.tex</filename>,
+<filename>.ltx</filename> or <filename>.latex</filename> input file.
+If the source file suffix is <filename>.tex</filename>,
+&scons;
+will examine the contents of the file;
+if the string
+<literal>\documentclass</literal>
+or
+<literal>\documentstyle</literal>
+is found, the file is assumed to be a LaTeX file and
+the target is built by invoking the &cv-LATEXCOM; command line;
+otherwise, the &cv-TEXCOM; command line is used.
+If the file is a LaTeX file,
+the
+&b-DVI;
+builder method will also examine the contents
+of the
+<filename>.aux</filename>
+file
+and invoke the &cv-BIBTEX; command line
+if the string
+<literal>bibdata</literal>
+is found,
+and will examine the contents
+<filename>.log</filename>
+file and re-run the &cv-LATEXCOM; command
+if the log file says it is necessary.
+
+The suffix <filename>.dvi</filename>
+(hard-coded within TeX itself)
+is automatically added to the target
+if it is not already present.
+Examples:
+
+<example>
+# builds from aaa.tex
+env.DVI(target = 'aaa.dvi', source = 'aaa.tex')
+# builds bbb.dvi
+env.DVI(target = 'bbb', source = 'bbb.ltx')
+# builds from ccc.latex
+env.DVI(target = 'ccc.dvi', source = 'ccc.latex')
+</example>
+</summary>
+</builder>
+
+<builder name="PDF">
+<summary>
+Builds a <filename>.pdf</filename> file
+from a <filename>.dvi</filename> input file
+(or, by extension, a <filename>.tex</filename>,
+<filename>.ltx</filename>,
+or
+<filename>.latex</filename> input file).
+The suffix specified by the &cv-PDFSUFFIX; construction variable
+(<filename>.pdf</filename> by default)
+is added automatically to the target
+if it is not already present. Example:
+
+<example>
+# builds from aaa.tex
+env.PDF(target = 'aaa.pdf', source = 'aaa.tex')
+# builds bbb.pdf from bbb.dvi
+env.PDF(target = 'bbb', source = 'bbb.dvi')
+</example>
+</summary>
+</builder>
+
+<cvar name ="_concat">
+<summary>
+A function used to produce variables like &cv-_CPPINCFLAGS;. It takes
+four or five
+arguments: a prefix to concatenate onto each element, a list of
+elements, a suffix to concatenate onto each element, an environment
+for variable interpolation, and an optional function that will be
+called to transform the list before concatenation.
+
+<example>
+env['_CPPINCFLAGS'] = '$( ${_concat(INCPREFIX, CPPPATH, INCSUFFIX, __env__, RDirs)} $)',
+</example>
+</summary>
+</cvar>
+
+<cvar name="CPPDEFINES">
+<summary>
+A platform independent specification of C preprocessor definitions.
+The definitions will be added to command lines
+through the automatically-generated
+&cv-_CPPDEFFLAGS; construction variable (see below),
+which is constructed according to
+the type of value of &cv-CPPDEFINES;:
+
+If &cv-CPPDEFINES; is a string,
+the values of the
+&cv-CPPDEFPREFIX; and &cv-CPPDEFSUFFIX;
+construction variables
+will be added to the beginning and end.
+
+<example>
+# Will add -Dxyz to POSIX compiler command lines,
+# and /Dxyz to Microsoft Visual C++ command lines.
+env = Environment(CPPDEFINES='xyz')
+</example>
+
+If &cv-CPPDEFINES; is a list,
+the values of the
+&cv-CPPDEFPREFIX; and &cv-CPPDEFSUFFIX;
+construction variables
+will be appended to the beginning and end
+of each element in the list.
+If any element is a list or tuple,
+then the first item is the name being
+defined and the second item is its value:
+
+<example>
+# Will add -DB=2 -DA to POSIX compiler command lines,
+# and /DB=2 /DA to Microsoft Visual C++ command lines.
+env = Environment(CPPDEFINES=[('B', 2), 'A'])
+</example>
+
+If &cv-CPPDEFINES; is a dictionary,
+the values of the
+&cv-CPPDEFPREFIX; and &cv-CPPDEFSUFFIX;
+construction variables
+will be appended to the beginning and end
+of each item from the dictionary.
+The key of each dictionary item
+is a name being defined
+to the dictionary item's corresponding value;
+if the value is
+<literal>None</literal>,
+then the name is defined without an explicit value.
+Note that the resulting flags are sorted by keyword
+to ensure that the order of the options on the
+command line is consistent each time
+&scons; is run.
+
+<example>
+# Will add -DA -DB=2 to POSIX compiler command lines,
+# and /DA /DB=2 to Microsoft Visual C++ command lines.
+env = Environment(CPPDEFINES={'B':2, 'A':None})
+</example>
+</summary>
+</cvar>
+
+<cvar name="_CPPDEFFLAGS">
+<summary>
+An automatically-generated construction variable
+containing the C preprocessor command-line options
+to define values.
+The value of &cv-_CPPDEFFLAGS; is created
+by appending &cv-CPPDEFPREFIX; and &cv-CPPDEFSUFFIX;
+to the beginning and end
+of each directory in &cv-CPPDEFINES;.
+</summary>
+</cvar>
+
+<cvar name="CPPDEFPREFIX">
+<summary>
+The prefix used to specify preprocessor definitions
+on the C compiler command line.
+This will be appended to the beginning of each definition
+in the &cv-CPPDEFINES; construction variable
+when the &cv-_CPPDEFFLAGS; variable is automatically generated.
+</summary>
+</cvar>
+
+<cvar name="CPPDEFSUFFIX">
+<summary>
+The suffix used to specify preprocessor definitions
+on the C compiler command line.
+This will be appended to the end of each definition
+in the &cv-CPPDEFINES; construction variable
+when the &cv-_CPPDEFFLAGS; variable is automatically generated.
+</summary>
+</cvar>
+
+<cvar name="_CPPINCFLAGS">
+<summary>
+An automatically-generated construction variable
+containing the C preprocessor command-line options
+for specifying directories to be searched for include files.
+The value of &cv-_CPPINCFLAGS; is created
+by appending &cv-INCPREFIX; and &cv-INCSUFFIX;
+to the beginning and end
+of each directory in &cv-CPPPATH;.
+</summary>
+</cvar>
+
+<cvar name="CPPPATH">
+<summary>
+The list of directories that the C preprocessor will search for include
+directories. The C/C++ implicit dependency scanner will search these
+directories for include files. Don't explicitly put include directory
+arguments in CCFLAGS or CXXFLAGS because the result will be non-portable
+and the directories will not be searched by the dependency scanner. Note:
+directory names in CPPPATH will be looked-up relative to the SConscript
+directory when they are used in a command. To force
+&scons;
+to look-up a directory relative to the root of the source tree use #:
+
+<example>
+env = Environment(CPPPATH='#/include')
+</example>
+
+The directory look-up can also be forced using the
+&Dir;()
+function:
+
+<example>
+include = Dir('include')
+env = Environment(CPPPATH=include)
+</example>
+
+The directory list will be added to command lines
+through the automatically-generated
+&cv-_CPPINCFLAGS;
+construction variable,
+which is constructed by
+appending the values of the
+&cv-INCPREFIX; and &cv-INCSUFFIX;
+construction variables
+to the beginning and end
+of each directory in &cv-CPPPATH;.
+Any command lines you define that need
+the CPPPATH directory list should
+include &cv-_CPPINCFLAGS;:
+
+<example>
+env = Environment(CCCOM="my_compiler $_CPPINCFLAGS -c -o $TARGET $SOURCE")
+</example>
+</summary>
+</cvar>
+
+<cvar name="DSUFFIXES">
+<summary>
+The list of suffixes of files that will be scanned
+for imported D package files.
+The default list is:
+
+<example>
+['.d']
+</example>
+</summary>
+</cvar>
+
+<cvar name="IDLSUFFIXES">
+<summary>
+The list of suffixes of files that will be scanned
+for IDL implicit dependencies
+(#include or import lines).
+The default list is:
+
+<example>
+[".idl", ".IDL"]
+</example>
+</summary>
+</cvar>
+
+<cvar name="INCPREFIX">
+<summary>
+The prefix used to specify an include directory on the C compiler command
+line.
+This will be appended to the beginning of each directory
+in the &cv-CPPPATH; and &cv-FORTRANPATH; construction variables
+when the &cv-_CPPINCFLAGS; and &cv-_FORTRANINCFLAGS;
+variables are automatically generated.
+</summary>
+</cvar>
+
+<cvar name="INCSUFFIX">
+<summary>
+The suffix used to specify an include directory on the C compiler command
+line.
+This will be appended to the end of each directory
+in the &cv-CPPPATH; and &cv-FORTRANPATH; construction variables
+when the &cv-_CPPINCFLAGS; and &cv-_FORTRANINCFLAGS;
+variables are automatically generated.
+</summary>
+</cvar>
+
+<cvar name="INSTALL">
+<summary>
+A function to be called to install a file into a
+destination file name.
+The default function copies the file into the destination
+(and sets the destination file's mode and permission bits
+to match the source file's).
+The function takes the following arguments:
+
+<example>
+def install(dest, source, env):
+</example>
+
+<varname>dest</varname>
+is the path name of the destination file.
+<varname>source</varname>
+is the path name of the source file.
+<varname>env</varname>
+is the construction environment
+(a dictionary of construction values)
+in force for this file installation.
+</summary>
+</cvar>
+
+<cvar name="_LIBDIRFLAGS">
+<summary>
+An automatically-generated construction variable
+containing the linker command-line options
+for specifying directories to be searched for library.
+The value of &cv-_LIBDIRFLAGS; is created
+by appending &cv-LIBDIRPREFIX; and &cv-LIBDIRSUFFIX;
+to the beginning and end
+of each directory in &cv-LIBPATH;.
+</summary>
+</cvar>
+
+<cvar name="LIBDIRPREFIX">
+<summary>
+The prefix used to specify a library directory on the linker command line.
+This will be appended to the beginning of each directory
+in the &cv-LIBPATH; construction variable
+when the &cv-_LIBDIRFLAGS; variable is automatically generated.
+</summary>
+</cvar>
+
+<cvar name="LIBDIRSUFFIX">
+<summary>
+The suffix used to specify a library directory on the linker command line.
+This will be appended to the end of each directory
+in the &cv-LIBPATH; construction variable
+when the &cv-_LIBDIRFLAGS; variable is automatically generated.
+</summary>
+</cvar>
+
+<cvar name="_LIBFLAGS">
+<summary>
+An automatically-generated construction variable
+containing the linker command-line options
+for specifying libraries to be linked with the resulting target.
+The value of &cv-_LIBFLAGS; is created
+by appending &cv-LIBLINKPREFIX; and &cv-LIBLINKSUFFIX;
+to the beginning and end
+of each filename in &cv-LIBS;.
+</summary>
+</cvar>
+
+<cvar name="LIBLINKPREFIX">
+<summary>
+The prefix used to specify a library to link on the linker command line.
+This will be appended to the beginning of each library
+in the &cv-LIBS; construction variable
+when the &cv-_LIBFLAGS; variable is automatically generated.
+</summary>
+</cvar>
+
+<cvar name="LIBLINKSUFFIX">
+<summary>
+The suffix used to specify a library to link on the linker command line.
+This will be appended to the end of each library
+in the &cv-LIBS; construction variable
+when the &cv-_LIBFLAGS; variable is automatically generated.
+</summary>
+</cvar>
+
+<cvar name="LIBPATH">
+<summary>
+The list of directories that will be searched for libraries.
+The implicit dependency scanner will search these
+directories for include files. Don't explicitly put include directory
+arguments in &cv-LINKFLAGS; or &cv-SHLINKFLAGS;
+because the result will be non-portable
+and the directories will not be searched by the dependency scanner. Note:
+directory names in LIBPATH will be looked-up relative to the SConscript
+directory when they are used in a command. To force
+&scons;
+to look-up a directory relative to the root of the source tree use #:
+
+<example>
+env = Environment(LIBPATH='#/libs')
+</example>
+
+The directory look-up can also be forced using the
+&Dir;()
+function:
+
+<example>
+libs = Dir('libs')
+env = Environment(LIBPATH=libs)
+</example>
+
+The directory list will be added to command lines
+through the automatically-generated
+&cv-_LIBDIRFLAGS;
+construction variable,
+which is constructed by
+appending the values of the
+&cv-LIBDIRPREFIX; and &cv-LIBDIRSUFFIX;
+construction variables
+to the beginning and end
+of each directory in &cv-LIBPATH;.
+Any command lines you define that need
+the LIBPATH directory list should
+include &cv-_LIBDIRFLAGS;:
+
+<example>
+env = Environment(LINKCOM="my_linker $_LIBDIRFLAGS $_LIBFLAGS -o $TARGET $SOURCE")
+</example>
+</summary>
+</cvar>
+
+<cvar name="LIBS">
+<summary>
+A list of one or more libraries
+that will be linked with
+any executable programs
+created by this environment.
+
+The library list will be added to command lines
+through the automatically-generated
+&cv-_LIBFLAGS;
+construction variable,
+which is constructed by
+appending the values of the
+&cv-LIBLINKPREFIX; and &cv-LIBLINKSUFFIX;
+construction variables
+to the beginning and end
+of each filename in &cv-LIBS;.
+Any command lines you define that need
+the LIBS library list should
+include &cv-_LIBFLAGS;:
+
+<example>
+env = Environment(LINKCOM="my_linker $_LIBDIRFLAGS $_LIBFLAGS -o $TARGET $SOURCE")
+</example>
+
+If you add a
+File
+object to the
+&cv-LIBS;
+list, the name of that file will be added to
+&cv-_LIBFLAGS;,
+and thus the link line, as is, without
+&cv-LIBLINKPREFIX;
+or
+&cv-LIBLINKSUFFIX;.
+For example:
+
+<example>
+env.Append(LIBS=File('/tmp/mylib.so'))
+</example>
+
+In all cases, scons will add dependencies from the executable program to
+all the libraries in this list.
+</summary>
+</cvar>
+
+<cvar name="PDFPREFIX">
+<summary>
+The prefix used for PDF file names.
+</summary>
+</cvar>
+
+<cvar name="PDFSUFFIX">
+<summary>
+The suffix used for PDF file names.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<cvar name="BUILDERS">
+<summary>
+A dictionary mapping the names of the builders
+available through this environment
+to underlying Builder objects.
+Builders named
+Alias, CFile, CXXFile, DVI, Library, Object, PDF, PostScript, and Program
+are available by default.
+If you initialize this variable when an
+Environment is created:
+
+<example>
+env = Environment(BUILDERS = {'NewBuilder' : foo})
+</example>
+
+the default Builders will no longer be available.
+To use a new Builder object in addition to the default Builders,
+add your new Builder object like this:
+
+<example>
+env = Environment()
+env.Append(BUILDERS = {'NewBuilder' : foo})
+</example>
+
+or this:
+
+<example>
+env = Environment()
+env['BUILDERS]['NewBuilder'] = foo
+</example>
+</summary>
+</cvar>
+
+<cvar name="Dir">
+<summary>
+A function that converts a file name into a Dir instance relative to the
+target being built.
+</summary>
+</cvar>
+
+<cvar name="ENV">
+<summary>
+A dictionary of environment variables
+to use when invoking commands. When
+&cv-ENV; is used in a command all list
+values will be joined using the path separator and any other non-string
+values will simply be coerced to a string.
+Note that, by default,
+&scons;
+does
+<emphasis>not</emphasis>
+propagate the environment in force when you
+execute
+&scons;
+to the commands used to build target files.
+This is so that builds will be guaranteed
+repeatable regardless of the environment
+variables set at the time
+&scons;
+is invoked.
+
+If you want to propagate your
+environment variables
+to the commands executed
+to build target files,
+you must do so explicitly:
+
+<example>
+import os
+env = Environment(ENV = os.environ)
+</example>
+
+Note that you can choose only to propagate
+certain environment variables.
