# ticket: 145 cimport cython @cython.test_fail_if_path_exists('//BoolBinopNode') def or_literal_bint(): """ >>> True or 5 True >>> or_literal_bint() True """ return True or 5 @cython.test_fail_if_path_exists('//BoolBinopNode') def and_literal_bint(): """ >>> 5 and True True >>> and_literal_bint() True """ return 5 and True @cython.test_fail_if_path_exists('//BoolBinopNode') def False_and_True_or_0(): """ >>> False and True or 0 0 >>> False_and_True_or_0() 0 """ return False and True or 0 @cython.test_fail_if_path_exists('//BoolBinopNode') def True_and_True_or_0(): """ >>> True and True or 0 True >>> True_and_True_or_0() True """ return True and True or 0 def x_and_True_or_False(x): """ >>> x_and_True_or_False(0) False >>> x_and_True_or_False(1) True >>> x_and_True_or_False('abc') True >>> x_and_True_or_False([]) False """ return x and True or False def x_and_True_or_0(x): """ >>> 0 and True or 0 0 >>> x_and_True_or_0(0) 0 >>> 1 and True or 0 True >>> x_and_True_or_0(1) True >>> x_and_True_or_0('abc') True >>> x_and_True_or_0([]) 0 """ return x and True or 0 def x_and_True_or_1(x): """ >>> 0 and True or 1 1 >>> x_and_True_or_1(0) 1 >>> 1 and True or 1 True >>> x_and_True_or_1(1) True >>> x_and_True_or_1('abc') True >>> x_and_True_or_1([]) 1 """ return x and True or 1 def x_and_1_or_False(x): """ >>> 0 and 1 or False False >>> x_and_1_or_False(0) False >>> 1 and 1 or False 1 >>> x_and_1_or_False(1) 1 >>> x_and_1_or_False('abc') 1 >>> x_and_1_or_False([]) False """ return x and 1 or False