1 <?xml version="1.0" encoding="UTF-8"?>
2 <!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
4 <maintainer type="person">
5 <email>agrigo2001@yahoo.com.au</email>
6 <name>Adrian Grigo</name>
8 <maintainer type="project">
9 <email>proxy-maint@gentoo.org</email>
10 <name>Proxy Maintainers</name>
12 <maintainer type="project">
13 <email>graphics@gentoo.org</email>
14 <name>Gentoo Graphics Project</name>
17 Blender, the open source software for 3D modeling, animation,
18 rendering, post-production, interactive creation and playback.
22 Enable Bullet (Physics Engine).
25 Add support for Collada interchange format through
26 <pkg>media-libs/opencollada</pkg>.
28 <flag name="color-management">Enable color management via <pkg>media-libs/opencolorio</pkg>.</flag>
30 Build cycles renderer with nVidia CUDA support.
33 Build cycles renderer (requires <pkg>media-libs/openimageio</pkg> and
34 <pkg>dev-libs/boost</pkg>).
37 Adds DDS textures support to Blender.
40 Build C and Python API documentation directly from the source code.
43 Adds surface fluid simulation to Blender using El'Beem library.
45 <flag name="game-engine">
46 Adds Game Engine support to Blender.
48 <flag name="headless">
49 Build without graphical support (renderfarm, server mode only).
52 Enable features depending on llvm.
55 Build and install man pages.
58 Enable NDOF input devices (SpaceNavigator and friends).
61 Allow OpenCL Graphics Acceleration. This may
62 require extra graphics card drivers.</flag>
63 <flag name="openimageio">Enable OpenImageIO Support</flag>
64 <flag name="opensubdiv">
65 Add rendering support form OpenSubdiv from Dreamworks Animation
66 through <pkg>media-libs/opensubdiv</pkg>.
69 Add GPU preview rendering. Only works with nVidia cards.
72 Add support for OpenShadingLanguage scripting.
75 Build the Blender Player. THis requires the Game engine.
78 Build the provided unit tests.
80 <flag name="valgrind">
81 Add support for memory debugging using
82 <pkg>dev-util/valgrind</pkg>