+A common example is
+the system
+<envar>PATH</envar>
+environment variable,
+so that
+&scons;
+uses the same utilities
+as the invoking shell (or other process):
+
+<example>
+import os
+env = Environment(ENV = {'PATH' : os.environ['PATH']})
+</example>
+</summary>
+</cvar>
+
+<cvar name="File">
+<summary>
+A function that converts a file name into a File instance relative to the
+target being built.
+</summary>
+</cvar>
+
+<cvar name="RDirs">
+<summary>
+A function that converts a file name into a list of Dir instances by
+searching the repositories.
+</summary>
+</cvar>
+
+<cvar name="SCANNERS">
+<summary>
+A list of the available implicit dependency scanners.
+New file scanners may be added by
+appending to this list,
+although the more flexible approach
+is to associate scanners
+with a specific Builder.
+See the sections "Builder Objects"
+and "Scanner Objects,"
+below, for more information.
+</summary>
+</cvar>
+
+<cvar name="SOURCE">
+<summary>
+A reserved variable name
+that may not be set or used in a construction environment.
+(See "Variable Substitution," below.)
+</summary>
+</cvar>
+
+<cvar name="SOURCES">
+<summary>
+A reserved variable name
+that may not be set or used in a construction environment.
+(See "Variable Substitution," below.)
+</summary>
+</cvar>
+
+<cvar name="TARGET">
+<summary>
+A reserved variable name
+that may not be set or used in a construction environment.
+(See "Variable Substitution," below.)
+</summary>
+</cvar>
+
+<cvar name="TARGETS">
+<summary>
+A reserved variable name
+that may not be set or used in a construction environment.
+(See "Variable Substitution," below.)
+</summary>
+</cvar>
+
+<cvar name="TOOLS">
+<summary>
+A list of the names of the Tool specifications
+that are part of this construction environment.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<cvar name="ESCAPE">
+<summary>
+A function that will be called to escape shell special characters in
+command lines. The function should take one argument: the command line
+string to escape; and should return the escaped command line.
+</summary>
+</cvar>
+
+<cvar name="LIBPREFIX">
+<summary>
+The prefix used for (static) library file names.
+A default value is set for each platform
+(posix, win32, os2, etc.),
+but the value is overridden by individual tools
+(ar, mslib, sgiar, sunar, tlib, etc.)
+to reflect the names of the libraries they create.
+</summary>
+</cvar>
+
+<cvar name="LIBPREFIXES">
+<summary>
+An array of legal prefixes for library file names.
+</summary>
+</cvar>
+
+<cvar name="LIBSUFFIX">
+<summary>
+The suffix used for (static) library file names.
+A default value is set for each platform
+(posix, win32, os2, etc.),
+but the value is overridden by individual tools
+(ar, mslib, sgiar, sunar, tlib, etc.)
+to reflect the names of the libraries they create.
+</summary>
+</cvar>
+
+<cvar name="LIBSUFFIXES">
+<summary>
+An array of legal suffixes for library file names.
+</summary>
+</cvar>
+
+<cvar name="OBJPREFIX">
+<summary>
+The prefix used for (static) object file names.
+</summary>
+</cvar>
+
+<cvar name="OBJSUFFIX">
+<summary>
+The suffix used for (static) object file names.
+</summary>
+</cvar>
+
+<cvar name="PLATFORM">
+<summary>
+The name of the platform used to create the Environment. If no platform is
+specified when the Environment is created,
+&scons;
+autodetects the platform.
+
+<example>
+env = Environment(tools = [])
+if env['PLATFORM'] == 'cygwin':
+ Tool('mingw')(env)
+else:
+ Tool('msvc')(env)
+</example>
+</summary>
+</cvar>
+
+<cvar name="PROGPREFIX">
+<summary>
+The prefix used for executable file names.
+</summary>
+</cvar>
+
+<cvar name="PROGSUFFIX">
+<summary>
+The suffix used for executable file names.
+</summary>
+</cvar>
+
+<cvar name="SHELL">
+<summary>
+A string naming the shell program that will be passed to the
+&cv-SPAWN;
+function.
+See the
+&cv-SPAWN;
+construction variable for more information.
+</summary>
+</cvar>
+
+<cvar name="SHLIBPREFIX">
+<summary>
+The prefix used for shared library file names.
+</summary>
+</cvar>
+
+<cvar name="SHLIBSUFFIX">
+<summary>
+The suffix used for shared library file names.
+</summary>
+</cvar>
+
+<cvar name="SHOBJPREFIX">
+<summary>
+The prefix used for shared object file names.
+</summary>
+</cvar>
+
+<cvar name="SHOBJSUFFIX">
+<summary>
+The suffix used for shared object file names.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<cvar name="RPATH">
+<summary>
+A list of paths to search for shared libraries when running programs.
+Currently only used in the GNU linker (gnulink) and IRIX linker (sgilink).
+Ignored on platforms and toolchains that don't support it.
+Note that the paths added to RPATH
+are not transformed by
+&scons;
+in any way: if you want an absolute
+path, you must make it absolute yourself.
+</summary>
+</cvar>
+
+<cvar name="_RPATH">
+<summary>
+An automatically-generated construction variable
+containing the rpath flags to be used when linking
+a program with shared libraries.
+The value of &cv-_RPATH; is created
+by appending &cv-RPATHPREFIX; and &cv-RPATHSUFFIX;
+to the beginning and end
+of each directory in &cv-RPATH;.
+</summary>
+</cvar>
+
+<cvar name="RPATHPREFIX">
+<summary>
+The prefix used to specify a directory to be searched for
+shared libraries when running programs.
+This will be appended to the beginning of each directory
+in the &cv-RPATH; construction variable
+when the &cv-_RPATH; variable is automatically generated.
+</summary>
+</cvar>
+
+<cvar name="RPATHSUFFIX">
+<summary>
+The suffix used to specify a directory to be searched for
+shared libraries when running programs.
+This will be appended to the end of each directory
+in the &cv-RPATH; construction variable
+when the &cv-_RPATH; variable is automatically generated.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<cvar name="MAXLINELENGTH">
+<summary>
+The maximum number of characters allowed on an external command line.
+On Win32 systems,
+link lines longer than this many characters
+are linked via a temporary file name.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="386asm">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="BitKeeper">
+<summary>
+XXX
+</summary>
+</tool>
+
+<cvar name="BITKEEPER">
+<summary>
+The BitKeeper executable.
+</summary>
+</cvar>
+
+<cvar name="BITKEEPERCOM">
+<summary>
+The command line for
+fetching source files using BitKEeper.
+</summary>
+</cvar>
+
+<cvar name="BITKEEPERCOMSTR">
+<summary>
+The string displayed when fetching
+a source file using BitKeeper.
+If this is not set, then &cv-BITKEEPERCOM;
+(the command line) is displayed.
+</summary>
+</cvar>
+
+<cvar name="BITKEEPERGET">
+<summary>
+The command (&cv-BITKEEPER;) and subcommand
+for fetching source files using BitKeeper.
+</summary>
+</cvar>
+
+<cvar name="BITKEEPERGETFLAGS">
+<summary>
+Options that are passed to the BitKeeper
+<command>get</command>
+subcommand.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="CVS">
+<summary>
+XXX
+</summary>
+</tool>
+
+<cvar name="CVS">
+<summary>
+The CVS executable.
+</summary>
+</cvar>
+
+<cvar name="CVSCOFLAGS">
+<summary>
+Options that are passed to the CVS checkout subcommand.
+</summary>
+</cvar>
+
+<cvar name="CVSCOM">
+<summary>
+The command line used to
+fetch source files from a CVS repository.
+</summary>
+</cvar>
+
+<cvar name="CVSCOMSTR">
+<summary>
+The string displayed when fetching
+a source file from a CVS repository.
+If this is not set, then &cv-CVSCOM;
+(the command line) is displayed.
+</summary>
+</cvar>
+
+<cvar name="CVSFLAGS">
+<summary>
+General options that are passed to CVS.
+By default, this is set to
+<literal>-d $CVSREPOSITORY</literal>
+to specify from where the files must be fetched.
+</summary>
+</cvar>
+
+<cvar name="CVSREPOSITORY">
+<summary>
+The path to the CVS repository.
+This is referenced in the default
+&cv-CVSFLAGS; value.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="Perforce">
+<summary>
+XXX
+</summary>
+</tool>
+
+<cvar name="P4">
+<summary>
+The Perforce executable.
+</summary>
+</cvar>
+
+<cvar name="P4COM">
+<summary>
+The command line used to
+fetch source files from Perforce.
+</summary>
+</cvar>
+
+<cvar name="P4COMSTR">
+<summary>
+The string displayed when
+fetching a source file from Perforce.
+If this is not set, then &cv-P4COM; (the command line) is displayed.
+</summary>
+</cvar>
+
+<cvar name="P4FLAGS">
+<summary>
+General options that are passed to Perforce.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="RCS">
+<summary>
+XXX
+</summary>
+</tool>
+
+<cvar name="RCS">
+<summary>
+The RCS executable.
+Note that this variable is not actually used
+for the command to fetch source files from RCS;
+see the
+&cv-RCS_CO;
+construction variable, below.
+</summary>
+</cvar>
+
+<cvar name="RCS_CO">
+<summary>
+The RCS "checkout" executable,
+used to fetch source files from RCS.
+</summary>
+</cvar>
+
+<cvar name="RCS_COCOM">
+<summary>
+The command line used to
+fetch (checkout) source files from RCS.
+</summary>
+</cvar>
+
+<cvar name="RCS_COCOMSTR">
+<summary>
+The string displayed when fetching
+a source file from RCS.
+If this is not set, then &cv-RCS_COCOM;
+(the command line) is displayed.
+</summary>
+</cvar>
+
+<cvar name="RCS_COFLAGS">
+<summary>
+Options that are passed to the &cv-RCS_CO; command.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="SCCS">
+<summary>
+XXX
+</summary>
+</tool>
+
+<cvar name="SCCS">
+<summary>
+The SCCS executable.
+</summary>
+</cvar>
+
+<cvar name="SCCSCOM">
+<summary>
+The command line used to
+fetch source files from SCCS.
+</summary>
+</cvar>
+
+<cvar name="SCCSCOMSTR">
+<summary>
+The string displayed when fetching
+a source file from a CVS repository.
+If this is not set, then &cv-SCCSCOM;
+(the command line) is displayed.
+</summary>
+</cvar>
+
+<cvar name="SCCSFLAGS">
+<summary>
+General options that are passed to SCCS.
+</summary>
+</cvar>
+
+<cvar name="SCCSGETFLAGS">
+<summary>
+Options that are passed specifically to the SCCS "get" subcommand.
+This can be set, for example, to
+<option>-e</option>
+to check out editable files from SCCS.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="Subversion">
+<summary>
+XXX
+</summary>
+</tool>
+
+<!--
+<cvar name="SVN">
+<summary>
+The Subversion executable (usually named
+<command>svn</command>).
+</summary>
+</cvar>
+-->
+
+<!--
+<cvar name="SVNCOM">
+<summary>
+The command line used to
+fetch source files from a Subversion repository.
+</summary>
+</cvar>
+-->
+
+<!--
+<cvar name="SVNFLAGS">
+<summary>
+General options that are passed to Subversion.
+</summary>
+</cvar>
+-->
try:
static_lib = env['BUILDERS']['StaticLibrary']
except KeyError:
- import SCons.Defaults
- static_lib = SCons.Builder.Builder(action = SCons.Defaults.ArAction,
+ ar_action = SCons.Action.Action("$ARCOM", "$ARCOMSTR")
+ static_lib = SCons.Builder.Builder(action = ar_action,
emitter = '$LIBEMITTER',
prefix = '$LIBPREFIX',
suffix = '$LIBSUFFIX',
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<builder name="CFile">
+<summary>
+Builds a C source file given a lex (<filename>.l</filename>)
+or yacc (<filename>.y</filename>) input file.
+The suffix specified by the &cv-CFILESUFFIX; construction variable
+(<filename>.c</filename> by default)
+is automatically added to the target
+if it is not already present. Example:
+
+<example>
+# builds foo.c
+env.CFile(target = 'foo.c', source = 'foo.l')
+# builds bar.c
+env.CFile(target = 'bar', source = 'bar.y')
+</example>
+</summary>
+</builder>
+
+<builder name="CXXFile">
+<summary>
+Builds a C++ source file given a lex (<filename>.ll</filename>)
+or yacc (<filename>.yy</filename>)
+input file.
+The suffix specified by the &cv-CXXFILESUFFIX; construction variable
+(<filename>.cc</filename> by default)
+is automatically added to the target
+if it is not already present. Example:
+
+<example>
+# builds foo.cc
+env.CXXFile(target = 'foo.cc', source = 'foo.ll')
+# builds bar.cc
+env.CXXFile(target = 'bar', source = 'bar.yy')
+</example>
+</summary>
+</builder>
+
+<builder name="Library">
+<summary>
+A synonym for the
+&b-StaticLibrary;
+builder method.
+</summary>
+</builder>
+
+<builder name="Object">
+<summary>
+A synonym for the
+&b-StaticObject;
+builder method.
+</summary>
+</builder>
+
+<builder name="Program">
+<summary>
+Builds an executable given one or more object files
+or C, C++, D, or Fortran source files.
+If any C, C++, D or Fortran source files are specified,
+then they will be automatically
+compiled to object files using the
+&b-Object;
+builder method;
+see that builder method's description for
+a list of legal source file suffixes
+and how they are interpreted.
+The target executable file prefix
+(specified by the &cv-PROGPREFIX; construction variable; nothing by default)
+and suffix
+(specified by the &cv-PROGSUFFIX; construction variable;
+by default, <filename>.exe</filename> on Windows systems,
+nothing on POSIX systems)
+are automatically added to the target if not already present.
+Example:
+
+<example>
+env.Program(target = 'foo', source = ['foo.o', 'bar.c', 'baz.f'])
+</example>
+</summary>
+</builder>
+
+<builder name="SharedLibrary">
+<summary>
+Builds a shared library
+(<filename>.so</filename> on a POSIX system,
+<filename>.dll</filename> on WIN32)
+given one or more object files
+or C, C++, D or Fortran source files.
+If any source files are given,
+then they will be automatically
+compiled to object files.
+The static library prefix and suffix (if any)
+are automatically added to the target.
+The target library file prefix
+(specified by the &cv-SHLIBPREFIX; construction variable;
+by default, <filename>lib</filename> on POSIX systems,
+nothing on Windows systems)
+and suffix
+(specified by the &cv-SHLIBSUFFIX; construction variable;
+by default, <filename>.dll</filename> on Windows systems,
+<filename>.so</filename> on POSIX systems)
+are automatically added to the target if not already present.
+Example:
+
+<example>
+env.SharedLibrary(target = 'bar', source = ['bar.c', 'foo.o'])
+</example>
+
+On WIN32 systems, the
+&b-SharedLibrary;
+builder method will always build an import
+(<filename>.lib</filename>) library
+in addition to the shared (<filename>.dll</filename>) library,
+adding a <filename>.lib</filename> library with the same basename
+if there is not already a <filename>.lib</filename> file explicitly
+listed in the targets.
+
+Any object files listed in the
+<literal>source</literal>
+must have been built for a shared library
+(that is, using the
+&b-SharedObject;
+builder method).
+&scons;
+will raise an error if there is any mismatch.
+
+On WIN32 systems, specifying
+<literal>register=1</literal>
+will cause the <filename>.dll</filename> to be
+registered after it is built using REGSVR32.
+The command that is run
+("regsvr32" by default) is determined by &cv-REGSVR; construction
+variable, and the flags passed are determined by &cv-REGSVRFLAGS;. By
+default, &cv-REGSVRFLAGS; includes the <option>/s</option> option,
+to prevent dialogs from popping
+up and requiring user attention when it is run. If you change
+&cv-REGSVRFLAGS;, be sure to include the <option>/s</option> option.
+For example,
+
+<example>
+env.SharedLibrary(target = 'bar',
+ source = ['bar.cxx', 'foo.obj'],
+ register=1)
+</example>
+
+will register <filename>bar.dll</filename> as a COM object
+when it is done linking it.
+</summary>
+</builder>
+
+<builder name="SharedObject">
+<summary>
+Builds an object file for
+inclusion in a shared library.
