__revision__ = "__FILE__ __REVISION__ __DATE__ __DEVELOPER__"
+__version__ = "__VERSION__"
+
+__build__ = "__BUILD__"
+
+__buildsys__ = "__BUILDSYS__"
+
+__date__ = "__DATE__"
+
+__developer__ = "__DEVELOPER__"
+
import sys
import os.path
import os
# followed by generic) so we pick up the right version of the build
# engine modules if they're in either directory.
+script_dir = sys.path[0]
+
+if script_dir in sys.path:
+ sys.path.remove(script_dir)
+
libs = []
if os.environ.has_key("SCONS_LIB_DIR"):
libs.append(os.environ["SCONS_LIB_DIR"])
+local = 'scons-local-' + __version__
+if script_dir:
+ local = os.path.join(script_dir, local)
+libs.append(local)
+
if sys.platform == 'win32':
- libs.extend([ os.path.join(sys.prefix, 'SCons-__VERSION__'),
+ libs.extend([ os.path.join(sys.prefix, 'SCons-%s' % __version__),
os.path.join(sys.prefix, 'SCons') ])
else:
prefs = []
_usr = os.path.join('', 'usr')
_usr_local = os.path.join('', 'usr', 'local')
- script_dir = sys.path[0]
-
if script_dir == 'bin':
prefs.append(os.getcwd())
else:
else:
prefs.append(sys.prefix)
- libs.extend(map(lambda x: os.path.join(x, 'lib', 'scons-__VERSION__'), prefs))
+ libs.extend(map(lambda x: os.path.join(x, 'lib', 'scons-%s' % __version__), prefs))
libs.extend(map(lambda x: os.path.join(x, 'lib', 'scons'), prefs))
-sys.path = libs + sys.path[1:]
+sys.path = libs + sys.path
import SCons.Script
SCons.Script.main()