Apparently, a directory check will pass if there is a symlink to a directory, which...
authorChris Gianelloni <wolf31o2@gentoo.org>
Fri, 10 Nov 2006 17:04:55 +0000 (17:04 +0000)
committerChris Gianelloni <wolf31o2@gentoo.org>
Fri, 10 Nov 2006 17:04:55 +0000 (17:04 +0000)
commitdf40ec00d8eebb05db115e94ac408c796affb788
tree65bcfc15a7e5a1d630b00d52496f9f9a64dc327f
parent85a2b36b2923651ed83afaf690a5210836d8241f
Apparently, a directory check will pass if there is a symlink to a directory, which caused some real nastiness to happen when we would remerge a mod.  Thanks to Tristan Heaven <nyhm@gentoo.org> and Paul Bredbury <brebs@sent.com> for finding this and pointing it out to me.
eclass/games-mods.eclass