+Source files must have one of the same set of extensions
+specified above for the
+&b-StaticObject;
+builder method.
+On some platforms building a shared object requires additional
+compiler option
+(e.g. <option>-fPIC</option> for gcc)
+in addition to those needed to build a
+normal (static) object, but on some platforms there is no difference between a
+shared object and a normal (static) one. When there is a difference, SCons
+will only allow shared objects to be linked into a shared library, and will
+use a different suffix for shared objects. On platforms where there is no
+difference, SCons will allow both normal (static)
+and shared objects to be linked into a
+shared library, and will use the same suffix for shared and normal
+(static) objects.
+The target object file prefix
+(specified by the &cv-SHOBJPREFIX; construction variable;
+by default, the same as &cv-OBJPREFIX;)
+and suffix
+(specified by the &cv-SHOBJSUFFIX; construction variable)
+are automatically added to the target if not already present.
+Examples:
+
+<example>
+env.SharedObject(target = 'ddd', source = 'ddd.c')
+env.SharedObject(target = 'eee.o', source = 'eee.cpp')
+env.SharedObject(target = 'fff.obj', source = 'fff.for')
+</example>
+</summary>
+</builder>
+
+<builder name="StaticLibrary">
+<summary>
+Builds a static library given one or more object files
+or C, C++, D or Fortran source files.
+If any source files are given,
+then they will be automatically
+compiled to object files.
+The static library prefix and suffix (if any)
+are automatically added to the target.
+The target library file prefix
+(specified by the &cv-LIBPREFIX; construction variable;
+by default, <filename>lib</filename> on POSIX systems,
+nothing on Windows systems)
+and suffix
+(specified by the &cv-LIBSUFFIX; construction variable;
+by default, <filename>.lib</filename> on Windows systems,
+<filename>.a</filename> on POSIX systems)
+are automatically added to the target if not already present.
+Example:
+
+<example>
+env.StaticLibrary(target = 'bar', source = ['bar.c', 'foo.o'])
+</example>
+
+Any object files listed in the
+<literal>source</literal>
+must have been built for a static library
+(that is, using the
+&b-StaticObject;
+builder method).
+&scons;
+will raise an error if there is any mismatch.
+</summary>
+</builder>
+
+<builder name="StaticObject">
+<summary>
+Builds a static object file
+from one or more C, C++, D, or Fortran source files.
+Source files must have one of the following extensions:
+
+<example>
+ .asm assembly language file
+ .ASM assembly language file
+ .c C file
+ .C WIN32: C file
+ POSIX: C++ file
+ .cc C++ file
+ .cpp C++ file
+ .cxx C++ file
+ .cxx C++ file
+ .c++ C++ file
+ .C++ C++ file
+ .d D file
+ .f Fortran file
+ .F WIN32: Fortran file
+ POSIX: Fortran file + C pre-processor
+ .for Fortran file
+ .FOR Fortran file
+ .fpp Fortran file + C pre-processor
+ .FPP Fortran file + C pre-processor
+ .s assembly language file
+ .S WIN32: assembly language file
+ POSIX: assembly language file + C pre-processor
+ .spp assembly language file + C pre-processor
+ .SPP assembly language file + C pre-processor
+</example>
+
+The target object file prefix
+(specified by the &cv-OBJPREFIX; construction variable; nothing by default)
+and suffix
+(specified by the &cv-OBJSUFFIX; construction variable;
+<filename>.obj</filename> on Windows systems,
+<filename>.o</filename> on POSIX systems)
+are automatically added to the target if not already present.
+Examples:
+
+<example>
+env.StaticObject(target = 'aaa', source = 'aaa.c')
+env.StaticObject(target = 'bbb.o', source = 'bbb.c++')
+env.StaticObject(target = 'ccc.obj', source = 'ccc.f')
+</example>
+</summary>
+</builder>
+
+<cvar name="CCVERSION">
+<summary>
+The version number of the C compiler.
+This may or may not be set,
+depending on the specific C compiler being used.
+</summary>
+</cvar>
+
+<cvar name="CFILESUFFIX">
+<summary>
+The suffix for C source files.
+This is used by the internal CFile builder
+when generating C files from Lex (.l) or YACC (.y) input files.
+The default suffix, of course, is
+<filename>.c</filename>
+(lower case).
+On case-insensitive systems (like Win32),
+SCons also treats
+<filename>.C</filename>
+(upper case) files
+as C files.
+</summary>
+</cvar>
+
+<cvar name="CXXVERSION">
+<summary>
+The version number of the C++ compiler.
+This may or may not be set,
+depending on the specific C++ compiler being used.
+</summary>
+</cvar>
+
+<cvar name="CXXFILESUFFIX">
+<summary>
+The suffix for C++ source files.
+This is used by the internal CXXFile builder
+when generating C++ files from Lex (.ll) or YACC (.yy) input files.
+The default suffix is
+<filename>.cc</filename>.
+SCons also treats files with the suffixes
+<filename>.cpp</filename>,
+<filename>.cxx</filename>,
+<filename>.c++</filename>,
+and
+<filename>.C++</filename>
+as C++ files.
+On case-sensitive systems (Linux, UNIX, and other POSIX-alikes),
+SCons also treats
+<filename>.C</filename>
+(upper case) files
+as C++ files.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="aixc++">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="aixcc">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="aixf77">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="aixlink">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<cvar name="FRAMEWORKSFLAGS">
+<summary>
+On Mac OS X,
+frameworks options to be added at
+the end of a command
+line building a loadable module.
+</summary>
+</cvar>
+
+
import SCons.Tool
import SCons.Util
+
def generate(env):
"""Add Builders and construction variables for ar to an Environment."""
SCons.Tool.createStaticLibBuilder(env)
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="ar">
+<summary>
+XXX
+</summary>
+</tool>
+
+<cvar name="AR">
+<summary>
+The static library archiver.
+</summary>
+</cvar>
+
+<cvar name="ARCOM">
+<summary>
+The command line used to generate a static library from object files.
+</summary>
+</cvar>
+
+<cvar name="ARCOMSTR">
+<summary>
+The string displayed when an object file
+is generated from an assembly-language source file.
+If this is not set, then &cv-ARCOM; (the command line) is displayed.
+
+<example>
+env = Environment(ARCOMSTR = "Archiving $TARGET")
+</example>
+</summary>
+</cvar>
+
+<cvar name="ARFLAGS">
+<summary>
+General options passed to the static library archiver.
+</summary>
+</cvar>
+
+<cvar name="RANLIB">
+<summary>
+The archive indexer.
+</summary>
+</cvar>
+
+<cvar name="RANLIBFLAGS">
+<summary>
+General options passed to the archive indexer.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="as">
+<summary>
+XXX
+</summary>
+</tool>
+
+<cvar name="AS">
+<summary>
+The assembler.
+</summary>
+</cvar>
+
+<cvar name="ASCOM">
+<summary>
+The command line used to generate an object file
+from an assembly-language source file.
+</summary>
+</cvar>
+
+<cvar name="ASCOMSTR">
+<summary>
+The string displayed when an object file
+is generated from an assembly-language source file.
+If this is not set, then &cv-ASCOM; (the command line) is displayed.
+
+<example>
+env = Environment(ASCOMSTR = "Assembling $TARGET")
+</example>
+</summary>
+</cvar>
+
+<cvar name="ASFLAGS">
+<summary>
+General options passed to the assembler.
+</summary>
+</cvar>
+
+<cvar name="ASPPCOM">
+<summary>
+The command line used to assemble an assembly-language
+source file into an object file
+after first running the file through the C preprocessor.
+Any options specified in the &cv-ASFLAGS; and &cv-CPPFLAGS; construction variables
+are included on this command line.
+</summary>
+</cvar>
+
+<cvar name="ASPPCOMSTR">
+<summary>
+The string displayed when an object file
+is generated from an assembly-language source file
+after first running the file through the C preprocessor.
+If this is not set, then &cv-ASPPCOM; (the command line) is displayed.
+
+<example>
+env = Environment(ASPPCOMSTR = "Assembling $TARGET")
+</example>
+</summary>
+</cvar>
+
+<cvar name="ASPPFLAGS">
+<summary>
+General options when an assembling an assembly-language
+source file into an object file
+after first running the file through the C preprocessor.
+The default is to use the value of &cv-ASFLAGS;.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="bcc32">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="c++">
+<summary>
+XXX
+</summary>
+</tool>
+
+<cvar name="CXX">
+<summary>
+The C++ compiler.
+</summary>
+</cvar>
+
+<cvar name="CXXCOM">
+<summary>
+The command line used to compile a C++ source file to an object file.
+Any options specified in the &cv-CXXFLAGS; and &cv-CPPFLAGS; construction variables
+are included on this command line.
+</summary>
+</cvar>
+
+<cvar name="CXXCOMSTR">
+<summary>
+The string displayed when a C++ source file
+is compiled to a (static) object file.
+If this is not set, then &cv-CXXCOM; (the command line) is displayed.
+
+<example>
+env = Environment(CXXCOMSTR = "Compiling static object $TARGET")
+</example>
+</summary>
+</cvar>
+
+<cvar name="CXXFLAGS">
+<summary>
+General options that are passed to the C++ compiler.
+By default, this includes the value of &cv-CCFLAGS;,
+so that setting &cv-CCFLAGS; affects both C and C++ compilation.
+If you want to add C++-specific flags,
+you must set or override the value of &cv-CXXFLAGS;.
+</summary>
+</cvar>
+
+<cvar name="SHCXX">
+<summary>
+The C++ compiler used for generating shared-library objects.
+</summary>
+</cvar>
+
+<cvar name="SHCXXCOM">
+<summary>
+The command line used to compile a C++ source file
+to a shared-library object file.
+Any options specified in the &cv-SHCXXFLAGS; and &cv-CPPFLAGS; construction variables
+are included on this command line.
+</summary>
+</cvar>
+
+<cvar name="SHCXXCOMSTR">
+<summary>
+The string displayed when a C++ source file
+is compiled to a shared object file.
+If this is not set, then &cv-SHCXXCOM; (the command line) is displayed.
+
+<example>
+env = Environment(SHCXXCOMSTR = "Compiling shared object $TARGET")
+</example>
+</summary>
+</cvar>
+
+<cvar name="SHCXXFLAGS">
+<summary>
+Options that are passed to the C++ compiler
+to generate shared-library objects.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="cc">
+<summary>
+XXX
+</summary>
+</tool>
+
+<cvar name="CC">
+<summary>
+The C compiler.
+</summary>
+</cvar>
+
+<cvar name="CCCOM">
+<summary>
+The command line used to compile a C source file to a (static) object file.
+Any options specified in the &cv-CCFLAGS; and &cv-CPPFLAGS; construction variables
+are included on this command line.
+</summary>
+</cvar>
+
+<cvar name="CCCOMSTR">
+<summary>
+The string displayed when a C source file
+is compiled to a (static) object file.
+If this is not set, then &cv-CCCOM; (the command line) is displayed.
+
+<example>
+env = Environment(CCCOMSTR = "Compiling static object $TARGET")
+</example>
+</summary>
+</cvar>
+
+<cvar name="CCFLAGS">
+<summary>
+General options that are passed to the C compiler.
+</summary>
+</cvar>
+
+<cvar name="CPPFLAGS">
+<summary>
+User-specified C preprocessor options.
+These will be included in any command that uses the C preprocessor,
+including not just compilation of C and C++ source files
+via the &cv-CCCOM;, &cv-SHCCCOM;, &cv-CXXCOM; and &cv-SHCXXCOM; command lines,
+but also the &cv-FORTRANPPCOM;, &cv-SHFORTRANPPCOM;,
+&cv-F77PPCOM; and &cv-SHF77PPCOM; command lines
+used to compile a Fortran source file,
+and the &cv-ASPPCOM; command line
+used to assemble an assembly language source file,
+after first running each file through the C preprocessor.
+Note that this variable does
+<emphasis>not</emphasis>
+contain
+<option>-I</option>
+(or similar) include search path options
+that scons generates automatically from &cv-CPPPATH;.
+See &cv-link-_CPPINCFLAGS;, below,
+for the variable that expands to those options.
+</summary>
+</cvar>
+
+<cvar name="CPPSUFFIXES">
+<summary>
+The list of suffixes of files that will be scanned
+for C preprocessor implicit dependencies
+(#include lines).
+The default list is:
+
+<example>
+[".c", ".C", ".cxx", ".cpp", ".c++", ".cc",
+ ".h", ".H", ".hxx", ".hpp", ".hh",
+ ".F", ".fpp", ".FPP",
+ ".S", ".spp", ".SPP"]
+</example>
+</summary>
+</cvar>
+
+<cvar name="SHCC">
+<summary>
+The C compiler used for generating shared-library objects.
+</summary>
+</cvar>
+
+<cvar name="SHCCCOM">
+<summary>
+The command line used to compile a C source file
+to a shared-library object file.
+Any options specified in the &cv-SHCCFLAGS; and &cv-CPPFLAGS; construction variables
+are included on this command line.
+</summary>
+</cvar>
+
+<cvar name="SHCCCOMSTR">
+<summary>
+The string displayed when a C source file
+is compiled to a shared object file.
+If this is not set, then &cv-SHCCCOM; (the command line) is displayed.
+
+<example>
+env = Environment(SHCCCOMSTR = "Compiling shared object $TARGET")
+</example>
+</summary>
+</cvar>
+
+<cvar name="SHCCFLAGS">
+<summary>
+Options that are passed to the C compiler
+to generate shared-library objects.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="cvf">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="default">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="dmd">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="dvipdf">
+<summary>
+XXX
+</summary>
+</tool>
+
+<cvar name="DVIPDF">
+<summary>
+The TeX DVI file to PDF file converter.
+</summary>
+</cvar>
+
+<cvar name="DVIPDFFLAGS">
+<summary>
+General options passed to the TeX DVI file to PDF file converter.
+</summary>
+</cvar>
+
+<cvar name="DVIPDFCOM">
+<summary>
+The command line used to convert TeX DVI files into a PDF file.
+</summary>
+</cvar>
+
+<cvar name="DVIPDFCOMSTR">
+<summary>
+The string displayed when a TeX DVI file
+is converted into a PDF file.
+If this is not set, then &cv-DVIPDFCOM; (the command line) is displayed.
+</summary>
+</cvar>
+
+<cvar name="PDFCOM">
+<summary>
+A deprecated synonym for &cv-DVIPDFCOM;.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="dvips">
+<summary>
+XXX
+</summary>
+</tool>
+
+<builder name="PostScript">
+<summary>
+Builds a <filename>.ps</filename> file
+from a <filename>.dvi</filename> input file
+(or, by extension, a <filename>.tex</filename>,
+<filename>.ltx</filename>,
+or
+<filename>.latex</filename> input file).
+The suffix specified by the &cv-PSSUFFIX; construction variable
+(<filename>.ps</filename> by default)
+is added automatically to the target
+if it is not already present. Example:
+
+<example>
+# builds from aaa.tex
+env.PostScript(target = 'aaa.ps', source = 'aaa.tex')
+# builds bbb.ps from bbb.dvi
+env.PostScript(target = 'bbb', source = 'bbb.dvi')
+</example>
+</summary>
+</builder>
+
+<cvar name="DVIPS">
+<summary>
+The TeX DVI file to PostScript converter.
+</summary>
+</cvar>
+
+<cvar name="DVIPSFLAGS">
+<summary>
+General options passed to the TeX DVI file to PostScript converter.
+</summary>
+</cvar>
+
+<cvar name="PSCOM">
+<summary>
+The command line used to convert TeX DVI files into a PostScript file.
+</summary>
+</cvar>
+
+<cvar name="PSCOMSTR">
+<summary>
+The string displayed when a TeX DVI file
+is converted into a PostScript file.
+If this is not set, then &cv-PSCOM; (the command line) is displayed.
+</summary>
+</cvar>
+
+<cvar name="PSPREFIX">
+<summary>
+The prefix used for PostScript file names.
+</summary>
+</cvar>
+
+<cvar name="PSSUFFIX">
+<summary>
+The prefix used for PostScript file names.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="f77">
+<summary>
+XXX
+</summary>
+</tool>
+
+<cvar name="F77">
+<summary>
+The Fortran 77 compiler.
