# ChangeLog for games-action/d2x
# Copyright 2000-2005 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-action/d2x/ChangeLog,v 1.10 2005/07/07 13:39:28 wolf31o2 Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-action/d2x/ChangeLog,v 1.11 2005/09/29 19:59:30 wolf31o2 Exp $
+
+*d2x-0.2.5-r2 (29 Sep 2005)
+
+ 29 Sep 2005; Chris Gianelloni <wolf31o2@gentoo.org>
+ +files/d2x-0.2.5-dofpcalcs-macro.patch, +d2x-0.2.5-r2.ebuild:
+ Added patch submitted to bug #98810 and closing bug #98810.
07 Jul 2005; Chris Gianelloni <wolf31o2@gentoo.org> d2x-0.2.5-r1.ebuild:
Changed nocd to cdinstall, since it is optional and breaks interactivity.
-MD5 b12ce707e74812859c7ae92c1d007aca ChangeLog 1342
+MD5 a2ec04277f0b7a88a95de3e851944d54 ChangeLog 1552
MD5 abfafce3ebdf03bbcfa5c289391e0986 d2x-0.2.5-r1.ebuild 2649
MD5 e560b26a3a230cfe16b0871e80234121 d2x-0.2.5.ebuild 1978
MD5 f17b9b8fa07a38914fe1c03268f51678 metadata.xml 158
+MD5 59771d56979cfd368c761da689c03ef5 d2x-0.2.5-r2.ebuild 2698
MD5 499b24f4949333a0c04d1177aa3213e5 files/0.2.5-shellscripts.patch 747
MD5 b298d324cbce31e8cc4779c765fabc4d files/digest-d2x-0.2.5 123
MD5 b298d324cbce31e8cc4779c765fabc4d files/digest-d2x-0.2.5-r1 123
+MD5 db543dff86446ad7eec4b3d2f633106b files/d2x-0.2.5-dofpcalcs-macro.patch 584
+MD5 b298d324cbce31e8cc4779c765fabc4d files/digest-d2x-0.2.5-r2 123
--- /dev/null
+# Copyright 1999-2005 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: /var/cvsroot/gentoo-x86/games-action/d2x/d2x-0.2.5-r2.ebuild,v 1.1 2005/09/29 19:59:30 wolf31o2 Exp $
+
+inherit flag-o-matic eutils games
+
+DATAFILE="d2shar10"
+DESCRIPTION="Descent 2"
+HOMEPAGE="http://icculus.org/d2x/"
+SRC_URI="http://icculus.org/d2x/src/${P}.tar.gz
+ !cdinstall? ( http://icculus.org/d2x/data/${DATAFILE}.tar.gz )"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~ppc ~x86"
+IUSE="cdinstall debug opengl ggi svga"
+
+RDEPEND="media-libs/libsdl
+ media-libs/sdl-image
+ cdinstall? ( app-arch/unarj )
+ opengl? ( virtual/opengl )
+ ggi? ( media-libs/libggi )
+ svga? ( media-libs/svgalib )"
+DEPEND="${RDEPEND}
+ x86? ( dev-lang/nasm )"
+
+pkg_setup() {
+ games_pkg_setup
+
+ if use cdinstall ; then
+ if [[ ! -e ${DISTDIR}/descent2.sow ]] ; then
+ cdrom_get_cds d2data
+ if [ -e ${CDROM_ROOT}/d2data/descent2.sow ] ; then
+ export CDROM_ROOT=${CDROM_ROOT}/d2data
+ einfo "Found the original Descent2 CD"
+ einfo "Copying descent2.sow to ${DISTDIR}"
+ cp ${CDROM_ROOT}/descent2.sow ${DISTDIR}/descent2.sow
+ else
+ die "You need the original Descent2 CD"
+ fi
+ fi
+ fi
+}
+
+src_unpack() {
+ unpack ${A}
+ if use cdinstall ; then
+ cd ${WORKDIR}
+ mkdir SOW
+ cd SOW
+ unarj e ${DISTDIR}/descent2.sow
+ fi
+ rm *.{exe,bat}
+ cd ${S}
+ epatch ${FILESDIR}/${PV}-shellscripts.patch
+ epatch ${FILESDIR}/${P}-dofpcalcs-macro.patch
+}
+
+src_compile() {
+ # --disable-network --enable-console
+ local myconf="$(use_enable x86 assembler)"
+ use debug \
+ && myconf="${myconf} --enable-debug --disable-release" \
+ || myconf="${myconf} --disable-debug --enable-release"
+ # we do this because each of the optional guys define the same functions
+ # in gr, thus when they go to link they cause redefine errors ...
+ # we build each by it self, save the binary file, clean up, and start over
+ mkdir my-bins
+ for ren in sdl $(useq opengl && echo opengl) \
+ $(useq svga && echo svga) $(useq ggi && echo ggi)
+ do
+ [ "${ren}" == "sdl" ] \
+ && renconf="" \
+ || renconf="--with-${ren}"
+ [ "${ren}" == "svga" ] \
+ && defflags="-DSVGALIB_INPUT" \
+ || defflags=""
+ make distclean
+ egamesconf \
+ ${myconf} \
+ ${renconf} \
+ --datadir=${GAMES_DATADIR_BASE} \
+ || die "conf ${ren}"
+ emake CXXFLAGS="${CXXFLAGS} ${defflags}" || die "build ${ren}"
+ mv d2x* my-bins/
+ done
+}
+
+src_install() {
+ make install DESTDIR=${D} || die
+ dogamesbin my-bins/*
+ dodir ${GAMES_DATADIR}/${PN}
+ if use cdinstall ; then
+ cp -r ${WORKDIR}/SOW/* ${D}/${GAMES_DATADIR}/${PN}/
+ else
+ cp -r ${WORKDIR}/${DATAFILE}/* ${D}/${GAMES_DATADIR}/${PN}/
+ fi
+ dodoc AUTHORS ChangeLog NEWS README* TODO readme.txt
+ prepgamesdirs
+}
--- /dev/null
+diff -ur d2x-0.2.5.org/texmap/tmapppro.S d2x-0.2.5/texmap/tmapppro.S
+--- d2x-0.2.5.org/texmap/tmapppro.S 2005-07-12 15:29:34.526000439 -0500
++++ d2x-0.2.5/texmap/tmapppro.S 2005-07-12 15:29:57.245237920 -0500
+@@ -122,7 +122,7 @@
+ // dzdx to z, and finally puts 64 back onto the stack. At the end of
+ // the macro, the stack contains: 64, z, u, v.
+
+-.macro DoFPCalcs 0 // The FP stack after each instruction:
++.macro DoFPCalcs // The FP stack after each instruction:
+ // 64/z z u v
+ fst %st(4) // 64/z z u v 64/z
+ fxch %st(2) // u z 64/z v 64/z