# ChangeLog for games-fps/doomsday
# Copyright 1999-2011 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/doomsday/ChangeLog,v 1.40 2011/10/15 14:08:01 xarthisius Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-fps/doomsday/ChangeLog,v 1.41 2011/10/23 20:12:14 ssuominen Exp $
+
+ 23 Oct 2011; Samuli Suominen <ssuominen@gentoo.org>
+ -doomsday-1.9.0_beta62.ebuild:
+ old
15 Oct 2011; Kacper Kowalik <xarthisius@gentoo.org>
doomsday-1.9.0_beta69.ebuild:
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AUX doomsday-1.9.0_beta69-png15.patch 5042 RMD160 249fb6f153b01632c5d41c0b52ce9d0d84f57520 SHA1 adc25a193b07d6a13fb861d0d6bf77ecb4c46f3b SHA256 0a406daa9afafffca641be96a7f153635655b5611d7747daaf67ca2f2a943d07
AUX doomsday-1.9.0_beta69-underlink.patch 386 RMD160 4dc1504b2da9e0aba061cffc348b5b414c02a2b9 SHA1 19c6b6d3e1ebabd3dbb2c92876d7c7786ddb2c45 SHA256 b774ef4cdad497668728668ec49b46b17c90a399cce5949337e8c0756cdfe0b7
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-DIST deng-1.9.0-beta6.2.tar.gz 6035843 RMD160 9f7b00cec0f914460d78345bfa642bd4205ef1b8 SHA1 e955022cac6097c28ed6833631a90cf272b469c8 SHA256 8de20b0d8777112a35cf05df9a767cdefe5aa4f50f52efcb2e70fc342aa6b301
DIST deng-1.9.0-beta6.9.tar.gz 6085833 RMD160 e91a4bc76b39da9e2e51925e03154ffcb128fea9 SHA1 e1f7d64b1b60eef2659bc4636fbe41a0abf6a6ce SHA256 3553f6a58660916fdedbe0594f5b22dac4738ee6e02b042992d3140d358954af
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EBUILD doomsday-1.9.0_beta69.ebuild 2264 RMD160 57c5e354e01efd62838fee18b41639309335916c SHA1 e558e286fb4ff9f744254daf7b5b8ee8280ef4a0 SHA256 5ba265d19c0868cebf7a53b32585babbc0fa99bbe29b3686da5c7fda5f227469
-MISC ChangeLog 6295 RMD160 40a7594a9f092222948b8d95293b86deb5877887 SHA1 e97dabbb97d7df01810940166c79493e56b6f9f2 SHA256 7b5b6c38b1bd0d02a837b2eb466029b5909e19a5456d3fafb04dfc29072cb975
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+++ /dev/null
-# Copyright 1999-2009 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/doomsday/doomsday-1.9.0_beta62.ebuild,v 1.4 2009/11/10 13:44:02 josejx Exp $
-
-EAPI=2
-inherit cmake-utils games
-
-MY_P=deng-1.9.0-beta6.2 # FIXME, this is stupid
-DESCRIPTION="A modern gaming engine for Doom, Heretic, and Hexen"
-HOMEPAGE="http://www.dengine.net/"
-SRC_URI="mirror://sourceforge/deng/${MY_P}.tar.gz"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="ppc x86"
-IUSE="openal"
-
-RDEPEND="virtual/opengl
- virtual/glu
- media-libs/libsdl
- media-libs/sdl-mixer
- media-libs/sdl-net
- media-libs/libpng
- net-misc/curl
- openal? ( media-libs/openal )"
-DEPEND="${RDEPEND}
- app-arch/zip"
-
-S=${WORKDIR}/${MY_P}/${PN}
-
-src_configure() {
- local mycmakeargs="
- -Dbindir=${GAMES_BINDIR}
- -Ddatadir=${GAMES_DATADIR}/${PN}
- -Dlibdir=$(games_get_libdir)/${PN}
- $(cmake-utils_use openal BUILDOPENAL)"
-
- cmake-utils_src_configure
-}
-
-src_compile() {
- cmake-utils_src_compile
-}
-
-src_install() {
- cmake-utils_src_install
-
- mv "${D}/${GAMES_DATADIR}"/{${PN}/data/jdoom,doom-data} || die
- dosym "${GAMES_DATADIR}"/doom-data "${GAMES_DATADIR}"/${PN}/data/jdoom || die
-
- local game
- for game in jdoom jheretic jhexen ; do
- newgamesbin "${FILESDIR}"/wrapper ${game}
- sed -i "s:GAME:${game}:" \
- "${D}/${GAMES_BINDIR}"/${game} \
- || die "sed ${GAMES_BINDIR}/${game} failed"
- done
-
- # Make wrappers for the common wads
- local n
- for n in doom doom2 ; do
- games_make_wrapper ${PN}-${n} \
- "jdoom -file \"${GAMES_DATADIR}\"/doom-data/${n}.wad"
- done
-
- doman engine/doc/${PN}.6
- dodoc engine/doc/*.txt build/README
- prepgamesdirs
-}
-
-pkg_postinst() {
- games_pkg_postinst
- elog "To play the original Doom levels, place doom.wad and/or doom2.wad"
- elog "into ${GAMES_DATADIR}/doom-data"
- elog "Then run doomsday-doom or doomsday-doom2 accordingly."
- elog
- elog "doom1.wad is the shareware demo wad consisting of 1 episode,"
- elog "and doom.wad is the full Doom 1 set of 3 episodes"
- elog "(or 4 in the Final Doom wad)."
- elog
- elog "You can even emerge doom-data and/or freedoom, with the doomsday use"
- elog "flag enabled, to play for free"
-}