+You should normally set the &cv-FORTRAN; variable,
+which specifies the default Fortran compiler
+for all Fortran versions.
+You only need to set &cv-F77; if you need to use a specific compiler
+or compiler version for Fortran 77 files.
+</summary>
+</cvar>
+
+<cvar name="F77COM">
+<summary>
+The command line used to compile a Fortran 77 source file to an object file.
+You only need to set &cv-F77COM; if you need to use a specific
+command line for Fortran 77 files.
+You should normally set the &cv-FORTRANCOM; variable,
+which specifies the default command line
+for all Fortran versions.
+</summary>
+</cvar>
+
+<cvar name="F77COMSTR">
+<summary>
+The string displayed when a Fortran 77 source file
+is compiled to an object file.
+If this is not set, then &cv-F77COM; or &cv-FORTRANCOM;
+(the command line) is displayed.
+</summary>
+</cvar>
+
+<cvar name="F77FLAGS">
+<summary>
+General user-specified options that are passed to the Fortran 77 compiler.
+Note that this variable does
+<emphasis>not</emphasis>
+contain
+<option>-I</option>
+(or similar) include search path options
+that scons generates automatically from &cv-F77PATH;.
+See
+&cv-_F77INCFLAGS;
+below,
+for the variable that expands to those options.
+You only need to set &cv-F77FLAGS; if you need to define specific
+user options for Fortran 77 files.
+You should normally set the &cv-FORTRANFLAGS; variable,
+which specifies the user-specified options
+passed to the default Fortran compiler
+for all Fortran versions.
+</summary>
+</cvar>
+
+<cvar name="_F77INCFLAGS">
+<summary>
+An automatically-generated construction variable
+containing the Fortran 77 compiler command-line options
+for specifying directories to be searched for include files.
+The value of &cv-_F77INCFLAGS; is created
+by appending &cv-INCPREFIX; and &cv-INCSUFFIX;
+to the beginning and end
+of each directory in &cv-F77PATH;.
+</summary>
+</cvar>
+
+<cvar name="F77PATH">
+<summary>
+The list of directories that the Fortran 77 compiler will search for include
+directories. The implicit dependency scanner will search these
+directories for include files. Don't explicitly put include directory
+arguments in &cv-F77FLAGS; because the result will be non-portable
+and the directories will not be searched by the dependency scanner. Note:
+directory names in &cv-F77PATH; will be looked-up relative to the SConscript
+directory when they are used in a command. To force
+&scons;
+to look-up a directory relative to the root of the source tree use #:
+You only need to set &cv-F77PATH; if you need to define a specific
+include path for Fortran 77 files.
+You should normally set the &cv-FORTRANPATH; variable,
+which specifies the include path
+for the default Fortran compiler
+for all Fortran versions.
+
+<example>
+env = Environment(F77PATH='#/include')
+</example>
+
+The directory look-up can also be forced using the
+&Dir;()
+function:
+
+<example>
+include = Dir('include')
+env = Environment(F77PATH=include)
+</example>
+
+The directory list will be added to command lines
+through the automatically-generated
+&cv-_F77INCFLAGS;
+construction variable,
+which is constructed by
+appending the values of the
+&cv-INCPREFIX; and &cv-INCSUFFIX;
+construction variables
+to the beginning and end
+of each directory in &cv-F77PATH;.
+Any command lines you define that need
+the F77PATH directory list should
+include &cv-_F77INCFLAGS;:
+
+<example>
+env = Environment(F77COM="my_compiler $_F77INCFLAGS -c -o $TARGET $SOURCE")
+</example>
+</summary>
+</cvar>
+
+<cvar name="F77PPCOM">
+<summary>
+The command line used to compile a Fortran 77 source file to an object file
+after first running the file through the C preprocessor.
+Any options specified in the &cv-F77FLAGS; and &cv-CPPFLAGS; construction variables
+are included on this command line.
+You only need to set &cv-F77PPCOM; if you need to use a specific
+C-preprocessor command line for Fortran 77 files.
+You should normally set the &cv-FORTRANPPCOM; variable,
+which specifies the default C-preprocessor command line
+for all Fortran versions.
+</summary>
+</cvar>
+
+<cvar name="SHF77">
+<summary>
+The Fortran 77 compiler used for generating shared-library objects.
+You should normally set the &cv-SHFORTRAN; variable,
+which specifies the default Fortran compiler
+for all Fortran versions.
+You only need to set &cv-SHF77; if you need to use a specific compiler
+or compiler version for Fortran 77 files.
+</summary>
+</cvar>
+
+<cvar name="SHF77COM">
+<summary>
+The command line used to compile a Fortran 77 source file
+to a shared-library object file.
+You only need to set &cv-SHF77COM; if you need to use a specific
+command line for Fortran 77 files.
+You should normally set the &cv-SHFORTRANCOM; variable,
+which specifies the default command line
+for all Fortran versions.
+</summary>
+</cvar>
+
+<cvar name="SHF77COMSTR">
+<summary>
+The string displayed when a Fortran 77 source file
+is compiled to a shared-library object file.
+If this is not set, then &cv-SHF77COM; or &cv-SHFORTRANCOM;
+(the command line) is displayed.
+</summary>
+</cvar>
+
+<cvar name="SHF77FLAGS">
+<summary>
+Options that are passed to the Fortran 77 compiler
+to generated shared-library objects.
+You only need to set &cv-SHF77FLAGS; if you need to define specific
+user options for Fortran 77 files.
+You should normally set the &cv-SHFORTRANFLAGS; variable,
+which specifies the user-specified options
+passed to the default Fortran compiler
+for all Fortran versions.
+</summary>
+</cvar>
+
+<cvar name="SHF77PPCOM">
+<summary>
+The command line used to compile a Fortran 77 source file to a
+shared-library object file
+after first running the file through the C preprocessor.
+Any options specified in the &cv-SHF77FLAGS; and &cv-CPPFLAGS; construction variables
+are included on this command line.
+You only need to set &cv-SHF77PPCOM; if you need to use a specific
+C-preprocessor command line for Fortran 77 files.
+You should normally set the &cv-SHFORTRANPPCOM; variable,
+which specifies the default C-preprocessor command line
+for all Fortran versions.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="f90">
+<summary>
+XXX
+</summary>
+</tool>
+
+<cvar name="F90">
+<summary>
+The Fortran 90 compiler.
+You should normally set the &cv-FORTRAN; variable,
+which specifies the default Fortran compiler
+for all Fortran versions.
+You only need to set &cv-F90; if you need to use a specific compiler
+or compiler version for Fortran 90 files.
+</summary>
+</cvar>
+
+<cvar name="F90COM">
+<summary>
+The command line used to compile a Fortran 90 source file to an object file.
+You only need to set &cv-F90COM; if you need to use a specific
+command line for Fortran 90 files.
+You should normally set the &cv-FORTRANCOM; variable,
+which specifies the default command line
+for all Fortran versions.
+</summary>
+</cvar>
+
+<cvar name="F90COMSTR">
+<summary>
+The string displayed when a Fortran 90 source file
+is compiled to an object file.
+If this is not set, then &cv-F90COM; or &cv-FORTRANCOM;
+(the command line) is displayed.
+</summary>
+</cvar>
+
+<cvar name="F90FLAGS">
+<summary>
+General user-specified options that are passed to the Fortran 90 compiler.
+Note that this variable does
+<emphasis>not</emphasis>
+contain
+<option>-I</option>
+(or similar) include search path options
+that scons generates automatically from &cv-F90PATH;.
+See
+&cv-_F90INCFLAGS;
+below,
+for the variable that expands to those options.
+You only need to set &cv-F90FLAGS; if you need to define specific
+user options for Fortran 90 files.
+You should normally set the &cv-FORTRANFLAGS; variable,
+which specifies the user-specified options
+passed to the default Fortran compiler
+for all Fortran versions.
+</summary>
+</cvar>
+
+<cvar name="_F90INCFLAGS">
+<summary>
+An automatically-generated construction variable
+containing the Fortran 90 compiler command-line options
+for specifying directories to be searched for include files.
+The value of &cv-_F90INCFLAGS; is created
+by appending &cv-INCPREFIX; and &cv-INCSUFFIX;
+to the beginning and end
+of each directory in &cv-F90PATH;.
+</summary>
+</cvar>
+
+<cvar name="F90PATH">
+<summary>
+The list of directories that the Fortran 90 compiler will search for include
+directories. The implicit dependency scanner will search these
+directories for include files. Don't explicitly put include directory
+arguments in &cv-F90FLAGS; because the result will be non-portable
+and the directories will not be searched by the dependency scanner. Note:
+directory names in &cv-F90PATH; will be looked-up relative to the SConscript
+directory when they are used in a command. To force
+&scons;
+to look-up a directory relative to the root of the source tree use #:
+You only need to set &cv-F90PATH; if you need to define a specific
+include path for Fortran 90 files.
+You should normally set the &cv-FORTRANPATH; variable,
+which specifies the include path
+for the default Fortran compiler
+for all Fortran versions.
+
+<example>
+env = Environment(F90PATH='#/include')
+</example>
+
+The directory look-up can also be forced using the
+&Dir;()
+function:
+
+<example>
+include = Dir('include')
+env = Environment(F90PATH=include)
+</example>
+
+The directory list will be added to command lines
+through the automatically-generated
+&cv-_F90INCFLAGS;
+construction variable,
+which is constructed by
+appending the values of the
+&cv-INCPREFIX; and &cv-INCSUFFIX;
+construction variables
+to the beginning and end
+of each directory in &cv-F90PATH;.
+Any command lines you define that need
+the F90PATH directory list should
+include &cv-_F90INCFLAGS;:
+
+<example>
+env = Environment(F90COM="my_compiler $_F90INCFLAGS -c -o $TARGET $SOURCE")
+</example>
+</summary>
+</cvar>
+
+<cvar name="F90PPCOM">
+<summary>
+The command line used to compile a Fortran 90 source file to an object file
+after first running the file through the C preprocessor.
+Any options specified in the &cv-F90FLAGS; and &cv-CPPFLAGS; construction variables
+are included on this command line.
+You only need to set &cv-F90PPCOM; if you need to use a specific
+C-preprocessor command line for Fortran 90 files.
+You should normally set the &cv-FORTRANPPCOM; variable,
+which specifies the default C-preprocessor command line
+for all Fortran versions.
+</summary>
+</cvar>
+
+<cvar name="SHF90">
+<summary>
+The Fortran 90 compiler used for generating shared-library objects.
+You should normally set the &cv-SHFORTRAN; variable,
+which specifies the default Fortran compiler
+for all Fortran versions.
+You only need to set &cv-SHF90; if you need to use a specific compiler
+or compiler version for Fortran 90 files.
+</summary>
+</cvar>
+
+<cvar name="SHF90COM">
+<summary>
+The command line used to compile a Fortran 90 source file
+to a shared-library object file.
+You only need to set &cv-SHF90COM; if you need to use a specific
+command line for Fortran 90 files.
+You should normally set the &cv-SHFORTRANCOM; variable,
+which specifies the default command line
+for all Fortran versions.
+</summary>
+</cvar>
+
+<cvar name="SHF90COMSTR">
+<summary>
+The string displayed when a Fortran 90 source file
+is compiled to a shared-library object file.
+If this is not set, then &cv-SHF90COM; or &cv-SHFORTRANCOM;
+(the command line) is displayed.
+</summary>
+</cvar>
+
+<cvar name="SHF90FLAGS">
+<summary>
+Options that are passed to the Fortran 90 compiler
+to generated shared-library objects.
+You only need to set &cv-SHF90FLAGS; if you need to define specific
+user options for Fortran 90 files.
+You should normally set the &cv-SHFORTRANFLAGS; variable,
+which specifies the user-specified options
+passed to the default Fortran compiler
+for all Fortran versions.
+</summary>
+</cvar>
+
+<cvar name="SHF90PPCOM">
+<summary>
+The command line used to compile a Fortran 90 source file to a
+shared-library object file
+after first running the file through the C preprocessor.
+Any options specified in the &cv-SHF90FLAGS; and &cv-CPPFLAGS; construction variables
+are included on this command line.
+You only need to set &cv-SHF90PPCOM; if you need to use a specific
+C-preprocessor command line for Fortran 90 files.
+You should normally set the &cv-SHFORTRANPPCOM; variable,
+which specifies the default C-preprocessor command line
+for all Fortran versions.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="f95">
+<summary>
+XXX
+</summary>
+</tool>
+
+<cvar name="F95">
+<summary>
+The Fortran 95 compiler.
+You should normally set the &cv-FORTRAN; variable,
+which specifies the default Fortran compiler
+for all Fortran versions.
+You only need to set &cv-F95; if you need to use a specific compiler
+or compiler version for Fortran 95 files.
+</summary>
+</cvar>
+
+<cvar name="F95COM">
+<summary>
+The command line used to compile a Fortran 95 source file to an object file.
+You only need to set &cv-F95COM; if you need to use a specific
+command line for Fortran 95 files.
+You should normally set the &cv-FORTRANCOM; variable,
+which specifies the default command line
+for all Fortran versions.
+</summary>
+</cvar>
+
+<cvar name="F95COMSTR">
+<summary>
+The string displayed when a Fortran 95 source file
+is compiled to an object file.
+If this is not set, then &cv-F95COM; or &cv-FORTRANCOM;
+(the command line) is displayed.
+</summary>
+</cvar>
+
+<cvar name="F95FLAGS">
+<summary>
+General user-specified options that are passed to the Fortran 95 compiler.
+Note that this variable does
+<emphasis>not</emphasis>
+contain
+<option>-I</option>
+(or similar) include search path options
+that scons generates automatically from &cv-F95PATH;.
+See
+&cv-_F95INCFLAGS;
+below,
+for the variable that expands to those options.
+You only need to set &cv-F95FLAGS; if you need to define specific
+user options for Fortran 95 files.
+You should normally set the &cv-FORTRANFLAGS; variable,
+which specifies the user-specified options
+passed to the default Fortran compiler
+for all Fortran versions.
+</summary>
+</cvar>
+
+<cvar name="_F95INCFLAGS">
+<summary>
+An automatically-generated construction variable
+containing the Fortran 95 compiler command-line options
+for specifying directories to be searched for include files.
+The value of &cv-_F95INCFLAGS; is created
+by appending &cv-INCPREFIX; and &cv-INCSUFFIX;
+to the beginning and end
+of each directory in &cv-F95PATH;.
+</summary>
+</cvar>
+
+<cvar name="F95PATH">
+<summary>
+The list of directories that the Fortran 95 compiler will search for include
+directories. The implicit dependency scanner will search these
+directories for include files. Don't explicitly put include directory
+arguments in &cv-F95FLAGS; because the result will be non-portable
+and the directories will not be searched by the dependency scanner. Note:
+directory names in &cv-F95PATH; will be looked-up relative to the SConscript
+directory when they are used in a command. To force
+&scons;
+to look-up a directory relative to the root of the source tree use #:
+You only need to set &cv-F95PATH; if you need to define a specific
+include path for Fortran 95 files.
+You should normally set the &cv-FORTRANPATH; variable,
+which specifies the include path
+for the default Fortran compiler
+for all Fortran versions.
+
+<example>
+env = Environment(F95PATH='#/include')
+</example>
+
+The directory look-up can also be forced using the
+&Dir;()
+function:
+
+<example>
+include = Dir('include')
+env = Environment(F95PATH=include)
+</example>
+
+The directory list will be added to command lines
+through the automatically-generated
+&cv-_F95INCFLAGS;
+construction variable,
+which is constructed by
+appending the values of the
+&cv-INCPREFIX; and &cv-INCSUFFIX;
+construction variables
+to the beginning and end
+of each directory in &cv-F95PATH;.
+Any command lines you define that need
+the F95PATH directory list should
+include &cv-_F95INCFLAGS;:
+
+<example>
+env = Environment(F95COM="my_compiler $_F95INCFLAGS -c -o $TARGET $SOURCE")
+</example>
+</summary>
+</cvar>
+
+<cvar name="F95PPCOM">
+<summary>
+The command line used to compile a Fortran 95 source file to an object file
+after first running the file through the C preprocessor.
