old
authorMichael Sterrett <mr_bones_@gentoo.org>
Wed, 28 Apr 2010 23:40:58 +0000 (23:40 +0000)
committerMichael Sterrett <mr_bones_@gentoo.org>
Wed, 28 Apr 2010 23:40:58 +0000 (23:40 +0000)
Package-Manager: portage-2.1.8.3/cvs/Linux i686

games-fps/darkplaces/Manifest
games-fps/darkplaces/darkplaces-20100221_beta1.ebuild [deleted file]

index 19ac2d5731d28954d08c365a33ed920bc7843b90..b4a00acc710e65e8886a4566ccf4eb968a86e972 100644 (file)
@@ -1,8 +1,6 @@
-DIST darkplacesengine20100221beta1.zip 16945797 RMD160 009619b8b36015afce9ffffee56163dd538b04ee SHA1 01ca5b781ffbc1a078e2a01d224cf768146ba6b2 SHA256 245f14452897912c9e982fef4e2ecdaf9573fb66b1caae463b21f8a5c5453969
 DIST darkplacesengine20100408.zip 17078273 RMD160 6c38205255ac49a304980a817cbbbbfc2b0a6a94 SHA1 94151dd363768567568a6a3eb16b67b78d49bf08 SHA256 a644afb1a3a8b0b26772436394f063e5ee0e6e4d39478db96e3c9927ee1eb0cf
 DIST fuhquake-lits.rar 8388829 RMD160 574937680f7354362088f2ec63d8941f0f4b0981 SHA1 1e9199c8ac7c9162e43c621487b712551711a45e SHA256 066fd58e2a6d157a1aa7925334d7e3e6cffa7f5c556e707bc31da8bfecea873c
 DIST id1.pk3 350470 RMD160 ac1633c56ca27ae3175e15305ce5d0e829daa43c SHA1 f83c25b74f666665369783b0f08949d480b382a8 SHA256 f1ee6e144d1942ebf91a8c71d0333eac94c73efae35377fbe7ae43e0e4ab37dc
-EBUILD darkplaces-20100221_beta1.ebuild 4936 RMD160 878fa122fbbae6b972ff7c164668a40cd278b814 SHA1 459f3b6f00cb43d0c7e4d7b38d6071f8aefd93fa SHA256 105117c4b5217c517bffd3712c4c747939bc75d0d8ec85cada18a2630c31cdeb
 EBUILD darkplaces-20100408.ebuild 4930 RMD160 74dba5e5bf78ea3bf2c1d8ceda71b9af576e1347 SHA1 84bd9fe243e6730a385ed0485bc004bba280aebe SHA256 1e56b22a85e7147edafc1cbcb6dadef3cf743c19f43130dd35c059a8f1574c2b
 MISC ChangeLog 1489 RMD160 8a4f7324b286785ddbd92a4ef6cf8eb3657519dd SHA1 98458162836a87a57090750f22a1169ccaea6574 SHA256 b5a6e4c8b53fbda5263e980a8862d21d66bd47dc54f70095d61b238d349a48a6
 MISC metadata.xml 468 RMD160 daf06634471c2bc5588db51075e28434e73f0166 SHA1 0e2a49729b89a24d7ebdb65ffac847872ea0786e SHA256 3071980a808b9bbd6e15ec792f7545ffba8c9c0f3b037ed5cb78c31c54e50f0b
diff --git a/games-fps/darkplaces/darkplaces-20100221_beta1.ebuild b/games-fps/darkplaces/darkplaces-20100221_beta1.ebuild
deleted file mode 100644 (file)
index a369d3e..0000000
+++ /dev/null
@@ -1,190 +0,0 @@
-# Copyright 1999-2010 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/darkplaces/darkplaces-20100221_beta1.ebuild,v 1.1 2010/03/17 20:17:20 mr_bones_ Exp $
-
-EAPI=2
-inherit eutils flag-o-matic games
-
-# Latest versions are in http://icculus.org/twilight/darkplaces/files/
-MY_PV=${PV/_beta/beta}
-MY_ENGINE="${PN}engine${MY_PV}.zip"
-
-# Different Quake 1 engines expect the lights in different directories
-# http://www.fuhquake.net/download.html and http://www.kgbsyndicate.com/romi/
-MY_LIGHTS="fuhquake-lits.rar"
-
-DESCRIPTION="Enhanced engine for iD Software's Quake 1"
-HOMEPAGE="http://icculus.org/twilight/darkplaces/"
-SRC_URI="http://icculus.org/twilight/${PN}/files/${MY_ENGINE}
-       lights? (
-               http://www.fuhquake.net/files/extras/${MY_LIGHTS}
-               http://www.kgbsyndicate.com/romi/id1.pk3 )"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="~amd64 ~x86"
-IUSE="alsa cdinstall cdsound debug dedicated demo lights opengl oss sdl textures"
-
-UIRDEPEND="media-libs/jpeg
-       media-libs/libogg
-       media-libs/libvorbis
-       virtual/opengl
-       alsa? ( media-libs/alsa-lib )
-       sdl? ( media-libs/libsdl )
-       x11-libs/libX11
-       x11-libs/libXau
-       x11-libs/libXdmcp
-       x11-libs/libXext
-       x11-libs/libXxf86dga
-       x11-libs/libXxf86vm"
-UIDEPEND="x11-proto/xextproto
-       x11-proto/xf86dgaproto
-       x11-proto/xf86vidmodeproto
-       x11-proto/xproto"
-RDEPEND="net-misc/curl
-       cdinstall? ( games-fps/quake1-data )
-       demo? ( games-fps/quake1-demodata )
-       textures? ( >=games-fps/quake1-textures-20050820 )
-       opengl? ( ${UIRDEPEND} )
-       !opengl? ( sdl? ( ${UIRDEPEND} ) )
-       !opengl? ( !sdl? ( !dedicated? ( ${UIRDEPEND} ) ) )"
-DEPEND="lights? ( || (
-                       app-arch/unrar
-                       app-arch/rar ) )
-       opengl? (
-               ${UIRDEPEND}
-               ${UIDEPEND} )
-       !opengl? ( sdl? (
-               ${UIRDEPEND}
-               ${UIDEPEND} ) )
