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games-fps/quakeforge: amd64 stable wrt bug #570314
author
Agostino Sarubbo
<ago@gentoo.org>
Sat, 2 Jan 2016 16:27:01 +0000
(17:27 +0100)
committer
Agostino Sarubbo
<ago@gentoo.org>
Sat, 2 Jan 2016 16:27:01 +0000
(17:27 +0100)
Package-Manager: portage-2.2.26
RepoMan-Options: --include-arches="amd64"
Signed-off-by: Agostino Sarubbo <ago@gentoo.org>
games-fps/quakeforge/quakeforge-0.7.2.ebuild
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diff --git
a/games-fps/quakeforge/quakeforge-0.7.2.ebuild
b/games-fps/quakeforge/quakeforge-0.7.2.ebuild
index ae11e38d9e7d98a77fa8d2f6ecc83d6f695152b0..03c1887c5d78cd46462ab3458235b0013935f5d7 100644
(file)
--- a/
games-fps/quakeforge/quakeforge-0.7.2.ebuild
+++ b/
games-fps/quakeforge/quakeforge-0.7.2.ebuild
@@
-11,7
+11,7
@@
SRC_URI="mirror://sourceforge/quake/${P}.tar.bz2"
LICENSE="GPL-2"
SLOT="0"
-KEYWORDS="
~
amd64 ~ppc ~x86"
+KEYWORDS="amd64 ~ppc ~x86"
IUSE="cdinstall debug fbcon flac sdl X ncurses png vorbis zlib ipv6 xv dga alsa oss xdg wildmidi"
RESTRICT="userpriv"