+Any options specified in the &cv-F95FLAGS; and &cv-CPPFLAGS; construction variables
+are included on this command line.
+You only need to set &cv-F95PPCOM; if you need to use a specific
+C-preprocessor command line for Fortran 95 files.
+You should normally set the &cv-FORTRANPPCOM; variable,
+which specifies the default C-preprocessor command line
+for all Fortran versions.
+</summary>
+</cvar>
+
+<cvar name="SHF95">
+<summary>
+The Fortran 95 compiler used for generating shared-library objects.
+You should normally set the &cv-SHFORTRAN; variable,
+which specifies the default Fortran compiler
+for all Fortran versions.
+You only need to set &cv-SHF95; if you need to use a specific compiler
+or compiler version for Fortran 95 files.
+</summary>
+</cvar>
+
+<cvar name="SHF95COM">
+<summary>
+The command line used to compile a Fortran 95 source file
+to a shared-library object file.
+You only need to set &cv-SHF95COM; if you need to use a specific
+command line for Fortran 95 files.
+You should normally set the &cv-SHFORTRANCOM; variable,
+which specifies the default command line
+for all Fortran versions.
+</summary>
+</cvar>
+
+<cvar name="SHF95COMSTR">
+<summary>
+The string displayed when a Fortran 95 source file
+is compiled to a shared-library object file.
+If this is not set, then &cv-SHF95COM; or &cv-SHFORTRANCOM;
+(the command line) is displayed.
+</summary>
+</cvar>
+
+<cvar name="SHF95FLAGS">
+<summary>
+Options that are passed to the Fortran 95 compiler
+to generated shared-library objects.
+You only need to set &cv-SHF95FLAGS; if you need to define specific
+user options for Fortran 95 files.
+You should normally set the &cv-SHFORTRANFLAGS; variable,
+which specifies the user-specified options
+passed to the default Fortran compiler
+for all Fortran versions.
+</summary>
+</cvar>
+
+<cvar name="SHF95PPCOM">
+<summary>
+The command line used to compile a Fortran 95 source file to a
+shared-library object file
+after first running the file through the C preprocessor.
+Any options specified in the &cv-SHF95FLAGS; and &cv-CPPFLAGS; construction variables
+are included on this command line.
+You only need to set &cv-SHF95PPCOM; if you need to use a specific
+C-preprocessor command line for Fortran 95 files.
+You should normally set the &cv-SHFORTRANPPCOM; variable,
+which specifies the default C-preprocessor command line
+for all Fortran versions.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="fortran">
+<summary>
+XXX
+</summary>
+</tool>
+
+<cvar name="FORTRAN">
+<summary>
+The default Fortran compiler
+for all versions of Fortran.
+</summary>
+</cvar>
+
+<cvar name="FORTRANCOM">
+<summary>
+The command line used to compile a Fortran source file to an object file.
+By default, any options specified
+in the &cv-FORTRANFLAGS;, &cv-CPPFLAGS;, &cv-_CPPDEFFLAGS;,
+&cv-_FORTRANMODFLAG;, and &cv-_FORTRANINCFLAGS; construction variables
+are included on this command line.
+</summary>
+</cvar>
+
+<cvar name="FORTRANCOMSTR">
+<summary>
+The string displayed when a Fortran source file
+is compiled to an object file.
+If this is not set, then &cv-FORTRANCOM;
+(the command line) is displayed.
+</summary>
+</cvar>
+
+<cvar name="FORTRANFLAGS">
+<summary>
+General user-specified options that are passed to the Fortran compiler.
+Note that this variable does
+<emphasis>not</emphasis>
+contain
+<option>-I</option>
+(or similar) include or module search path options
+that scons generates automatically from &cv-FORTRANPATH;.
+See
+&cv-_FORTRANINCFLAGS; and &cv-_FORTRANMODFLAG;,
+below,
+for the variables that expand those options.
+</summary>
+</cvar>
+
+<cvar name="_FORTRANINCFLAGS">
+<summary>
+An automatically-generated construction variable
+containing the Fortran compiler command-line options
+for specifying directories to be searched for include
+files and module files.
+The value of &cv-_FORTRANINCFLAGS; is created
+by prepending/appending &cv-INCPREFIX; and &cv-INCSUFFIX;
+to the beginning and end
+of each directory in &cv-FORTRANPATH;.
+</summary>
+</cvar>
+
+<cvar name="FORTRANMODDIR">
+<summary>
+Directory location where the Fortran compiler should place
+any module files it generates. This variable is empty, by default. Some
+Fortran compilers will internally append this directory in the search path
+for module files, as well
+</summary>
+</cvar>
+
+<cvar name="FORTRANMODDIRPREFIX">
+<summary>
+The prefix used to specify a module directory on the Fortran compiler command
+line.
+This will be appended to the beginning of the directory
+in the &cv-FORTRANMODDIR; construction variables
+when the &cv-_FORTRANMODFLAG; variables is automatically generated.
+</summary>
+</cvar>
+
+<cvar name="FORTRANMODDIRSUFFIX">
+<summary>
+The suffix used to specify a module directory on the Fortran compiler command
+line.
+This will be appended to the beginning of the directory
+in the &cv-FORTRANMODDIR; construction variables
+when the &cv-_FORTRANMODFLAG; variables is automatically generated.
+</summary>
+</cvar>
+
+<cvar name="_FORTRANMODFLAG">
+<summary>
+An automatically-generated construction variable
+containing the Fortran compiler command-line option
+for specifying the directory location where the Fortran
+compiler should place any module files that happen to get
+generated during compilation.
+The value of &cv-_FORTRANMODFLAG; is created
+by prepending/appending &cv-FORTRANMODDIRPREFIX; and &cv-FORTRANMODDIRSUFFIX;
+to the beginning and end of the directory in &cv-FORTRANMODDIR;.
+</summary>
+</cvar>
+
+<cvar name="FORTRANMODPREFIX">
+<summary>
+The module file prefix used by the Fortran compiler. SCons assumes that
+the Fortran compiler follows the quasi-standard naming convention for
+module files of
+<filename>module_name.mod</filename>.
+As a result, this variable is left empty, by default. For situations in
+which the compiler does not necessarily follow the normal convention,
+the user may use this variable. Its value will be appended to every
+module file name as scons attempts to resolve dependencies.
+</summary>
+</cvar>
+
+<cvar name="FORTRANMODSUFFIX">
+<summary>
+The module file suffix used by the Fortran compiler. SCons assumes that
+the Fortran compiler follows the quasi-standard naming convention for
+module files of
+<filename>module_name.mod</filename>.
+As a result, this variable is set to ".mod", by default. For situations
+in which the compiler does not necessarily follow the normal convention,
+the user may use this variable. Its value will be appended to every
+module file name as scons attempts to resolve dependencies.
+</summary>
+</cvar>
+
+<cvar name="FORTRANPATH">
+<summary>
+The list of directories that the Fortran compiler will search for
+include files and (for some compilers) module files. The Fortran implicit
+dependency scanner will search these directories for include files (but
+not module files since they are autogenerated and, as such, may not
+actually exist at the time the scan takes place). Don't explicitly put
+include directory arguments in FORTRANFLAGS because the result will be
+non-portable and the directories will not be searched by the dependency
+scanner. Note: directory names in FORTRANPATH will be looked-up relative
+to the SConscript directory when they are used in a command. To force
+&scons;
+to look-up a directory relative to the root of the source tree use #:
+
+<example>
+env = Environment(FORTRANPATH='#/include')
+</example>
+
+The directory look-up can also be forced using the
+&Dir;()
+function:
+
+<example>
+include = Dir('include')
+env = Environment(FORTRANPATH=include)
+</example>
+
+The directory list will be added to command lines
+through the automatically-generated
+&cv-_FORTRANINCFLAGS;
+construction variable,
+which is constructed by
+appending the values of the
+&cv-INCPREFIX; and &cv-INCSUFFIX;
+construction variables
+to the beginning and end
+of each directory in &cv-FORTRANPATH;.
+Any command lines you define that need
+the FORTRANPATH directory list should
+include &cv-_FORTRANINCFLAGS;:
+
+<example>
+env = Environment(FORTRANCOM="my_compiler $_FORTRANINCFLAGS -c -o $TARGET $SOURCE")
+</example>
+</summary>
+</cvar>
+
+<cvar name="FORTRANPPCOM">
+<summary>
+The command line used to compile a Fortran source file to an object file
+after first running the file through the C preprocessor.
+By default, any options specified in the &cv-FORTRANFLAGS;, &cv-CPPFLAGS;,
+_CPPDEFFLAGS, &cv-_FORTRANMODFLAG;, and &cv-_FORTRANINCFLAGS;
+construction variables are included on this command line.
+</summary>
+</cvar>
+
+<cvar name="FORTRANSUFFIXES">
+<summary>
+The list of suffixes of files that will be scanned
+for Fortran implicit dependencies
+(INCLUDE lines and USE statements).
+The default list is:
+
+<example>
+[".f", ".F", ".for", ".FOR", ".ftn", ".FTN", ".fpp", ".FPP",
+".f77", ".F77", ".f90", ".F90", ".f95", ".F95"]
+</example>
+</summary>
+</cvar>
+
+<cvar name="SHFORTRAN">
+<summary>
+The default Fortran compiler used for generating shared-library objects.
+</summary>
+</cvar>
+
+<cvar name="SHFORTRANCOM">
+<summary>
+The command line used to compile a Fortran source file
+to a shared-library object file.
+</summary>
+</cvar>
+
+<cvar name="SHFORTRANCOMSTR">
+<summary>
+The string displayed when a Fortran source file
+is compiled to a shared-library object file.
+If this is not set, then &cv-SHFORTRANCOM;
+(the command line) is displayed.
+</summary>
+</cvar>
+
+<cvar name="SHFORTRANFLAGS">
+<summary>
+Options that are passed to the Fortran compiler
+to generate shared-library objects.
+</summary>
+</cvar>
+
+<cvar name="SHFORTRANPPCOM">
+<summary>
+The command line used to compile a Fortran source file to a
+shared-library object file
+after first running the file through the C preprocessor.
+Any options specified
+in the &cv-SHFORTRANFLAGS; and &cv-CPPFLAGS; construction variables
+are included on this command line.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="g++">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="g77">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="gas">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="gcc">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="gnulink">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="gs">
+<summary>
+XXX
+</summary>
+</tool>
+
+<cvar name="GS">
+<summary>
+The Ghostscript program used to convert PostScript to PDF files.
+</summary>
+</cvar>
+
+<cvar name="GSCOM">
+<summary>
+The Ghostscript command line used to convert PostScript to PDF files.
+</summary>
+</cvar>
+
+<cvar name="GSCOMSTR">
+<summary>
+The string displayed when
+Ghostscript is used to convert
+a PostScript file to a PDF file.
+If this is not set, then &cv-GSCOM; (the command line) is displayed.
+</summary>
+</cvar>
+
+<cvar name="GSFLAGS">
+<summary>
+General options passed to the Ghostscript program
+when converting PostScript to PDF files.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="hpc++">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="hpcc">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="hplink">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="icc">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="icl">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="ifl">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="ifort">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="ilink">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="ilink32">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="intelc">
+<summary>
+XXX
+</summary>
+</tool>
+
+<cvar name="INTEL_C_COMPILER_VERSION">
+<summary>
+Set by the "intelc" Tool
+to the major version number of the Intel C compiler
+selected for use.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="jar">
+<summary>
+XXX
+</summary>
+</tool>
+
+<builder name="Jar">
+<summary>
+Builds a Java archive (<filename>.jar</filename>) file
+from a source tree of <filename>.class</filename> files.
+If the &cv-JARCHDIR; value is set, the
+&jar;
+command will change to the specified directory using the
+<option>-C</option>
+option.
+If the contents any of the source files begin with the string
+<literal>Manifest-Version</literal>,
+the file is assumed to be a manifest
+and is passed to the
+&jar;
+command with the
+<option>m</option>
+option set.
+
+<example>
+env.Jar(target = 'foo.jar', source = 'classes')
+</example>
+</summary>
+</builder>
+
+<cvar name="JAR">
+<summary>
+The Java archive tool.
+</summary>
+</cvar>
+
+<cvar name="JARCHDIR">
+<summary>
+The directory to which the Java archive tool should change
+(using the
+<option>-C</option>
+option).
+</summary>
+</cvar>
+
+<cvar name="JARCOM">
+<summary>
+The command line used to call the Java archive tool.
+</summary>
+</cvar>
+
+<cvar name="JARCOMSTR">
+<summary>
+The string displayed when the Java archive tool
+is called
+If this is not set, then &cv-JARCOM; (the command line) is displayed.
+
+<example>
+env = Environment(JARCOMSTR = "JARchiving $SOURCES into $TARGET")
+</example>
+</summary>
+</cvar>
+
+<cvar name="JARFLAGS">
+<summary>
+General options passed to the Java archive tool.
+By default this is set to
+<option>cf</option>
+to create the necessary
+<command>jar</command>
+file.
+</summary>
+</cvar>
+
+<cvar name="JARSUFFIX">
+<summary>
+The suffix for Java archives:
+<filename>.jar</filename>
+by default.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="javac">
+<summary>
+XXX
+</summary>
+</tool>
+
+<builder name="Java">
+<summary>
+Builds one or more Java class files
+from one or more source trees of <filename>.java</filename> files.
+The class files will be placed underneath
+the specified target directory.
+SCons will parse each source <filename>.java</filename> file
+to find the classes
+(including inner classes)
+defined within that file,
+and from that figure out the
+target <filename>.class</filename> files that will be created.
+SCons will also search each Java file
+for the Java package name,
+which it assumes can be found on a line
+beginning with the string
+<literal>package</literal>
+in the first column;
+the resulting <filename>.class</filename> files
+will be placed in a directory reflecting
+the specified package name.
+For example,
+the file
+<filename>Foo.java</filename>
+defining a single public
+<classname>Foo</classname>
+class and
+containing a package name of
+<classname>sub.dir</classname>
+will generate a corresponding
+<filename>sub/dir/Foo.class</filename>
+class file.
+
+Example:
+
+<example>
+env.Java(target = 'classes', source = 'src')
+env.Java(target = 'classes', source = ['src1', 'src2'])
+</example>
+</summary>
+</builder>
+
+<cvar name="JAVAC">
+<summary>
+The Java compiler.
+</summary>
+</cvar>
+
+<cvar name="JAVACCOM">
+<summary>
+The command line used to compile a directory tree containing
+Java source files to
+corresponding Java class files.
+Any options specified in the &cv-JAVACFLAGS; construction variable
+are included on this command line.
+</summary>
+</cvar>
+
+<cvar name="JAVACCOMSTR">
+<summary>
+The string displayed when compiling
+a directory tree of Java source files to
+corresponding Java class files.
+If this is not set, then &cv-JAVACCOM; (the command line) is displayed.
+
+<example>
+env = Environment(JAVACCOMSTR = "Compiling class files $TARGETS from $SOURCES")
+</example>
+</summary>
+</cvar>
+
+<cvar name="JAVACFLAGS">
+<summary>
+General options that are passed to the Java compiler.
+</summary>
+</cvar>
+
+<cvar name="JAVACLASSDIR">
+<summary>
+The directory in which Java class files may be found.
+This is stripped from the beginning of any Java .class
+file names supplied to the
+<literal>JavaH</literal>
+builder.
+</summary>
+</cvar>
+
+<cvar name="JAVACLASSSUFFIX">
+<summary>
+The suffix for Java class files;
+<filename>.class</filename>
+by default.
+</summary>
+</cvar>
+
+<cvar name="JAVASUFFIX">
+<summary>
+The suffix for Java files;
+<filename>.java</filename>
+by default.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="javah">
+<summary>
+XXX
+</summary>
+</tool>
+
+<builder name="JavaH">
+<summary>
+Builds C header and source files for
+implementing Java native methods.
+The target can be either a directory
+in which the header files will be written,
+or a header file name which
+will contain all of the definitions.