-       !opengl? ( !sdl? ( !dedicated? (
-               ${UIRDEPEND}
-               ${UIDEPEND} ) ) )
-       dev-util/pkgconfig
-       app-arch/unzip"
-
-S=${WORKDIR}/${PN}
-dir=${GAMES_DATADIR}/quake1
-
-opengl_client() { use opengl || ( ! use dedicated && ! use sdl ) }
-
-src_unpack() {
-       if use lights ; then
-               unpack "${MY_LIGHTS}"
-               unzip -qo "${DISTDIR}"/id1.pk3 || die "unzip id1.pk3 failed"
-               mv *.lit maps/ || die
-               mv ReadMe.txt rtlights.txt
-       fi
-       unpack "${MY_ENGINE}"
-
-       unpack ./${PN}*.zip
-}
-
-src_prepare() {
-       rm "${WORKDIR}"/README-SDL.txt
-       cd "${S}"
-       rm mingw_note.txt
-
-       strip-flags
-
-       # Only additional CFLAGS optimization is the -march flag
-       local march=$(get-flag -march)
-       sed -i \
-               -e "s:-lasound:$(pkg-config --libs alsa):" \
-               -e "/^CPUOPTIMIZATIONS/d" \
-               -e '/^OPTIM_RELEASE/s/=.*/=$(CFLAGS)/' \
-               -e '/^OPTIM_DEBUG/s/=.*/=$(CFLAGS)/' \
-               -e '/^LDFLAGS_DEBUG/s/$/ $(LDFLAGS)/' \
-               -e '/^LDFLAGS_RELEASE/s/$/ $(LDFLAGS)/' \
-               -e "s:strip:true:" \
-               makefile.inc || die "sed makefile.inc failed"
-
-       if ! use cdsound ; then
-               # Turn the CD accesses off
-               sed -i \
-                       -e "s:/dev/cdrom:/dev/null:" \
-                       cd_linux.c || die "sed cd_linux.c failed"
-               sed -i \
-                       -e 's:COM_CheckParm("-nocdaudio"):1:' \
-                       cd_shared.c || die "sed cd_shared.c failed"
-       fi
-}
-
-src_compile() {
-       local opts="DP_FS_BASEDIR=\"${dir}\" DP_LINK_TO_LIBJPEG=1"
-
-       # Preferred sound is alsa
-       local sound_api="NULL"
-       use oss && sound_api="OSS"
-       use alsa && sound_api="ALSA"
-       opts="${opts} DP_SOUND_API=${sound_api}"
-
-       local type="release"
-       use debug && type="debug"
-
-       # Only compile a maximum of 1 client
-       if use sdl ; then
-               emake ${opts} "sdl-${type}" || die "emake sdl-${type} failed"
-       elif opengl_client ; then
-               emake ${opts} "cl-${type}" || die "emake cl-${type} failed"
-       fi
-
-       if use dedicated ; then
-               emake ${opts} "sv-${type}" || die "emake sv-${type} failed"
-       fi
-}
-
-src_install() {
-       if opengl_client || use sdl ; then
-               local type=glx
-
-               use sdl && type=sdl
-
-               # darkplaces executable is needed, even just for demo
-               newgamesbin "${PN}-${type}" ${PN} || die "newgamesbin client failed"
-               newicon darkplaces72x72.png ${PN}.png || die "newicon failed"
-
-               if use demo ; then
-                       # Install command-line for demo, even if not desktop entry
-                       games_make_wrapper ${PN}-demo "${PN} -game demo"
-               fi
-
-               if use demo && ! use cdinstall ; then
-                       make_desktop_entry ${PN}-demo "Dark Places (Demo)"
-               else
-                       # Full version takes precedence over demo
-                       make_desktop_entry ${PN} "Dark Places"
-               fi
-       fi
-
-       if use dedicated ; then
-               newgamesbin ${PN}-dedicated ${PN}-ded || die "newgamesbin ded failed"
-       fi
-
-       dodoc *.txt ChangeLog todo "${WORKDIR}"/*.txt
-
-       if use lights ; then
-               insinto "${dir}"/id1
-               doins -r "${WORKDIR}"/{cubemaps,maps} || die "doins cubemaps maps failed"
-               if use demo ; then
-                       # Set up symlinks, for the demo levels to include the lights
-                       local d
-                       for d in cubemaps maps ; do
-                               dosym "${dir}/id1/${d}" "${dir}/demo/${d}"
-                       done
-               fi
-       fi
-       prepgamesdirs
-}
-
-pkg_postinst() {
-       games_pkg_postinst
-
-       if ! use cdinstall && ! use demo ; then
-               elog "Place pak0.pak and pak1.pak in ${dir}/id1"
-       fi
-
-       if use sdl ; then
-               ewarn "Select opengl with alsa, instead of sdl USE flag, for better audio latency."
-       fi
-}