2 # transparent background
3 set ray_opaque_background, off
4 util.performance(0) # max performance (slower)
5 cmd.space('cmyk') # printable CMYK colors
6 hide everything, all # don't show anything except...
7 show cartoon, all # ... the cartoon
8 cmd.spectrum("count",selection="1TIT",byres=1) # rainbow by residue count
9 # zoom so molecule fills window
11 1.000000000, 0.000000000, 0.000000000,\
12 0.000000000, 1.000000000, 0.000000000,\
13 0.000000000, 0.000000000, 1.000000000,\
14 0.000000000, 0.000000000, -80.905616760,\
15 0.043053962, -1.233590841, 4.578000069,\
16 52.642337799, 109.168846130, 21.500000000 )
17 # view matrix (from pymol.viewing.get_view)
18 # 3x3 matrix rotating model space to camera space
19 # 1x3 origin of rotation relative to camera in camera space
20 # 1x3 origin of rotation relative to camera in model space
21 # 1x1 front plane distance from the camera
22 # 1x1 rear plane distance from the camera
23 # 1x1 orthoscopic flag (+/-) and field of view (if abs(value) > 1)
24 # The camera always looks down -Z with its +X left and its +Y down.
25 # Therefore, in the default view, model +X is to the observer\'s
26 # right, +Y is upward, and +Z points toward the observer.
28 # To zoom, tweak the field-of-view setting, decreasing to zoom in.
29 # render with 640 pixel width
30 png 1TIT.png, width=640