+The source can be either the names of <filename>.class</filename> files,
+or the objects returned from the
+&b-Java;
+builder method.
+
+If the construction variable
+&cv-JAVACLASSDIR;
+is set, either in the environment
+or in the call to the
+&b-JavaH;
+builder method itself,
+then the value of the variable
+will be stripped from the
+beginning of any <filename>.class</filename> file names.
+
+Examples:
+
+<example>
+# builds java_native.h
+classes = env.Java(target = 'classdir', source = 'src')
+env.JavaH(target = 'java_native.h', source = classes)
+
+# builds include/package_foo.h and include/package_bar.h
+env.JavaH(target = 'include',
+ source = ['package/foo.class', 'package/bar.class'])
+
+# builds export/foo.h and export/bar.h
+env.JavaH(target = 'export',
+ source = ['classes/foo.class', 'classes/bar.class'],
+ JAVACLASSDIR = 'classes')
+</example>
+</summary>
+</builder>
+
+<cvar name="JAVAH">
+<summary>
+The Java generator for C header and stub files.
+</summary>
+</cvar>
+
+<cvar name="JAVAHCOM">
+<summary>
+The command line used to generate C header and stub files
+from Java classes.
+Any options specified in the &cv-JAVAHFLAGS; construction variable
+are included on this command line.
+</summary>
+</cvar>
+
+<cvar name="JAVAHCOMSTR">
+<summary>
+The string displayed when C header and stub files
+are generated from Java classes.
+If this is not set, then &cv-JAVAHCOM; (the command line) is displayed.
+
+<example>
+env = Environment(JAVAHCOMSTR = "Generating header/stub file(s) $TARGETS from $SOURCES")
+</example>
+</summary>
+</cvar>
+
+<cvar name="JAVAHFLAGS">
+<summary>
+General options passed to the C header and stub file generator
+for Java classes.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="latex">
+<summary>
+XXX
+</summary>
+</tool>
+
+<cvar name="LATEX">
+<summary>
+The LaTeX structured formatter and typesetter.
+</summary>
+</cvar>
+
+<cvar name="LATEXCOM">
+<summary>
+The command line used to call the LaTeX structured formatter and typesetter.
+</summary>
+</cvar>
+
+<cvar name="LATEXCOMSTR">
+<summary>
+The string displayed when calling
+the LaTeX structured formatter and typesetter.
+If this is not set, then &cv-LATEXCOM; (the command line) is displayed.
+
+<example>
+env = Environment(LATEXCOMSTR = "Building $TARGET from LaTeX input $SOURCES")
+</example>
+</summary>
+</cvar>
+
+<cvar name="LATEXFLAGS">
+<summary>
+General options passed to the LaTeX structured formatter and typesetter.
+</summary>
+</cvar>
__revision__ = "__FILE__ __REVISION__ __DATE__ __DEVELOPER__"
-import SCons.Defaults
+import SCons.Action
import SCons.Tool
import SCons.Util
+LexAction = SCons.Action.Action("$LEXCOM", "$LEXCOMSTR")
+
def generate(env):
"""Add Builders and construction variables for lex to an Environment."""
c_file, cxx_file = SCons.Tool.createCFileBuilders(env)
- c_file.add_action('.l', SCons.Defaults.LexAction)
- c_file.add_action('.lex', SCons.Defaults.LexAction)
- cxx_file.add_action('.ll', SCons.Defaults.LexAction)
+ c_file.add_action('.l', LexAction)
+ c_file.add_action('.lex', LexAction)
+ cxx_file.add_action('.ll', LexAction)
env['LEX'] = env.Detect('flex') or 'lex'
env['LEXFLAGS'] = SCons.Util.CLVar('')
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="lex">
+<summary>
+XXX
+</summary>
+</tool>
+
+<cvar name="LEX">
+<summary>
+The lexical analyzer generator.
+</summary>
+</cvar>
+
+<cvar name="LEXCOM">
+<summary>
+The command line used to call the lexical analyzer generator
+to generate a source file.
+</summary>
+</cvar>
+
+<cvar name="LEXCOMSTR">
+<summary>
+The string displayed when generating a source file
+using the lexical analyzer generator.
+If this is not set, then &cv-LEXCOM; (the command line) is displayed.
+
+<example>
+env = Environment(LEXCOMSTR = "Lex'ing $TARGET from $SOURCES")
+</example>
+</summary>
+</cvar>
+
+<cvar name="LEXFLAGS">
+<summary>
+General options passed to the lexical analyzer generator.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="link">
+<summary>
+XXX
+</summary>
+</tool>
+
+<cvar name="LDMODULE">
+<summary>
+The linker for building loadable modules.
+By default, this is the same as &cv-SHLINK;.
+</summary>
+</cvar>
+
+<cvar name="LDMODULECOM">
+<summary>
+The command line for building loadable modules.
+On Mac OS X, this uses the &cv-LDMODULE;,
+&cv-LDMODULEFLAGS; and &cv-FRAMEWORKSFLAGS; variables.
+On other systems, this is the same as &cv-SHLINK;.
+</summary>
+</cvar>
+
+<cvar name="LDMODULECOMSTR">
+<summary>
+The string displayed when building loadable modules.
+If this is not set, then &cv-LDMODULECOM; (the command line) is displayed.
+</summary>
+</cvar>
+
+<cvar name="LDMODULEFLAGS">
+<summary>
+General user options passed to the linker for building loadable modules.
+</summary>
+</cvar>
+
+<cvar name="LDMODULEPREFIX">
+<summary>
+The prefix used for loadable module file names.
+On Mac OS X, this is null;
+on other systems, this is
+the same as &cv-SHLIBPREFIX;.
+</summary>
+</cvar>
+
+<cvar name="LDMODULESUFFIX">
+<summary>
+The suffix used for loadable module file names.
+On Mac OS X, this is null;
+on other systems, this is
+the same as $SHLIBSUFFIX.
+</summary>
+</cvar>
+
+<cvar name="LINK">
+<summary>
+The linker.
+</summary>
+</cvar>
+
+<cvar name="LINKCOM">
+<summary>
+The command line used to link object files into an executable.
+</summary>
+</cvar>
+
+<cvar name="LINKCOMSTR">
+<summary>
+The string displayed when object files
+are linked into an executable.
+If this is not set, then &cv-LINKCOM; (the command line) is displayed.
+
+<example>
+env = Environment(LINKCOMSTR = "Linking $TARGET")
+</example>
+</summary>
+</cvar>
+
+<cvar name="LINKFLAGS">
+<summary>
+General user options passed to the linker.
+Note that this variable should
+<emphasis>not</emphasis>
+contain
+<option>-l</option>
+(or similar) options for linking with the libraries listed in &cv-LIBS;,
+nor
+<option>-L</option>
+(or similar) library search path options
+that scons generates automatically from &cv-LIBPATH;.
+See
+&cv-_LIBFLAGS;
+above,
+for the variable that expands to library-link options,
+and
+&cv-_LIBDIRFLAGS;
+above,
+for the variable that expands to library search path options.
+</summary>
+</cvar>
+
+<cvar name="SHLINK">
+<summary>
+The linker for programs that use shared libraries.
+</summary>
+</cvar>
+
+<cvar name="SHLINKCOM">
+<summary>
+The command line used to link programs using shared libaries.
+</summary>
+</cvar>
+
+<cvar name="SHLINKCOMSTR">
+<summary>
+The string displayed when programs using shared libraries are linked.
+If this is not set, then &cv-SHLINKCOM; (the command line) is displayed.
+
+<example>
+env = Environment(SHLINKCOMSTR = "Linking shared $TARGET")
+</example>
+</summary>
+</cvar>
+
+<cvar name="SHLINKFLAGS">
+<summary>
+General user options passed to the linker for programs using shared libraries.
+Note that this variable should
+<emphasis>not</emphasis>
+contain
+<option>-l</option>
+(or similar) options for linking with the libraries listed in &cv-LIBS;,
+nor
+<option>-L</option>
+(or similar) include search path options
+that scons generates automatically from &cv-LIBPATH;.
+See
+&cv-_LIBFLAGS;
+above,
+for the variable that expands to library-link options,
+and
+&cv-_LIBDIRFLAGS;
+above,
+for the variable that expands to library search path options.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="linkloc">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="m4">
+<summary>
+XXX
+</summary>
+</tool>
+
+<builder name="M4">
+<summary>
+Builds an output file from an M4 input file.
+This uses a default &cv-M4FLAGS; value of
+<option>-E</option>,
+which considers all warnings to be fatal
+and stops on the first warning
+when using the GNU version of m4.
+Example:
+
+<example>
+env.M4(target = 'foo.c', source = 'foo.c.m4')
+</example>
+</summary>
+</builder>
+
+<cvar name="M4">
+<summary>
+The M4 macro preprocessor.
+</summary>
+</cvar>
+
+<cvar name="M4COM">
+<summary>
+The command line used to pass files through the M4 macro preprocessor.
+</summary>
+</cvar>
+
+<cvar name="M4COMSTR">
+<summary>
+The string displayed when
+a file is passed through the M4 macro preprocessor.
+If this is not set, then &cv-M4COM; (the command line) is displayed.
+</summary>
+</cvar>
+
+<cvar name="M4FLAGS">
+<summary>
+General options passed to the M4 macro preprocessor.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="masm">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="midl">
+<summary>
+XXX
+</summary>
+</tool>
+
+<builder name="TypeLibrary">
+<summary>
+Builds a Windows type library (<filename>.tlb</filename>)
+file from an input IDL file (<filename>.idl</filename>).
+In addition, it will build the associated inteface stub and
+proxy source files,
+naming them according to the base name of the <filename>.idl</filename> file.
+For example,
+
+<example>
+env.TypeLibrary(source="foo.idl")
+</example>
+
+Will create <filename>foo.tlb</filename>,
+<filename>foo.h</filename>,
+<filename>foo_i.c</filename>,
+<filename>foo_p.c</filename>
+and
+<filename>foo_data.c</filename>
+files.
+</summary>
+</builder>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="mingw">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="mslib">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="mslink">
+<summary>
+XXX
+</summary>
+</tool>
+
+<cvar name="no_import_lib">
+<summary>
+When set to non-zero,
+suppresses creation of a corresponding Win32 static import lib by the
+<literal>SharedLibrary</literal>
+builder when used with
+MinGW, Microsoft Visual Studio or Metrowerks.
+This also suppresses creation
+of an export (.exp) file
+when using Microsoft Visual Studio.
+</summary>
+</cvar>
+
+<cvar name="PDB">
+<summary>
+The Microsoft Visual C++ PDB file that will store debugging information for
+object files, shared libraries, and programs. This variable is ignored by
+tools other than Microsoft Visual C++.
+When this variable is
+defined SCons will add options to the compiler and linker command line to
+cause them to generate external debugging information, and will also set up the
+dependencies for the PDB file. Example:
+
+<example>
+env['PDB'] = 'hello.pdb'
+</example>
+</summary>
+</cvar>
+
+<cvar name="REGSVR">
+<summary>
+The program used on WIN32 systems
+to register a newly-built DLL library
+whenever the &b-SharedLibrary; builder
+is passed a keyword argument of <literal>register=1</literal>.
+</summary>
+</cvar>
+
+<cvar name="REGSVRCOM">
+<summary>
+The command line used on WIN32 systems
+to register a newly-built DLL library
+whenever the &b-SharedLibrary; builder
+is passed a keyword argument of <literal>register=1</literal>.
+</summary>
+</cvar>
+
+<cvar name="REGSVRCOMSTR">
+<summary>
+The string displayed when registering a newly-built DLL file.
+If this is not set, then &cv-REGSVRCOM; (the command line) is displayed.
+</summary>
+</cvar>
+
+<cvar name="REGSVRFLAGS">
+<summary>
+Flags passed to the DLL registration program
+on WIN32 systems when a newly-built DLL library is registered.
+By default,
+this includes the <option>/s</option>
+that prevents dialog boxes from popping up
+and requiring user attention.
+</summary>
+</cvar>
+
+<cvar name="WIN32_INSERT_DEF">
+<summary>
+When this is set to true,
+a library build of a WIN32 shared library (.dll file)
+will also build a corresponding .def file at the same time,
+if a .def file is not already listed as a build target.
+The default is 0 (do not build a .def file).
+</summary>
+</cvar>
+
+<cvar name="WIN32DEFPREFIX">
+<summary>
+The prefix used for WIN32 .def file names.
+</summary>
+</cvar>
+
+<cvar name="WIN32DEFSUFFIX">
+<summary>
+The suffix used for WIN32 .def file names.
+</summary>
+</cvar>
+
+<cvar name="WIN32EXPPREFIX">
+<summary>
+XXX The prefix used for WIN32 .def file names.
+</summary>
+</cvar>
+
+<cvar name="WIN32EXPSUFFIX">
+<summary>
+XXX The suffix used for WIN32 .def file names.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="msvc">
+<summary>
+XXX
+</summary>
+</tool>
+
+<builder name="PCH">
+<summary>
+Builds a Microsoft Visual C++ precompiled header.
+Calling this builder method
+returns a list of two targets: the PCH as the first element, and the object
+file as the second element. Normally the object file is ignored.
+This builder method is only
+provided when Microsoft Visual C++ is being used as the compiler.
+The PCH builder method is generally used in
+conjuction with the PCH construction variable to force object files to use
+the precompiled header:
+
+<example>
+env['PCH'] = env.PCH('StdAfx.cpp')[0]
+</example>
+</summary>
+</builder>
+
+<builder name="RES">
+<summary>
+Builds a Microsoft Visual C++ resource file.
+This builder method is only provided
+when Microsoft Visual C++ or MinGW is being used as the compiler. The
+<filename>.res</filename>
+(or
+<filename>.o</filename>
+for MinGW) suffix is added to the target name if no other suffix is given.
+The source
+file is scanned for implicit dependencies as though it were a C file. Example:
+
+<example>
+env.RES('resource.rc')
+</example>
+</summary>
+</builder>
+
+<cvar name="PCH">
+<summary>
+The Microsoft Visual C++ precompiled header that will be used when compiling
+object files. This variable is ignored by tools other than Microsoft Visual C++.
+When this variable is
+defined SCons will add options to the compiler command line to
+cause it to use the precompiled header, and will also set up the
+dependencies for the PCH file. Example:
+
+<example>
+env['PCH'] = 'StdAfx.pch'
+</example>
+</summary>
+</cvar>
+
+<cvar name="PCHCOM">
+<summary>
+The command line used by the
+&b-PCH;
+builder to generated a precompiled header.
+</summary>
+</cvar>
+
+<cvar name="PCHCOMSTR">
+<summary>
+The string displayed when generating a precompiled header.
+If this is not set, then &cv-PCHCOM; (the command line) is displayed.
+</summary>
+</cvar>
+
+<cvar name="PCHSTOP">
+<summary>
+This variable specifies how much of a source file is precompiled. This
+variable is ignored by tools other than Microsoft Visual C++, or when
+the PCH variable is not being used. When this variable is define it
+must be a string that is the name of the header that
+is included at the end of the precompiled portion of the source files, or
+the empty string if the "#pragma hrdstop" construct is being used:
+
+<example>
+env['PCHSTOP'] = 'StdAfx.h'
+</example>
+</summary>
+</cvar>
+
+<cvar name="RC">
+<summary>
+The resource compiler used by the RES builder.
+</summary>
+</cvar>
+
+<cvar name="RCCOM">
+<summary>
+The command line used by the RES builder.
+</summary>
+</cvar>
+
+<cvar name="RCCOMSTR">
+<summary>
+The string displayed when invoking the resource compiler.
+If this is not set, then &cv-RCCOM; (the command line) is displayed.
+</summary>
+</cvar>
+
+<cvar name="RCFLAGS">
+<summary>
+The flags passed to the resource compiler by the RES builder.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="msvs">
+<summary>
+XXX
+</summary>
+</tool>
+
+<builder name ="MSVSProject">
+<summary>
+Builds Microsoft Visual Studio project files.
+This builds a Visual Studio project file, based on the version of
+Visual Studio that is configured (either the latest installed version,
+or the version set by
+&cv-MSVS_VERSION;
+in the Environment constructor).
+For VS 6, it will generate
+<filename>.dsp</filename>
+and
+<filename>.dsw</filename>
+files, for VS 7, it will
+generate
+<filename>.vcproj</filename>
+and
+<filename>.sln</filename>
+files.
+
+It takes several lists of filenames to be placed into the project
+file, currently these are limited to
+<literal>srcs</literal>,
+<literal>incs</literal>,
+<literal>localincs</literal>,
+<literal>resources</literal>,
+and
+<literal>misc</literal>.
+These are pretty self explanatory, but it
+should be noted that the <literal>srcs</literal> list
+is NOT added to the &cv-SOURCES;
+construction variable. This is because it represents a list of files
+to be added to the project file, not the source used to build the
+project file (in this case, the "source" is the &SConscript; file used
+to call MSVSProject).
+
+In addition to these values (which are all optional, although not
+specifying any of them results in an empty project file), the
+following values must be specified:
+
+target: The name of the target
+<filename>.dsp</filename>
+or
+<filename>.vcproj</filename>
+file. The correct
+suffix for the version of Visual Studio must be used, but the
+&cv-MSVSPROJECTSUFFIX;
+construction value
+will be defined to the correct value (see example below).
+
+variant: The name of this particular variant. These are typically
+things like "Debug" or "Release", but really can be anything you want.
+Multiple calls to MSVSProject with different variants are allowed: all
+variants will be added to the project file with their appropriate
+build targets and sources.
+
+buildtarget: A list of SCons.Node.FS objects which is returned from
+the command which builds the target. This is used to tell SCons what
+to build when the 'build' button is pressed inside of the IDE.
+
+Example usage:
+
+<example>
+barsrcs = ['bar.cpp'],
+barincs = ['bar.h'],
+barlocalincs = ['StdAfx.h']
+barresources = ['bar.rc','resource.h']
+barmisc = ['bar_readme.txt']
+
+dll = local.SharedLibrary(target = 'bar.dll',
+ source = barsrcs)
+
+local.MSVSProject(target = 'Bar' + env['MSVSPROJECTSUFFIX'],
+ srcs = barsrcs,
+ incs = barincs,
+ localincs = barlocalincs,
+ resources = barresources,
+ misc = barmisc,
+ buildtarget = dll,
+ variant = 'Release')
+</example>
+</summary>
+</builder>
+
+<cvar name="MSVS">
+<summary>
+When the Microsoft Visual Studio tools are initialized, they set up
+this dictionary with the following keys:
+
+<envar>VERSION</envar>
+the version of MSVS being used (can be set via
+MSVS_VERSION)
+
+<envar>VERSIONS</envar>
+the available versions of MSVS installed
+
+<envar>VCINSTALLDIR</envar>
+installed directory of Visual C++
+
+<envar>VSINSTALLDIR</envar>
+installed directory of Visual Studio
+
+<envar>FRAMEWORKDIR</envar>
+installed directory of the .NET framework
+
+<envar>FRAMEWORKVERSIONS</envar>
+list of installed versions of the .NET framework, sorted latest to oldest.
+
+<envar>FRAMEWORKVERSION</envar>
+latest installed version of the .NET framework
+
+<envar>FRAMEWORKSDKDIR</envar>
+installed location of the .NET SDK.
+
+<envar>PLATFORMSDKDIR</envar>
+installed location of the Platform SDK.
+
+<envar>PLATFORMSDK_MODULES</envar>
+dictionary of installed Platform SDK modules,
+where the dictionary keys are keywords for the various modules, and
+the values are 2-tuples where the first is the release date, and the
+second is the version number.
+
+If a value isn't set, it wasn't available in the registry.
+</summary>
+</cvar>
+
+<cvar name="MSVS_IGNORE_IDE_PATHS">
+<summary>
+Tells the MS Visual Studio tools to use minimal INCLUDE, LIB, and PATH settings,
+instead of the settings from the IDE.
+
+For Visual Studio, SCons will (by default) automatically determine
+where MSVS is installed, and use the LIB, INCLUDE, and PATH variables
+set by the IDE. You can override this behavior by setting these
+variables after Environment initialization, or by setting
+<envar>MSVS_IGNORE_IDE_PATHS = 1</envar>
+in the Environment initialization.
+Specifying this will not leave these unset, but will set them to a
+minimal set of paths needed to run the tools successfully.
+
+For VS6, the mininimal set is:
+<example>
+ INCLUDE:'VSDir\VC98\ATL\include;VSDir\VC98\MFC\include;VSDir\VC98\include'
+ LIB:'VSDir\VC98\MFC\lib;VSDir\VC98\lib'
+ PATH:'VSDir\Common\MSDev98\bin;VSDir\VC98\bin'
+</example>
+For VS7, it is:
+<example>
+ INCLUDE:'VSDir\Vc7\atlmfc\include;VSDir\Vc7\include'
+ LIB:'VSDir\Vc7\atlmfc\lib;VSDir\Vc7\lib'
+ PATH:'VSDir\Common7\Tools\bin;VSDir\Common7\Tools;VSDir\Vc7\bin'
+</example>
+
+Where 'VSDir' is the installed location of Visual Studio.
+</summary>
+</cvar>
+
+<cvar name="MSVS_USE_MFC_DIRS">
+<summary>
+Tells the MS Visual Studio tool(s) to use
+the MFC directories in its default paths
+for compiling and linking.
+Under MSVS version 6,
+setting
+<envar>MSVS_USE_MFC_DIRS</envar>
+to a non-zero value
+adds the
+<filename>ATL\include</filename>
+and
+<filename>MFC\include</filename>
+directories to
+the default
+<envar>INCLUDE</envar>
+external environment variable,
+and adds the
+<envar>MFC\lib</envar>
+directory to
+the default
+<envar>LIB</envar>
+external environment variable.
+Under MSVS version 7,
+setting
+<envar>MSVS_USE_MFC_DIRS</envar>
+to a non-zero value
+adds the
+<envar>atlmfc\include</envar>
+directory to the default
+<envar>INCLUDE</envar>
+external environment variable,
+and adds the
+<envar>atlmfc\lib</envar>
+directory to the default
+<envar>LIB</envar>
+external environment variable.
+The current default value is
+<literal>1</literal>
+which means these directories
+are added to the paths by default.
+This default value is likely to change
+in a future release,
+so users who want the ATL and MFC
+values included in their paths
+are encouraged to enable the
+<envar>MSVS_USE_MFC_DIRS</envar>
+value explicitly
+to avoid future incompatibility.
+This variable has no effect if the
+<envar>INCLUDE</envar>
+or
+<envar>LIB</envar>
+environment variables are set explictly.
+</summary>
+</cvar>
+
+<cvar name="MSVS_VERSION">
+<summary>
+Sets the preferred version of MSVS to use.
+
+SCons will (by default) select the latest version of MSVS
+installed on your machine. So, if you have version 6 and version 7
+(MSVS .NET) installed, it will prefer version 7. You can override this by
+specifying the
+<envar>MSVS_VERSION</envar>
+variable in the Environment initialization, setting it to the
+appropriate version ('6.0' or '7.0', for example).
+If the given version isn't installed, tool initialization will fail.
+</summary>
+</cvar>
+
+<cvar name="MSVSPROJECTCOM">
+<summary>
+The action used to generate Microsoft Visual Studio
+project and solution files.
+</summary>
+</cvar>
+
+<cvar name="MSVSPROJECTSUFFIX">
+<summary>
+The suffix used for Microsoft Visual Studio project (DSP) files.
+The default value is
+<filename>.vcproj</filename>
+when using Visual Studio version 7.x (.NET),
+and
+<filename>.dsp</filename>
+when using earlier versions of Visual Studio.
+</summary>
+</cvar>
+
+<cvar name="MSVSSOLUTIONSUFFIX">
+<summary>
+The suffix used for Microsoft Visual Studio solution (DSW) files.
+The default value is
+<filename>.sln</filename>
+when using Visual Studio version 7.x (.NET),
+and
+<filename>.dsw</filename>
+when using earlier versions of Visual Studio.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="mwcc">
+<summary>
+XXX
+</summary>
+</tool>
+
+<cvar name="MWCW_VERSION">
+<summary>
+The version number of the MetroWerks CodeWarrior C compiler
+to be used.
+</summary>
+</cvar>
+
+<cvar name="MWCW_VERSIONS">
+<summary>
+A list of installed versions of the MetroWerks CodeWarrior C compiler
+on this system.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="mwld">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="nasm">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="pdflatex">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="pdftex">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="qt">
+<summary>
+XXX
+</summary>
+</tool>
+
+<builder name="Moc">
+<summary>
+Builds an output file from a moc input file. Moc input files are either
+header files or cxx files. This builder is only available after using the
+tool 'qt'. See the &cv-QTDIR; variable for more information.
+Example:
+
+<example>
+env.Moc('foo.h') # generates moc_foo.cc
+env.Moc('foo.cpp') # generates foo.moc
+</example>
+</summary>
+</builder>
+
+<builder name="Uic">
+<summary>
+Builds a header file, an implementation file and a moc file from an ui file.
+and returns the corresponding nodes in the above order.
+This builder is only available after using the tool 'qt'. Note: you can
+specify <filename>.ui</filename> files directly as source
+files to the &b-Program;,
+&b-Library; and &b-SharedLibrary; builders
+without using this builder. Using this builder lets you override the standard
+naming conventions (be careful: prefixes are always prepended to names of
+built files; if you don't want prefixes, you may set them to ``).
+See the &cv-QTDIR; variable for more information.
+Example:
+
+<example>
+env.Uic('foo.ui') # -> ['foo.h', 'uic_foo.cc', 'moc_foo.cc']
+env.Uic(target = Split('include/foo.h gen/uicfoo.cc gen/mocfoo.cc'),
+ source = 'foo.ui') # -> ['include/foo.h', 'gen/uicfoo.cc', 'gen/mocfoo.cc']
+</example>
+</summary>
+</builder>
+
+<cvar name="QTDIR">
+<summary>
+The qt tool tries to take this from os.environ.
+It also initializes all QT_*
+construction variables listed below.
+(Note that all paths are constructed
+with python's os.path.join() method,
+but are listed here with the '/' separator
+for easier reading.)
+In addition, the construction environment
+variables &cv-CPPPATH;, &cv-LIBPATH; and &cv-LIBS; may be modified
+and the variables
+PROGEMITTER, SHLIBEMITTER and LIBEMITTER
+are modified. Because the build-performance is affected when using this tool,
+you have to explicitly specify it at Environment creation:
+
+<example>
+Environment(tools=['default','qt'])
+</example>
+
+The qt tool supports the following operations:
+
+.B Automatic moc file generation from header files.
+You do not have to specify moc files explicitly, the tool does it for you.
+However, there are a few preconditions to do so: Your header file must have
+the same filebase as your implementation file and must stay in the same
+directory. It must have one of the suffixes .h, .hpp, .H, .hxx, .hh. You
+can turn off automatic moc file generation by setting QT_AUTOSCAN to 0.
+See also the corresponding builder method
+.B Moc()
+
+.B Automatic moc file generation from cxx files.
+As stated in the qt documentation, include the moc file at the end of
+the cxx file. Note that you have to include the file, which is generated
+by the transformation ${QT_MOCCXXPREFIX}basename${QT_MOCCXXSUFFIX}, by default
+basename.moc. A warning is generated after building the moc file, if you
+do not include the correct file. If you are using BuildDir, you may
+need to specify duplicate=1. You can turn off automatic moc file generation
+by setting QT_AUTOSCAN to 0. See also the corresponding builder method
+.B Moc()
+
+.B Automatic handling of .ui files.
+The implementation files generated from .ui files are handled much the same
+as yacc or lex files. Each .ui file given as a source of Program, Library or
+SharedLibrary will generate three files, the declaration file, the
+implementation file and a moc file. Because there are also generated headers,
+you may need to specify duplicate=1 in calls to BuildDir. See also the corresponding builder method
+.B Uic()
+</summary>
+</cvar>
+
+<cvar name="QT_AUTOSCAN">
+<summary>
+Turn off scanning for mocable files. Use the Moc Builder to explicitely
+specify files to run moc on.
+</summary>
+</cvar>
+
+<cvar name="QT_BINPATH">
+<summary>
+The path where the qt binaries are installed.
+The default value is '&cv-QTDIR;/bin'.
+</summary>
+</cvar>
+
+<cvar name="QT_CPPPATH">
+<summary>
+The path where the qt header files are installed.
+The default value is '&cv-QTDIR;/include'.
+Note: If you set this variable to None, the tool won't change the &cv-CPPPATH;
+construction variable.
+</summary>
+</cvar>
+
+<cvar name="QT_DEBUG">
+<summary>
+Prints lots of debugging information while scanning for moc files.
+</summary>
+</cvar>
+
+<cvar name="QT_LIB">
+<summary>
+Default value is 'qt'. You may want to set this to 'qt-mt'. Note: If you set
+this variable to None, the tool won't change the &cv-LIBS; variable.
+</summary>
+</cvar>
+
+<cvar name="QT_LIBPATH">
+<summary>
+The path where the qt libraries are installed.
+The default value is '&cv-QTDIR;/lib'.
+Note: If you set this variable to None, the tool won't change the &cv-LIBPATH;
+construction variable.
+</summary>
+</cvar>
+
+<cvar name="QT_MOC">
+<summary>
+Default value is '&cv-QT_BINPATH;/bin/moc'.
+</summary>
+</cvar>
+
+<cvar name="QT_MOCCXXPREFIX">
+<summary>
+Default value is ''. Prefix for moc output files, when source is a cxx file.
+</summary>
+</cvar>
+
+<cvar name="QT_MOCCXXSUFFIX">
+<summary>
+Default value is '.moc'. Suffix for moc output files, when source is a cxx
+file.
+</summary>
+</cvar>
+
+<cvar name="QT_MOCFROMCPPFLAGS">
+<summary>
+Default value is '-i'. These flags are passed to moc, when moccing a
+cpp file.
+</summary>
+</cvar>
+
+<cvar name="QT_MOCFROMCXXCOM">
+<summary>
+Command to generate a moc file from a cpp file.
+</summary>
+</cvar>
+
+<cvar name="QT_MOCFROMCXXCOMSTR">
+<summary>
+The string displayed when generating a moc file from a cpp file.
+If this is not set, then &cv-QT_MOCFROMCXXCOM; (the command line) is displayed.
+</summary>
+</cvar>
+
+<cvar name="QT_MOCFROMHCOM">
+<summary>
+Command to generate a moc file from a header.
+</summary>
+</cvar>
+
+<cvar name="QT_MOCFROMHCOMSTR">
+<summary>
+The string displayed when generating a moc file from a cpp file.
+If this is not set, then &cv-QT_MOCFROMHCOM; (the command line) is displayed.
+</summary>
+</cvar>
+
+<cvar name="QT_MOCFROMHFLAGS">
+<summary>
+Default value is ''. These flags are passed to moc, when moccing a header
+file.
+</summary>
+</cvar>
+
+<cvar name="QT_MOCHPREFIX">
+<summary>
+Default value is 'moc_'. Prefix for moc output files, when source is a header.
+</summary>
+</cvar>
+
+<cvar name="QT_MOCHSUFFIX">
+<summary>
+Default value is '&cv-CXXFILESUFFIX;'. Suffix for moc output files, when source is
+a header.
+</summary>
+</cvar>
+
+<cvar name="QT_UIC">
+<summary>
+Default value is '&cv-QT_BINPATH;/uic'.
+</summary>
+</cvar>
+
+<cvar name="QT_UICCOM">
+<summary>
+Command to generate header files from .ui files.
+</summary>
+</cvar>
+
+<cvar name="QT_UICCOMSTR">
+<summary>
+The string displayed when generating header files from .ui files.
+If this is not set, then &cv-QT_UICCOM; (the command line) is displayed.
+</summary>
+</cvar>
+
+<cvar name="QT_UICDECLFLAGS">
+<summary>
+Default value is ''. These flags are passed to uic, when creating a a h
+file from a .ui file.
+</summary>
+</cvar>
+
+<cvar name="QT_UICDECLPREFIX">
+<summary>
+Default value is ''. Prefix for uic generated header files.
+</summary>
+</cvar>
+
+<cvar name="QT_UICDECLSUFFIX">
+<summary>
+Default value is '.h'. Suffix for uic generated header files.
+</summary>
+</cvar>
+
+<cvar name="QT_UICIMPLFLAGS">
+<summary>
+Default value is ''. These flags are passed to uic, when creating a cxx
+file from a .ui file.
+</summary>
+</cvar>
+
+<cvar name="QT_UICIMPLPREFIX">
+<summary>
+Default value is 'uic_'. Prefix for uic generated implementation files.
+</summary>
+</cvar>
+
+<cvar name="QT_UICIMPLSUFFIX">
+<summary>
+Default value is '&cv-CXXFILESUFFIX;'. Suffix for uic generated implementation
+files.
+</summary>
+</cvar>
+
+<cvar name="QT_UISUFFIX">
+<summary>
+Default value is '.ui'. Suffix of designer input files.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="rmic">
+<summary>
+XXX
+</summary>
+</tool>
+
+<builder name="RMIC">
+<summary>
+Builds stub and skeleton class files
+for remote objects
+from Java <filename>.class</filename> files.
+The target is a directory
+relative to which the stub
+and skeleton class files will be written.
+The source can be the names of <filename>.class</filename> files,
+or the objects return from the
+&b-Java;
+builder method.
+
+If the construction variable
+&cv-JAVACLASSDIR;
+is set, either in the environment
+or in the call to the
+&b-RMIC;
+builder method itself,
+then the value of the variable
+will be stripped from the
+beginning of any <filename>.class </filename>
+file names.
+
+<example>
+classes = env.Java(target = 'classdir', source = 'src')
+env.RMIC(target = 'outdir1', source = classes)
+
+env.RMIC(target = 'outdir2',
+ source = ['package/foo.class', 'package/bar.class'])
+
+env.RMIC(target = 'outdir3',
+ source = ['classes/foo.class', 'classes/bar.class'],
+ JAVACLASSDIR = 'classes')
+</example>
+</summary>
+</builder>
+
+<cvar name="RMIC">
+<summary>
+The Java RMI stub compiler.
+</summary>
+</cvar>
+
+<cvar name="RMICCOM">
+<summary>
+The command line used to compile stub
+and skeleton class files
+from Java classes that contain RMI implementations.
+Any options specified in the &cv-RMICFLAGS; construction variable
+are included on this command line.
+</summary>
+</cvar>
+
+<cvar name="RMICCOMSTR">
+<summary>
+The string displayed when compiling
+stub and skeleton class files
+from Java classes that contain RMI implementations.
+If this is not set, then &cv-RMICCOM; (the command line) is displayed.
+
+<example>
+env = Environment(RMICCOMSTR = "Generating stub/skeleton class files $TARGETS from $SOURCES")
+</example>
+</summary>
+</cvar>
+
+<cvar name="RMICFLAGS">
+<summary>
+General options passed to the Java RMI stub compiler.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="rpcgen">
+<summary>
+XXX
+</summary>
+</tool>
+
+<builder name="RPCGenClient">
+<summary>
+Generates an RPC client stub (<filename>_clnt.c</filename>) file
+from a specified RPC (<filename>.x</filename>) source file.
+Because rpcgen only builds output files
+in the local directory,
+the command will be executed
+in the source file's directory by default.
+
+<example>
+# Builds src/rpcif_clnt.c
+env.RPCGenClient('src/rpcif.x')
+</example>
+</summary>
+</builder>
+
+<builder name="RPCGenHeader">
+<summary>
+Generates an RPC header (<filename>.h</filename>) file
+from a specified RPC (<filename>.x</filename>) source file.
+Because rpcgen only builds output files
+in the local directory,
+the command will be executed
+in the source file's directory by default.
+
+<example>
+# Builds src/rpcif.h
+env.RPCGenHeader('src/rpcif.x')
+</example>
+</summary>
+</builder>
+
+<builder name="RPCGenService">
+<summary>
+Generates an RPC server-skeleton (<filename>_svc.c</filename>) file
+from a specified RPC (<filename>.x</filename>) source file.
+Because rpcgen only builds output files
+in the local directory,
+the command will be executed
+in the source file's directory by default.
+
+<example>
+# Builds src/rpcif_svc.c
+env.RPCGenClient('src/rpcif.x')
+</example>
+</summary>
+</builder>
+
+<builder name="RPCGenXDR">
+<summary>
+Generates an RPC XDR routine (<filename>_xdr.c</filename>) file
+from a specified RPC (<filename>.x</filename>) source file.
+Because rpcgen only builds output files
+in the local directory,
+the command will be executed
+in the source file's directory by default.
+
+<example>
+# Builds src/rpcif_xdr.c
+env.RPCGenClient('src/rpcif.x')
+</example>
+</summary>
+</builder>
+
+<cvar name="RPCGEN">
+<summary>
+The RPC protocol compiler.
+</summary>
+</cvar>
+
+<cvar name="RPCGENCLIENTFLAGS">
+<summary>
+Options passed to the RPC protocol compiler
+when generating client side stubs.
+These are in addition to any flags specified in the
+&cv-RPCGENFLAGS;
+construction variable.
+</summary>
+</cvar>
+
+<cvar name="RPCGENFLAGS">
+<summary>
+General options passed to the RPC protocol compiler.
+</summary>
+</cvar>
+
+<cvar name="RPCGENHEADERFLAGS">
+<summary>
+Options passed to the RPC protocol compiler
+when generating a header file.
+These are in addition to any flags specified in the
+&cv-RPCGENFLAGS;
+construction variable.
+</summary>
+</cvar>
+
+<cvar name="RPCGENSERVICEFLAGS">
+<summary>
+Options passed to the RPC protocol compiler
+when generating server side stubs.
+These are in addition to any flags specified in the
+&cv-RPCGENFLAGS;
+construction variable.
+</summary>
+</cvar>
+
+<cvar name="RPCGENXDRFLAGS">
+<summary>
+Options passed to the RPC protocol compiler
+when generating XDR routines.
+These are in addition to any flags specified in the
+&cv-RPCGENFLAGS;
+construction variable.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="sgiar">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="sgic++">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="sgicc">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="sgilink">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="sunar">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="sunc++">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="suncc">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="sunlink">
+<summary>
+XXX
+</summary>
+</tool>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="swig">
+<summary>
+XXX
+</summary>
+</tool>
+
+<cvar name="SWIG">
+<summary>
+The scripting language wrapper and interface generator.
+</summary>
+</cvar>
+
+<cvar name="SWIGCFILESUFFIX">
+<summary>
+The suffix that will be used for intermediate C
+source files generated by
+the scripting language wrapper and interface generator.
+The default value is
+<filename>_wrap</filename>&cv-CFILESUFFIX;.
+By default, this value is used whenever the
+<option>-c++</option>
+option is
+<emphasis>not</emphasis>
+specified as part of the
+&cv-SWIGFLAGS;
+construction variable.
+</summary>
+</cvar>
+
+<cvar name="SWIGCOM">
+<summary>
+The command line used to call
+the scripting language wrapper and interface generator.
+</summary>
+</cvar>
+
+<cvar name="SWIGCOMSTR">
+<summary>
+The string displayed when calling
+the scripting language wrapper and interface generator.
+If this is not set, then &cv-SWIGCOM; (the command line) is displayed.
+</summary>
+</cvar>
+
+<cvar name="SWIGCXXFILESUFFIX">
+<summary>
+The suffix that will be used for intermediate C++
+source files generated by
+the scripting language wrapper and interface generator.
+The default value is
+<filename>_wrap</filename>&cv-CFILESUFFIX;.
+By default, this value is used whenever the
+<filename>-c++</filename>
+option is specified as part of the
+&cv-SWIGFLAGS;
+construction variable.
+</summary>
+</cvar>
+
+<cvar name="SWIGFLAGS">
+<summary>
+General options passed to
+the scripting language wrapper and interface generator.
+This is where you should set
+<option>-python</option>,
+<option>-perl5</option>,
+<option>-tcl</option>,
+or whatever other options you want to specify to SWIG.
+If you set the
+<option>-c++</option>
+option in this variable,
+&scons;
+will, by default,
+generate a C++ intermediate source file
+with the extension that is specified as the
+&cv-CXXFILESUFFIX;
+variable.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="tar">
+<summary>
+XXX
+</summary>
+</tool>
+
+<builder name="Tar">
+<summary>
+Builds a tar archive of the specified files
+and/or directories.
+Unlike most builder methods,
+the
+&b-Tar;
+builder method may be called multiple times
+for a given target;
+each additional call
+adds to the list of entries
+that will be built into the archive.
+
+<example>
+env.Tar('src.tar', 'src')
+
+# Create the stuff.tar file.
+env.Tar('stuff', ['subdir1', 'subdir2'])
+# Also add "another" to the stuff.tar file.
+env.Tar('stuff', 'another')
+
+# Set TARFLAGS to create a gzip-filtered archive.
+env = Environment(TARFLAGS = '-c -z')
+env.Tar('foo.tar.gz', 'foo')
+
+# Also set the suffix to .tgz.
+env = Environment(TARFLAGS = '-c -z',
+ TARSUFFIX = '.tgz')
+env.Tar('foo')
+</example>
+</summary>
+</builder>
+
+<cvar name="TAR">
+<summary>
+The tar archiver.
+</summary>
+</cvar>
+
+<cvar name="TARCOM">
+<summary>
+The command line used to call the tar archiver.
+</summary>
+</cvar>
+
+<cvar name="TARCOMSTR">
+<summary>
+The string displayed when archiving files
+using the tar archiver.
+If this is not set, then &cv-TARCOM; (the command line) is displayed.
+
+<example>
+env = Environment(TARCOMSTR = "Archiving $TARGET")
+</example>
+</summary>
+</cvar>
+
+<cvar name="TARFLAGS">
+<summary>
+General options passed to the tar archiver.
+</summary>
+</cvar>
+
+<cvar name="TARSUFFIX">
+<summary>
+The suffix used for tar file names.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="tex">
+<summary>
+XXX
+</summary>
+</tool>
+
+<cvar name="BIBTEX">
+<summary>
+The bibliography generator for the TeX formatter and typesetter and the
+LaTeX structured formatter and typesetter.
+</summary>
+</cvar>
+
+<cvar name="BIBTEXCOM">
+<summary>
+The command line used to call the bibliography generator for the
+TeX formatter and typesetter and the LaTeX structured formatter and
+typesetter.
+</summary>
+</cvar>
+
+<cvar name="BIBTEXCOMSTR">
+<summary>
+The string displayed when generating a bibliography
+for TeX or LaTeX.
+If this is not set, then &cv-BIBTEXCOM; (the command line) is displayed.
+
+<example>
+env = Environment(BIBTEXCOMSTR = "Generating bibliography $TARGET")
+</example>
+</summary>
+</cvar>
+
+<cvar name="BIBTEXFLAGS">
+<summary>
+General options passed to the bibliography generator for the TeX formatter
+and typesetter and the LaTeX structured formatter and typesetter.
+</summary>
+</cvar>
+
+<cvar name="TEX">
+<summary>
+The TeX formatter and typesetter.
+</summary>
+</cvar>
+
+<cvar name="TEXCOM">
+<summary>
+The command line used to call the TeX formatter and typesetter.
+</summary>
+</cvar>
+
+<cvar name="TEXCOMSTR">
+<summary>
+The string displayed when calling
+the TeX formatter and typesetter.
+If this is not set, then &cv-TEXCOM; (the command line) is displayed.
+
+<example>
+env = Environment(TEXCOMSTR = "Building $TARGET from TeX input $SOURCES")
+</example>
+</summary>
+</cvar>
+
+<cvar name="TEXFLAGS">
+<summary>
+General options passed to the TeX formatter and typesetter.
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="tlib">
+<summary>
+XXX
+</summary>
+</tool>
import SCons.Tool
import SCons.Util
+YaccAction = SCons.Action.Action("$YACCCOM", "$YACCCOMSTR")
+
def _yaccEmitter(target, source, env, ysuf, hsuf):
# If -d is specified on the command line, yacc will emit a .h
# or .hpp file as well as a .c or .cpp file, depending on whether
"""Add Builders and construction variables for yacc to an Environment."""
c_file, cxx_file = SCons.Tool.createCFileBuilders(env)
- c_file.add_action('.y', SCons.Defaults.YaccAction)
- c_file.add_action('.yacc', SCons.Defaults.YaccAction)
- cxx_file.add_action('.yy', SCons.Defaults.YaccAction)
+ c_file.add_action('.y', YaccAction)
+ c_file.add_action('.yacc', YaccAction)
+ cxx_file.add_action('.yy', YaccAction)
c_file.add_emitter('.y', yEmitter)
c_file.add_emitter('.yacc', yEmitter)
cxx_file.add_emitter('.yy', yyEmitter)
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="yacc">
+<summary>
+XXX
+</summary>
+</tool>
+
+<cvar name="YACC">
+<summary>
+The parser generator.
+</summary>
+</cvar>
+
+<cvar name="YACCCOM">
+<summary>
+The command line used to call the parser generator
+to generate a source file.
+</summary>
+</cvar>
+
+<cvar name="YACCCOMSTR">
+<summary>
+The string displayed when generating a source file
+using the parser generator.
+If this is not set, then &cv-YACCCOM; (the command line) is displayed.
+
+<example>
+env = Environment(YACCCOMSTR = "Yacc'ing $TARGET from $SOURCES")
+</example>
+</summary>
+</cvar>
+
+<cvar name="YACCFLAGS">
+<summary>
+General options passed to the parser generator.
+If &cv-YACCFLAGS; contains a <option>-d</option> option,
+SCons assumes that the call will also create a .h file
+(if the yacc source file ends in a .y suffix)
+or a .hpp file
+(if the yacc source file ends in a .yy suffix)
+</summary>
+</cvar>
--- /dev/null
+<!-- __COPYRIGHT__ -->
+<tool name="zip">
+<summary>
+XXX
+</summary>
+</tool>
+
+<builder name="Zip">
+<summary>
+Builds a zip archive of the specified files
+and/or directories.
+Unlike most builder methods,
+the
+&b-Zip;
+builder method may be called multiple times
+for a given target;
+each additional call
+adds to the list of entries
+that will be built into the archive.
+
+<example>
+env.Zip('src.zip', 'src')
+
+# Create the stuff.zip file.
+env.Zip('stuff', ['subdir1', 'subdir2'])
+# Also add "another" to the stuff.tar file.
+env.Zip('stuff', 'another')
+</example>
+</summary>
+</builder>
+
+<cvar name="ZIP">
+<summary>
+The zip compression and file packaging utility.
+</summary>
+</cvar>
+
+<cvar name="ZIPCOM">
+<summary>
+The command line used to call the zip utility,
+or the internal Python function used to create a
+zip archive.
+</summary>
+</cvar>
+
+<cvar name="ZIPCOMSTR">
+<summary>
+The string displayed when archiving files
+using the zip utility.
+If this is not set, then &cv-ZIPCOM;
+(the command line or internal Python function) is displayed.
+
+<example>
+env = Environment(ZIPCOMSTR = "Zipping $TARGET")
+</example>
+</summary>
+</cvar>
+
+<cvar name="ZIPCOMPRESSION">
+<summary>
+The
+<varname>compression</varname>
+flag
+from the Python
+<filename>zipfile</filename>
+module used by the internal Python function
+to control whether the zip archive
+is compressed or not.
+The default value is
+<varname>zipfile.ZIP_DEFLATED</varname>,
+which creates a compressed zip archive.
+This value has no effect when using Python 1.5.2
+or if the
+<varname>zipfile</varname>
+module is otherwise unavailable.
+</summary>
+</cvar>
+
+<cvar name="ZIPFLAGS">
+<summary>
+General options passed to the zip utility.
+</summary>
+</cvar>
'gentoo',
'config',
'MANIFEST.in',
+ 'MANIFEST-xml.in',
]
# XXX Remove '*-stamp' when we get rid of those.